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Motion Capture Jobs in Houston, TX (NOW HIRING)

Capture household tasks using your smartphone during specified physical tasks. * Record synchronized video footage. * Complete a device compatibility check and an AI-enabled interview during ...

Capture household tasks using your smartphone during specified physical tasks. * Record synchronized video footage. * Complete a device compatibility check and an AI-enabled interview during ...

... Design motion graphics, animations, and video content aligned with brand goals Capture, edit, and repurpose content across digital channels Develop presentation decks and sales materials for ...

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Showing results 1-20

Motion Capture information

See Houston, TX salary details

$24.2K

$123.9K

$210.8K

How much do motion capture jobs pay per year?

As of Aug 16, 2026, the average yearly pay for motion capture in Houston, TX is $123,874.00, according to ZipRecruiter salary data. Most workers in this role earn between $65,421.00 and $177,365.00 per year, depending on experience, location, and employer.

What are some typical challenges faced by motion capture artists when collaborating with animation and game development teams?

Motion capture artists often encounter challenges in ensuring that captured performances align seamlessly with the creative vision of animation or game development teams. Differences in communication styles and varying technical requirements can sometimes cause misunderstandings or delays during production. To overcome these obstacles, motion capture professionals must be adaptable, actively seek feedback, and remain open to iterative processes. Regular collaboration with animators, directors, and technical staff is crucial for maintaining consistency and achieving high-quality results.

How to get a career in motion capture?

To pursue a career in motion capture, develop skills in 3D animation, programming, or related fields, and gain experience with motion capture hardware and software such as Vicon or OptiTrack. A background in computer science, animation, or biomechanics, along with a portfolio demonstrating relevant work, can improve job prospects. Entry-level roles often require a bachelor's degree and familiarity with industry tools and techniques.

What is a motion capture job?

Motion capture jobs, often shortened to mocap, focus on using a special camera and set of tracking systems to record movement for later animation. In this role, you may help supervise a motion capture project, guide actors, maintain the cameras and other technology, or use captured footage in various ways. Most motion capture jobs focus on television shows, movies, and video games, but companies occasionally use the technology for other purposes as well. These positions normally have regular hours, but employers may occasionally ask you to work overtime to meet deadlines for product releases.

What are the key skills and qualifications needed to thrive as a motion capture specialist, and why are they important?

To thrive as a Motion Capture Specialist, you need a solid understanding of animation principles, human anatomy, and often a background in computer graphics or related fields. Familiarity with motion capture systems (such as Vicon or OptiTrack), 3D animation software (like Maya or MotionBuilder), and sometimes relevant certifications are typically required. Strong attention to detail, problem-solving abilities, and effective teamwork are crucial soft skills for excelling in this role. These competencies ensure accurate data capture, efficient workflow, and seamless integration of motion capture into animation or visual effects pipelines.

What is the difference between Motion Capture vs 3D Animator?

AspectMotion Capture3D Animator
Required CredentialsOften requires knowledge of motion capture systems, sometimes certifications in motion capture technology or softwareTypically holds a degree in animation, computer graphics, or related fields; certifications in animation software are common
Work EnvironmentWorks in motion capture studios, on-set environments, or post-production facilitiesWorks in animation studios, post-production houses, or freelance settings
Industry UsageUsed primarily in film, gaming, and VR projects to record real actor movementsCreates animated characters and scenes, often based on motion capture data or from scratch

While both roles are integral to digital character creation, motion capture specialists focus on recording real actor movements using specialized equipment, whereas 3D animators craft and refine animated characters and scenes, often utilizing motion capture data as a foundation.

What is motion capture?

Motion capture, often abbreviated as 'mocap,' is a technology used to record the movement of objects or people. In the entertainment industry, it typically involves tracking an actor's movements using sensors or cameras, and then translating those movements onto digital characters in films, video games, or animations. This process allows for highly realistic and expressive character animations. Motion capture is also used in sports, medicine, and robotics to analyze motion and improve performance or research.

What are popular job titles related to Motion Capture jobs in Houston, TX?

For Motion Capture jobs in Houston, TX, the most frequently searched job titles are:

What cities near Houston, TX are hiring for Motion Capture jobs?

Cities near Houston, TX with the most Motion Capture job openings:

Infographic showing various Motion Capture job openings in Houston, TX as of August 2026, with employment types broken down into 77% Full Time, 17% Part Time, and 6% Contract. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution, with an average salary of $123,874 per year, or $59.6 per hour.

Autonomy Software Engineering Internship, World Modeling

Persona AI

Houston, TX • On-site

Full-time

Posted 12 days ago


Job description

Job Title: Autonomy Software Engineering Intern, World Modeling
Department: Robotics Software Engineering
Employment Type: Internship, Fall 2026
FLSA: Exempt
Location: Houston, TX - Onsite
Persona AI is developing and commercializing rugged, multi-purpose humanoid robots that perform real work. Persona's founding team has a decades-long history in humanoid robotics, bionics, and product development delivering robust hardware that has touched the stars, worked miles below the surface of the ocean, and even roamed Disney Parks. Our mission is focused squarely on shipping beautiful, reliable products at massive scale, while building a customer-focused team to achieve these aims.
We're looking for an Autonomy Software Engineering Intern to help build the world modeling layer of our autonomy stack. You will work hands-on with NVIDIA Cosmos3, curating real-world industrial video data from our customer facilities and fine-tuning models to give our humanoid robots a grounded understanding of the environments they operate in.
This is a paid summer internship based in Houston, TX. You will report to the Behavior Coordination Lead and work directly with the autonomy team alongside our machine learning, perception, and simulation engineers.
Your Role
  • Design and implement autonomy and behavior coordination algorithms for an industrial humanoid platform
  • Work with manipulation, locomotion, and perception engineers to integrate robot skills into autonomous robot behaviors
  • Implement data curation pipelines that enable our robots to understand a variety of real-world industrial tasks.
  • Develop synthetic data generation pipelines for post-training of humanoid world models
  • Design and implement pipelines for autonomous behavior evaluation, benchmarking, and regression testing
  • Turn raw industrial video footage (shipyards, steel fabrication, welding cells) into structured, high-quality training data.
  • Design and evaluate reasoning benchmarks that measure how well a fine-tuned world model grounds language queries in real shipyard and fabrication-plant scenes.
We're Looking For
  • Currently pursuing a BS, MS, or PhD in Robotics, Computer Science, Machine Learning, Electrical Engineering, or a related field; recent graduates are also welcome.
  • Hands-on experience training, fine-tuning, or evaluating modern deep learning models in PyTorch.
  • Strong Python skills; comfortable writing data processing scripts, training loops, and evaluation harnesses.
  • Working familiarity with at least one vision-language model, large language model, or video understanding model.
  • Practical experience building data pipelines: ingestion, filtering, labeling workflows, deduplication, train/val/test splits.
  • Comfortable working in Linux environments with Git, containers (Docker), and cloud GPU infrastructure.
  • Self-directed and able to make steady progress on an open-ended research problem with weekly check-ins rather than daily direction.
Preferred or Bonus Qualifications
  • Direct experience with NVIDIA Cosmos or comparable world foundation models.
  • Exposure to NVIDIA Isaac Sim, Omniverse, or OpenUSD for synthetic data generation and scene variability.
  • Familiarity with humanoid or mobile-manipulator robotics, ROS/ROS 2, and the broader autonomy stack.
  • Experience with motion capture data, egocentric video capture, or first-person dataset construction.
  • Exposure to behavior trees, task and motion planning, or LLM-driven planning architectures.
  • Familiarity with NVIDIA Isaac Lab, NIM microservices, or the Hugging Face training ecosystem.
  • Prior internship, research, or open-source work on physical AI, embodied reasoning, or robot learning.
Why join Persona AI?
  • You'll work on technology that's redefining the possibilities of robotics and human interaction.
  • Work alongside passionate teammates who value diversity, creativity, and continuous learning.
  • Enjoy full access to advanced prototyping tools, labs, and the freedom to experiment and innovate.
  • We offer competitive intern compensation, a flexible work environment, and meaningful technical mentorship.

Persona AI embraces diversity and equal opportunity in a serious way. We are committed to building a team that represents a variety of backgrounds, perspectives, and skills. The more inclusive we are, the better our work will be.