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Motion Capture Jobs in Frisco, TX (NOW HIRING)

When guests step into one of our stores, our full-body motion tracking gear and Hollywood motion capture cameras make them the stars of their own movies. Groups freely roam our large-open "holodecks ...

Store Manager

Fort Worth, TX · On-site

$60K/yr

When guests step into one of our stores, our full-body motion tracking gear and Hollywood motion capture cameras make them the stars of their own movies. Groups freely roam our large-open "holodecks ...

Turn early wins into a repeatable motion. Capture what you learn from the US market, identify patterns across successful deals, and continuously improve how we position, qualify, sell, and close.

Digital Media Producer

Plano, TX · On-site

$65 - $90/hr

Drone and emerging 3D capture technologies preferred but not required. ESSENTIAL DUTIES ... Proficiency in motion graphics, animation, and/or 3D modeling. COMPETENCIES * Video editing: Adobe ...

Drone and emerging 3D capture technologies preferred but not required. ESSENTIAL DUTIES ... Proficiency in motion graphics, animation, and/or 3D modeling. COMPETENCIES * Video editing: Adobe ...

Serve as the producer for content capture ensuring the creative motion team has clear understanding of shot / content needs and that the correct assets are being captured. * Provided social-first ...

Serve as the producer for content capture ensuring the creative motion team has clear understanding of shot / content needs and that the correct assets are being captured. * Provided social-first ...

Cinematic Media Artist

Dallas, TX · On-site

$110K - $161K/yr

Compose and capture cinematic single player and multiplayer gameplay sequences for use in trailers, ads, social videos, presentations, etc. * Work in Unreal Engine 5, creating bespoke cinematic ...

Cinematic Media Artist

Dallas, TX · On-site

$110K - $161K/yr

Compose and capture cinematic single player and multiplayer gameplay sequences for use in trailers, ads, social videos, presentations, etc. * Work in Unreal Engine 5, creating bespoke cinematic ...

Flow Capture provides a secure, cloud-based dailies and review platform that connects production ... You will lead the growth team to build a well-tuned GTM motion that ranges from PLG/self-serve ...

Create and maintain a library of reusable video, photography, motion graphics, and multimedia assets that reinforce Trintech's visual identity. Video Production * Capture professional-quality video ...

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Showing results 1-20

Motion Capture information

See Frisco, TX salary details

$23.7K

$121.2K

$206.3K

How much do motion capture jobs pay per year?

As of Sep 5, 2026, the average yearly pay for motion capture in Frisco, TX is $121,211.00, according to ZipRecruiter salary data. Most workers in this role earn between $64,015.00 and $173,552.00 per year, depending on experience, location, and employer.

What is motion capture?

Motion capture, often abbreviated as 'mocap,' is a technology used to record the movement of objects or people. In the entertainment industry, it typically involves tracking an actor's movements using sensors or cameras, and then translating those movements onto digital characters in films, video games, or animations. This process allows for highly realistic and expressive character animations. Motion capture is also used in sports, medicine, and robotics to analyze motion and improve performance or research.

What is a motion capture job?

Motion capture jobs, often shortened to mocap, focus on using a special camera and set of tracking systems to record movement for later animation. In this role, you may help supervise a motion capture project, guide actors, maintain the cameras and other technology, or use captured footage in various ways. Most motion capture jobs focus on television shows, movies, and video games, but companies occasionally use the technology for other purposes as well. These positions normally have regular hours, but employers may occasionally ask you to work overtime to meet deadlines for product releases.

What are the key skills and qualifications needed to thrive as a motion capture specialist, and why are they important?

To thrive as a Motion Capture Specialist, you need a solid understanding of animation principles, human anatomy, and often a background in computer graphics or related fields. Familiarity with motion capture systems (such as Vicon or OptiTrack), 3D animation software (like Maya or MotionBuilder), and sometimes relevant certifications are typically required. Strong attention to detail, problem-solving abilities, and effective teamwork are crucial soft skills for excelling in this role. These competencies ensure accurate data capture, efficient workflow, and seamless integration of motion capture into animation or visual effects pipelines.

What are some typical challenges faced by motion capture artists when collaborating with animation and game development teams?

Motion capture artists often encounter challenges in ensuring that captured performances align seamlessly with the creative vision of animation or game development teams. Differences in communication styles and varying technical requirements can sometimes cause misunderstandings or delays during production. To overcome these obstacles, motion capture professionals must be adaptable, actively seek feedback, and remain open to iterative processes. Regular collaboration with animators, directors, and technical staff is crucial for maintaining consistency and achieving high-quality results.

What is the difference between Motion Capture vs 3D Animator?

AspectMotion Capture3D Animator
Required CredentialsOften requires knowledge of motion capture systems, sometimes certifications in motion capture technology or softwareTypically holds a degree in animation, computer graphics, or related fields; certifications in animation software are common
Work EnvironmentWorks in motion capture studios, on-set environments, or post-production facilitiesWorks in animation studios, post-production houses, or freelance settings
Industry UsageUsed primarily in film, gaming, and VR projects to record real actor movementsCreates animated characters and scenes, often based on motion capture data or from scratch

While both roles are integral to digital character creation, motion capture specialists focus on recording real actor movements using specialized equipment, whereas 3D animators craft and refine animated characters and scenes, often utilizing motion capture data as a foundation.

What are popular job titles related to Motion Capture jobs in Frisco, TX?

For Motion Capture jobs in Frisco, TX, the most frequently searched job titles are:

What job categories do people searching Motion Capture jobs in Frisco, TX look for?

The top searched job categories for Motion Capture jobs in Frisco, TX are:

What cities near Frisco, TX are hiring for Motion Capture jobs?

Cities near Frisco, TX with the most Motion Capture job openings:

Infographic showing various Motion Capture job openings in Frisco, TX as of August 2026, with employment types broken down into 57% Full Time, and 43% Part Time. Highlights an 100% In-person job distribution, with an average salary of $121,211 per year, or $58.3 per hour.

Layout Lead, Cinema & Cinematics Dept

Gearbox Software LLC

Frisco, TX • On-site

$90 - $120/hr

Other

Re-posted 26 days ago


Job description

Our Layout Lead is an experienced leader and camera connoisseur, exuding a passion for visual storytelling, composition, and editing – able to own and steer scenes as they are pitched, planned, and executed via the foundational anatomy of a scene; camera, blocking, staging, and composition. A cinematographer at heart, a generalist in craft, able to roll up their sleeves to demonstrate and inspire the team. This leadership position is local, in‑person hybrid at our Frisco, TX Studio. Relocation support offered.

Responsibilities

Lead the efforts of the Cinema & Cinematics Layout Team through strong collaboration with the Lead Cinematic Animator to bring to life signature narrative moments within Gearbox projects and properties. Using scripts, storyboards, raw mocap performance, and/or rough animation to drive pre‑visualization, shot design, and/or layout of scenes and sequences, creating camerawork and initial editing of scenes using compositional techniques, lensing, and initial editorial layout. Execute revisions and quality improvements as edits and shots are refined in order to strengthen the edit and overall scene story. When needed, steer, manage, and organize the process of creating low‑res and representational assets in support of the creation of layout files prepared for the cinematic animation team. This includes files provided and shared by other partnering teams like audio, fx, and other assets that require updating and upkeep. Help to transfer and sometimes edit performance capture data into layout scenes in preparation for shot design, then continuing to update and revise until ready for animation. Drive polish work supporting final camerawork, set design, lighting, VFX and animation, while having a strong understanding of each and the ability to complement their application. Working closely with the Cinematics Director and Cinematics Producer, establish and advocate scope and schedules in order to hit deadlines and manage priorities. Troubleshoot pipeline processes and work to improve them for the team.

Requirements
  • Minimum 4 years of experience working in cinematics on AAA video game titles or minimum 3 years of experience working in the Film/VFX/Animation industry.
  • Strong communicator with problem‑solving skills, able to provide, receive, and guide direction and feedback.
  • Leadership experience owning a part of a pipeline, technique, or process where collaboration, documentation and instruction were paramount in team success.
  • A deep love for storytelling experiences in film, animation, and video games.
  • A strong understanding of cinematography and editing techniques of storytelling performances in all mediums.
  • A strong sense of composition and color, with an intuitive understanding of the line of action.
  • Experience with CG lighting techniques and pipelines.
  • Animation knowledge in both motion capture and hand‑keyed disciplines.
  • Familiar with multiple pipelines of scene layout production.
  • Experience and understanding of game engine workflows like UE4, Unity, or equivalent post‑production rendering techniques.
  • Advanced hands‑on experience with Autodesk Maya.
Nice‑to‑Haves
  • Experience with Autodesk MotionBuilder.
  • Experience using tasking platforms such as ShotGrid and Jira.
  • Familiar with the processes of visual storytelling within digital and practical mediums.
  • Experience and knowledge using practical cameras and lenses for photography and/or cinematography.

Gearbox Entertainment believes that all team members should be able to enjoy a work environment free from all forms of discrimination and harassment. We are committed to reflecting the diversity of the world we strive to entertain. As an Equal Opportunity Employer, we provide fair and equal treatment to all team members and applicants. We do not discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, disability, genetic information, pregnancy or maternity, veteran status, or any other status protected by applicable national, federal, state or local law.

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