1

Modeling And Simulation Engineer Jobs in Denver, CO

PIC Design Engineer

Broomfield, CO

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Use photonic simulation tools and layout tools to model, optimize, and document photonic devices ... Programming experience in Matlab, Python, and C for modeling, simulation, automation, and data ...

Showing results 41-60

Modeling And Simulation Engineer information

See Denver, CO salary details

$40.1K

$127K

$196.1K

How much do modeling and simulation engineer jobs pay per year?

As of Aug 17, 2026, the average yearly pay for modeling and simulation engineer in Denver, CO is $127,012.00, according to ZipRecruiter salary data. Most workers in this role earn between $94,700.00 and $150,800.00 per year, depending on experience, location, and employer.

What is a modeling and simulation engineer?

Modeling and Simulation Engineers are professionals who use mathematical models and computer simulations to analyze complex systems and predict their behavior. They work in various industries, including aerospace, defense, healthcare, and manufacturing, to improve product design, optimize processes, and support decision-making. Their work often involves creating virtual prototypes, running simulations to test different scenarios, and interpreting results to provide insights for engineering projects. These engineers typically have strong backgrounds in mathematics, physics, and computer science.

What are the key skills and qualifications needed to thrive as a modeling and simulation engineer?

To thrive as a Modeling and Simulation Engineer, you need a strong background in mathematics, physics, computer science, and engineering principles, typically supported by a relevant degree. Proficiency with simulation software (such as MATLAB, Simulink, or ANSYS), programming languages (like Python or C++), and sometimes certifications in modeling tools are highly valued. Analytical thinking, problem-solving, and effective communication are essential soft skills for translating complex systems into accurate models and collaborating with multidisciplinary teams. These skills are crucial for ensuring the accuracy, reliability, and usability of simulations that inform critical engineering decisions.

What are some common challenges a modeling and simulation engineer faces when integrating new models into existing systems?

A common challenge for Modeling and Simulation Engineers is ensuring that new models are compatible with existing simulation frameworks and data sources. This often involves resolving discrepancies in data formats, model fidelity, and simulation timing, as well as validating that the integrated system produces accurate and reliable results. Collaboration with software developers, data analysts, and subject matter experts is essential to troubleshoot integration issues and maintain system performance. Effective communication and thorough documentation are key to overcoming these integration hurdles.

What is the difference between Modeling And Simulation Engineer vs Systems Engineer?

AspectModeling And Simulation EngineerSystems Engineer
CredentialsBachelor's or Master's in Engineering, Computer Science, or related fields; certifications like INCOSEBachelor's or Master's in Engineering, Systems Engineering, or related fields; certifications like INCOSE
Work EnvironmentDesigning and developing simulation models, testing scenarios in labs or software environmentsIntegrating system components, coordinating across engineering teams, often in project offices
Industry UsageDefense, aerospace, automotive, and manufacturing sectorsDefense, aerospace, IT, and complex system development industries

While both roles require engineering backgrounds and similar certifications, Modeling And Simulation Engineers focus on creating and testing simulation models, whereas Systems Engineers oversee the integration and functionality of entire systems. Both collaborate closely but serve different specialized functions within engineering projects.

What job categories do people searching Modeling And Simulation Engineer jobs in Denver, CO look for?

The top searched job categories for Modeling And Simulation Engineer jobs in Denver, CO are:

What cities near Denver, CO are hiring for Modeling And Simulation Engineer jobs?

Cities near Denver, CO with the most Modeling And Simulation Engineer job openings:

Infographic showing various Modeling And Simulation Engineer job openings in Denver, CO as of August 2026, with employment types broken down into 93% Full Time, 2% Part Time, and 5% Contract. Highlights an 77% Physical, 4% Hybrid, and 19% Remote job distribution, with an average salary of $127,012 per year, or $61.1 per hour.

Senior Software Engineer, Spacecraft Simulation

SwiftCruit

Denver, CO โ€ข On-site

$140 - $215/hr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 7 days ago


Job description

Space is a warfighting domain. True Anomaly seeks those with the talent and ambition to build the technology that secures it.

OUR MISSION

True Anomaly delivers decisive capabilities for space superiority. We build autonomous spacecraft, advanced payloads, mission software, and space-based interceptors โ€” enabling the U.S. and its Allies to secure the space environment and counter threats from the ultimate high ground.

OUR VALUES
  • Be the offset.We create asymmetric advantages with creativity and ingenuity.
  • What would it take?We challenge assumptions to deliver ambitious results.
  • Itโ€™s the people.Our team is our competitive advantage and we are better together.
YOUR MISSION

Software is the central nervous system for True Anomaly's engineering and product thesis. Software bridges the gap between military objectives, theoretical physics, and the human and autonomous control of spacecraft and ground systems. True Anomaly is seeking a Senior Spacecraft Simulation Software Engineer to drive the development and enhancement of our spacecraft, constellation modeling, and simulation software with a focus on multi-physics, high-fidelity simulation.

You will take ownership of significant technical components within our simulation infrastructure, working independently to design, implement, and deliver complex features. Working in a fast-paced, interdisciplinary team, you will develop algorithms for modeling coupled physics including 6-degree-of-freedom (6DOF) rigid body dynamics, thermal systems, attitude dynamics and control, power systems, propulsion, and their interactions. You will also mentor junior engineers and contribute to architectural decisions that shape the future of our simulation capabilities.

RESPONSIBILITIES Simulation Development
  • Design and implement multi-physics simulation software across spacecraft subsystems: 6DOF rigid body dynamics (gravity gradient, solar radiation pressure, atmospheric drag, magnetic torques, third-body effects), thermal modeling, attitude dynamics and control, propulsion (chemical/electric), power generation and storage, and high-fidelity sensor/actuator models (reaction wheels, CMGs, star trackers, gyros, magnetometers)
  • Develop coupled physics algorithms capturing subsystem interactions (thermal-structural, power-thermal, propulsion-dynamics)
  • Design time-stepping algorithms, solver architectures, and integration schemes for real-time and faster-than-real-time simulation
  • Write production-quality C++ with emphasis on performance, maintainability, and testability
API Design & Integration
  • Design and maintain robust APIs in C++ and Python serving internal customers across the organization
  • Collaborate with mission planning, GNC, and systems engineering teams to ensure APIs are usable, performant, and backward-compatible
  • Create comprehensive documentation, examples, and user guides
Leadership & Collaboration
  • Drive architectural decisions for simulation subsystems, including technology selection, interface design, and long-term maintainability tradeoffs; conduct thorough code reviews
  • Mentor junior engineers through pair programming and technical guidance
  • Contribute to sprint planning, estimation, and technical risk assessment
  • Participate in hiring through technical interviews and candidate assessment
QUALIFICATIONS
  • Education: Bachelor's in aerospace engineering, mechanical engineering, computer science, physics, applied mathematics, or equivalent experience
  • Experience:5โ€“8 years of professional software development with significant focus on simulation, scientific computing, or aerospace applications
  • C++:Proficiency in modern C++ (C++17 or newer), including STL, templates, and performance optimization
  • Python:Proficiency in API design, scripting, and data analysis
  • Independence:Demonstrated ability to take ambiguous requirements and drive a complex technical effort to delivered capability with minimal direction
  • Domain knowledge:Solid understanding of at least one of: ADCS, GNC, thermal control, electric power systems, chemical/electric propulsion, orbital mechanics, or HIL/SIL systems
  • V&V:Demonstrated experience defining and executing verification and validation plans for physics-based models, including uncertainty quantification and validation against test or flight data
  • Systems thinking:Ability to make sound design decisions within larger distributed systems
  • Communication:Strong written and verbal skills; able to articulate complex technical concepts clearly
  • Clearance:U.S. Citizen eligible for DoD Secret or TS/SCI clearance
PREFERRED SKILLS AND EXPERIENCE
  • Physics-based M&S experience in aerospace or defense
  • Numerical methods: ODE/DAE solvers (Runge-Kutta, implicit, multi-step), numerical linear algebra, sparse matrix techniques, automatic differentiation
  • Deep familiarity with coordinate frames (ECI, ECEF, LVLH, body frames), quaternion mathematics, and orbital mechanics
  • Proficiency with Git, CI/CD, CMake or Bazel, and software testing frameworks
  • Familiarity with parallel computing, Docker, and cloud platforms
  • Experience with hardware-in-the-loop (HIL) or software-in-the-loop (SIL) testing environments, including simulation interfaces to flight software or embedded hardware
COMPENSATION
  • Base Salary: $140,000 - $215,000
  • Equity + Benefits including Health, Dental, Vision, HRA/HSA options, PTO and paid holidays, 401K, Parental Leave

Your actual level and base salary will be determined on a case-by-case basis and may vary based on the following considerations: job-related knowledge and skills, education, location, and experience.

ADDITIONAL REQUIREMENTS
  • Work Locationโ€”Successful candidates will be located near Denver or Long Beach. While we observe a hybrid work environment, some work must be done on site.
  • Work environmentโ€”the work environment; temperature, noise level, inside or outside, or other factors that will affect the person's working conditions while performing the job.
  • Physical demandsโ€”the physical demands of the job, including bending, sitting, lifting and driving.

To conform to U.S. Government space technology export regulations, including the International Traffic in Arms Regulations (ITAR) you must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C. 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State.

True Anomaly is committed to equal employment opportunity on any basis protected by applicable state and federal laws. If you have a disability or additional need that requires accommodation, please do not hesitate to let us.

#J-18808-Ljbffr