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Mobile Roller Coaster Engineer Jobs (NOW HIRING)

It's ideal for people who want to go all-in, do the work, ride the roller coaster, and have a great ... Collaborate with Customer Success, Engineering, Sales, and Marketing to ensure strong product ...

Radiology Physician

Louisville, KY

$307K - $384K/yr

D.'s in 23 areas, including engineering (its Speed School of Engineering is nationally known ... up roller coaster in the world. * Nature lovers can visit the Louisville Zoo, which displays more ...

It's ideal for people who want to go all-in, do the work, ride the roller coaster, and have a great ... an engineer * You're comfortable reasoning about data flows, transformations, and system ...

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Mobile Roller Coaster Engineer information

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$10

$60

$93

How much do mobile roller coaster engineer jobs pay per hour?

As of Aug 8, 2026, the average hourly pay for mobile roller coaster engineer in the United States is $60.14, according to ZipRecruiter salary data. Most workers in this role earn between $45.67 and $78.37 per hour, depending on experience, location, and employer.

What is the difference between Mobile Roller Coaster Engineer vs Amusement Ride Technician?

AspectMobile Roller Coaster EngineerAmusement Ride Technician
CredentialsEngineering degree, certifications in ride safety and designTechnical certifications, safety training, on-the-job experience
Work EnvironmentDesign studios, construction sites, amusement parks during installationAmusement parks, ride maintenance facilities, on-site during operation
Industry UsageDesigning and developing mobile roller coasters for parks and eventsMaintaining, inspecting, and repairing amusement rides

Mobile Roller Coaster Engineers focus on designing and developing mobile roller coasters, often working in design studios and construction sites. In contrast, Amusement Ride Technicians primarily maintain and repair rides at amusement parks. Both roles require safety certifications, but the Engineer's role is more design-oriented, while the Technician's role is hands-on maintenance.

More about Mobile Roller Coaster Engineer jobs
What cities are hiring for Mobile Roller Coaster Engineer jobs? Cities with the most Mobile Roller Coaster Engineer job openings:
What are the most commonly searched types of Roller Coaster Engineer jobs? The most popular types of Roller Coaster Engineer jobs are:
What states have the most Mobile Roller Coaster Engineer jobs? States with the most job openings for Mobile Roller Coaster Engineer jobs include:
What job categories do people searching Mobile Roller Coaster Engineer jobs look for? The top searched job categories for Mobile Roller Coaster Engineer jobs are:
Infographic showing various Mobile Roller Coaster Engineer job openings in the United States as of August 2026, with employment types broken down into 92% Full Time, 2% Part Time, and 6% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $125,095 per year, or $60.1 per hour.

Software Engineer II (Mobile Developer - Android/Kotlin) - Mobile App Growth

Klaviyo

Boston, MA

Full-time

Re-posted yesterday


Job description

Why you should join the Mobile App Growth team

The Mobile App Growth team's mission is to enable Klaviyo customers to develop and maintain personalized relationships with their mobile app users through rich mobile app experiences. The team is part of the Mobile App Marketing org and owns Klaviyo's mobile SDKs - the foundational layer that enables customers to integrate Klaviyo into their mobile apps. We maintain native and wrapper SDKs across iOS, Android, React Native, Expo, and Flutter.

As a natural extension of the SDK, the team also builds and maintains adjacent mobile products that are enabled by it:

  • In-app messaging - including the in-app messaging publishing and scheduling pipeline 
  • Universal linking - universal links settings pages and web tier 
  • Geofencing

That product list keeps expanding - this year alone the team is greenfielding several new features, including mobile inbox. We're looking for passionate engineers who want to roll up their sleeves and grow beyond just Android into the other areas the team owns.

How you'll make an impact

  • Design, build, and ship features and fixes to the Android SDK - your primary area of ownership - used across a huge range of third-party apps and OS versions/devices.
  • Pitch in on our other mobile SDKs (iOS, React Native, Expo, and Flutter) when priorities call for it; you don't need to be an expert everywhere, but you should be willing to get hands-on.
  • Contribute to the backend services, infrastructure, and embedded web UI that power products like in-app messaging, universal linking, and geofencing - including newer greenfield work like mobile inbox.
  • Diagnose and resolve SDK issues reported by customers.
  • Write clean, well-tested code and participate in code and design review.
  • Collaborate with product and other engineering teams to keep tracking and messaging behavior consistent across platforms.
  • Contribute to documentation, sample apps, and integration guides that customers use to adopt the SDKs.

Who you are

  • Android-first - 1-3 years of professional Android development experience, ideally including Kotlin; this is your core strength and primary focus.
  • Self-motivated - you don't need heavy oversight to make progress; you take a problem, figure out the right questions, and drive it to done.
  • High ownership - you treat outcomes as yours end-to-end, not just the code you personally typed. As AI tooling raises how much one engineer can credibly own, this matters more than it used to.
  • Adaptable - willing to pick up iOS, backend, or frontend work when it falls under the team's ownership; you don't need to be an expert everywhere.
  • Production-tested - experience shipping and maintaining production Android code, with a solid grasp of the Android lifecycle, threading, and Gradle.
  • Comfortable in the weeds - used to debugging across a wide matrix of devices, OS versions, and third-party app environments, since SDK work means you don't control the host app.
  • Quality-minded - familiar with testing practices (unit, integration, instrumentation) and CI/CD for mobile.
  • Clear communicator - you'll work with customers' engineering teams as well as your own.
  • Curious - comfortable with webviews and location services, and open to picking up new technologies (Python, React, AWS) as the team's surface area grows.
  • Bonus: experience building or maintaining an SDK/library (versus an app), exposure to iOS/Swift or backend services, familiarity with push notification/messaging systems, or contributions to open source.


Technologies We Use (not exhaustive)

  • iOS (Swift)
  • Android (Kotlin)
  • React Native
  • Flutter
  • React, TypeScript, Redux
  • Python, Django
  • MySQL, Redis, DynamoDB
  • AWS (EC2, RDS, Aurora), Terraform

***This is an in-office position and the expectation is to work from the Boston office five (5) days per week***