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Mojang Jobs (NOW HIRING)

Business Analyst 2

Redmond, WA · On-site

$79K - $99K/yr

Making sure that from a gaming side at Mojang that we are paying all our Minecraft partners correctly and that we are receiving all of our retail's orders correctly. • Key projects: There is a ...

Mojang information

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$8

$26

$61

How much do mojang jobs pay per hour?

As of Jul 3, 2026, the average hourly pay for mojang in the United States is $26.34, according to ZipRecruiter salary data. Most workers in this role earn between $15.14 and $30.77 per hour, depending on experience, location, and employer.

What is Mojang and what do they do?

Mojang is a video game development studio best known for creating Minecraft, one of the world’s most popular sandbox games. Founded in Sweden in 2009, Mojang is now a part of Xbox Game Studios, a division of Microsoft. The company focuses on developing, updating, and supporting Minecraft and related projects, as well as working on new game ideas. Mojang is recognized for its creative work culture and its commitment to engaging with the player community.

Can I get a job in Minecraft?

Minecraft is a popular video game developed by Mojang, a company that employs professionals in game design, programming, art, and project management. To work on Minecraft, candidates typically need relevant skills, experience in game development, and familiarity with tools like Java or C++. Job opportunities are usually posted on Mojang's official careers page or related industry job boards.

What are the typical responsibilities and team dynamics for a developer working at Mojang?

As a developer at Mojang, you'll often work in collaborative, cross-functional teams that include artists, designers, and other engineers. Your daily responsibilities may involve coding new features, troubleshooting bugs, and participating in regular team stand-ups or sprint planning meetings. The team structure encourages open communication and creativity, allowing members to contribute ideas and feedback throughout the development process. Additionally, developers at Mojang are expected to balance maintaining legacy code with innovating new gameplay experiences, which can be both challenging and rewarding.

What are the key skills and qualifications needed to thrive as a Mojang game developer, and why are they important?

To thrive as a Mojang game developer, you generally need strong programming skills (especially in Java and C++), experience with game design principles, and a relevant degree in computer science or a related field. Familiarity with game engines, version control systems like Git, and tools such as Unity or custom in-house engines is typical. Creativity, teamwork, and effective communication are key soft skills that help in collaborating on innovative projects and adapting to fast changes. These skills ensure the creation of engaging, high-quality games and foster efficient collaboration within a dynamic development environment.

What is Jeb's job at Mojang?

Jeb, whose real name is Jens Bergensten, is a lead developer at Mojang responsible for overseeing the development of Minecraft. He works on game design, programming, and coordinating updates and new features for the game. His role involves collaboration with other developers and maintaining the game's quality and innovation.

Is it hard to work at Mojang?

Working at Mojang as a game developer or related role can be challenging due to the creative and technical skills required, such as programming, design, and teamwork. The work environment often involves collaboration on complex projects, and meeting deadlines is common, but the company also offers a supportive culture for passionate individuals in the gaming industry.

Does Mojang pay well?

Mojang, the company behind Minecraft, offers competitive salaries for game developers, designers, and other roles, often aligned with industry standards for tech and gaming companies. Compensation can vary based on experience, location, and role, and benefits typically include health insurance, paid time off, and opportunities for skill development.

What is the difference between Mojang vs Game Developer?

AspectMojangGame Developer
Primary RoleGame studio known for creating Minecraft and other gamesProfession involved in designing, coding, and testing video games
Work EnvironmentGame development studio, creative and collaborativeVaries from studios to freelance, often tech-focused
Required CredentialsTypically no formal credentials, but industry experience helpsOften requires degrees or certifications in computer science or game design
Industry UsageCompany name and brand in gaming industryJob title for individuals working on game creation

While Mojang is a game studio known for Minecraft, a game developer is a professional involved in creating video games. Mojang as a company employs game developers among other roles, but the two are distinct: Mojang is a specific entity, whereas game developer refers to a job role within the industry.

What is a Mojang job?

A Mojang job refers to a position at Mojang Studios, the game development company best known for creating Minecraft. Mojang offers roles in various fields such as game development, design, art, marketing, and community management. Employees at Mojang work on developing new updates, maintaining existing games, and creating new experiences for players. The company fosters a creative and collaborative environment, often seeking passionate individuals with expertise in their respective fields.

More about Mojang jobs
What cities are hiring for Mojang jobs? Cities with the most Mojang job openings:
Infographic showing various Mojang job openings in the United States as of June 2026, with employment types broken down into 100% Full Time. Highlights an 100% Physical job distribution, with an average salary of $54,791 per year, or $26.3 per hour.
Senior Manager, Marketing Measurement & Optimization, Minecraft

Senior Manager, Marketing Measurement & Optimization, Minecraft

Microsoft

Redmond, WA • On-site

Full-time

Posted 2 days ago


Microsoft rating

8.6

Company rating: 8.6 out of 10

Based on 129 frontline employees who took The Breakroom Quiz

55th of 202 rated software companies


Job description

Overview
At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play.
Why play? Well, play is at the heart of everything we do. It's the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.
We enable millions to create and play together, connect people across the globe, and foster a community that is among the most active and passionate in the world. Our community is global and incredibly diverse. When we are developing anything within our franchise, we keep this in mind. We want everyone to not only feel included in Minecraft, but also to see themselves in what we make. Our goal is for the Mojang Studios team to be as diverse as our community.
Mojang Studios is seeking a Senior Manager, Marketing Measurement & Optimization to power performance marketing across the Digital Marketing organization. Reporting to the Head of Digital Marketing, you will own the measurement, forecasting, and optimization engine for Paid Media, Affiliate Marketing, and Player Lifecycle Marketing (Email, Web), while also delivering always-on reporting for the Social and Influence teams. You will enable the digital marketing ecosystem by surfacing insights in an always-on capacity, building learning and feedback loops, and driving real-time optimization that ties every dollar of spend to player and business outcomes. Partnering across marketing, PADI (player analytics, data and insights), finance, business, and agency teams, you will define success metrics, build forecasts, and influence investment decisions at all levels. You will also advance the team's capability through executive-ready dashboards, AI-powered workflows and automation, and a culture of data-driven decision-making for one of the world's most recognizable entertainment franchises.
In the end, it's the people of Mojang Studios that make this place truly special. When you join, you'll find yourself in the company of incredibly bright, warm, and creative individuals - all united and working toward a single goal. Come help us reach it!
Responsibilities
  • Own end-to-end performance marketing measurement across Paid Media, Affiliate Marketing, and Player Lifecycle Marketing (Email, Web), ensuring consistent KPIs, data integrity, and always-on visibility across the digital marketing ecosystem.
  • Lead marketing forecasting at the channel and portfolio level, building driver-based models that translate budget scenarios into projected player acquisition, retention, and revenue outcomes.
  • Drive real-time optimization and feedback loops, delivering performance signals that inform bid strategy, creative rotation, audience targeting, and budget pacing across paid and owned channels.
  • Design and operate an experimentation roadmap (A/B tests, geo holdouts, incrementality studies) and evolve attribution methodology to quantify the true contribution of each channel.
  • Build and own executive, operational, and channel-level dashboards that give every stakeholder a trusted, single source of truth for performance.
  • Develop AI-powered workflows and automation, including anomaly detection, and automated insight summaries to accelerate the speed from data to decision.
  • Own affiliate performance measurement, including publisher-level attribution, postback validation, incrementality, and commission efficiency, deduplicated against paid and organic conversions.
  • Measure Player Lifecycle Marketing across Email and Web, tracking engagement, conversion, and downstream revenue while surfacing segmentation and personalization opportunities.
  • Deliver always-on reporting and measurement support to the Social and Influence teams, quantifying the contribution of organic social, creator, and influencer programs to brand and acquisition goals.
  • Translate complex data into compelling narratives and investment recommendations that influence decisions by the Head of Digital Marketing and senior leadership.
  • Lead recurring executive performance reviews, including monthly business reviews and quarterly planning readouts, in language accessible to technical and non-technical audiences.
  • Partner across Marketing, PADI, Finance, and agency teams to define success metrics, align measurement to business goals, and manage competing priorities.
  • Establish tracking governance standards (UTM taxonomy, tagging, naming conventions, and attribution rules) across paid platforms, affiliate networks, and CRM/ESP systems.
  • Champion data literacy and continuous improvement through templates, playbooks, and training that help teams independently act on performance insights.

Qualifications
Required Qualifications
  • 5+ years experience in data science, research, marketing or business-related roles OR Bachelor's Degree in Business, Marketing, Economics, Social Sciences, Statistics, or related field AND 4+ years experience in data science, research, marketing or business-related roles OR Master's Degree in Business, Marketing, Economics, Social Sciences, Statistics, or related field AND 3+ years experience in data science, research, marketing or business-related roles.

Preferred qualifications
  • 7+ years of experience in marketing analytics, performance marketing, digital measurement, data science, or related analytical disciplines.
  • Experience building attribution, forecasting, and experimentation frameworks that influence marketing investment decisions.
  • Experience measuring performance across paid media, affiliate marketing, CRM/email, web, social, and lifecycle marketing programs.
  • Experience developing executive dashboards and translating complex analytical findings into actionable business recommendations.
  • Experience using SQL, Power BI, Python, R, or similar analytical tools.
  • Experience leveraging AI and automation to improve reporting, insight generation, or decision-making processes.
  • Experience within gaming, consumer technology, media, entertainment, subscription, or e-commerce businesses.
  • Demonstrated ability to influence senior leaders through data storytelling and strategic insights.

#mojangjobs
#gamingjobs
Market Research IC4 - The typical base pay range for this role across the U.S. is USD $106,400 - $203,600 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $137,600 - $222,600 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
https://careers.microsoft.com/us/en/us-corporate-pay
This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.
Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance with religious accommodations and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.

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About Microsoft

Sourced by ZipRecruiter

Our infrastructure is comprised of a large global portfolio of more than 100 datacenters and 1 million servers. Our foundation is built upon and managed by a team of subject matter experts working to support services for more than 1 billion customers and 20 million businesses in over 90 countries worldwide. With environmental sustainability and optimization at the forefront of our datacenter design and operations, we continue to grow and evolve as we meet the ever-changing business demands that hold Microsoft as a world-class cloud provider.

Industry

Computer and computer peripheral equipment and software wholesalers

Company size

10,000+ Employees

Headquarters location

Redmond, WA, US

Year founded

1975

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