1

Mid Level Animation Concept Artist Jobs (NOW HIRING)

This mid-level generalist role focuses on modeling, texturing, and optimizing character assets ... concept to final game-ready models. * Collaborate with art leads, designers, and animators to ...

They will have the ability to push creative projects from concept to final execution. This is going ... This person will need to communicate well maintaining a high level of availability and response ...

3D Character Artist (Mid-Senior) thatgamecompany is looking for a Mid-Senior 3D Character Artist to ... Collaborate with project leads, concept artists, designers, and engineers * Brainstorm ideas and ...

They will have the ability to push creative projects from concept to final execution. This is going ... This person will need to communicate well maintaining a high level of availability and response ...

New

They will have the ability to push creative projects from concept to final execution. This is going ... This person will need to communicate well maintaining a high level of availability and response ...

... concept artists who strive to innovate and inspire. What You'll Do Epic Games is looking for a ... Expert-level understanding of character animation principles, with the ability to deliver both ...

After Effects experience; ability to support light motion or animation needs. * Familiarity with ... Experience with art direction processes and concept development is preferred. * Ability to manage ...

After Effects experience; ability to support light motion or animation needs. * Familiarity with ... Experience with art direction processes and concept development is preferred. * Ability to manage ...

Senior Technical Designer in Animation

Cary, NC · On-site

$98K - $112K/yr

... concept artists who strive to innovate and inspire. What You'll Do Epic Games is looking for a ... As a TDiA, you will use your animation sense and technical understanding of character animation to ...

... Mid-Level Graphic Designer to join a growing creative team. Here, designers work alongside ... concept through production, seeing their work come to life in the displays, signage, and ...

... concept artists who strive to innovate and inspire. What You'll Do Epic Games is looking for a ... Create documentation and deliver training to level up the animation team's technical fluency

Showing results 41-60

Mid Level Animation Concept Artist information

See salary details

$120K

$132.8K

$146.5K

How much do mid level animation concept artist jobs pay per year?

As of Aug 17, 2026, the average yearly pay for mid level animation concept artist in the United States is $132,826.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $146,000.00 per year, depending on experience, location, and employer.

What is the difference between Mid Level Animation Concept Artist vs Character Designer?

AspectMid Level Animation Concept ArtistCharacter Designer
CredentialsPortfolio, relevant art or animation experiencePortfolio, character design samples, art background
Work EnvironmentAnimation studios, game development, filmAnimation, gaming, entertainment industries
Employer UsageCreates concepts for animation sequences and scenesDesigns characters for various media projects

While both roles involve creative design, the Mid Level Animation Concept Artist focuses on developing visual concepts specifically for animation sequences, whereas the Character Designer specializes in creating detailed character designs. The roles often overlap but differ mainly in scope: one emphasizes scene and sequence concepts, the other emphasizes character creation.

More about Mid Level Animation Concept Artist jobs

What cities are hiring for Mid Level Animation Concept Artist jobs?

Cities with the most Mid Level Animation Concept Artist job openings:

What are the most commonly searched types of Animation Concept Artist jobs?

The most popular types of Animation Concept Artist jobs are:

What states have the most Mid Level Animation Concept Artist jobs?

States with the most job openings for Mid Level Animation Concept Artist jobs include:

What job categories do people searching Mid Level Animation Concept Artist jobs look for?

The top searched job categories for Mid Level Animation Concept Artist jobs are:

Infographic showing various Mid Level Animation Concept Artist job openings in the United States as of August 2026, with employment types broken down into 77% Full Time, 15% Part Time, and 8% Contract. Highlights an 92% Physical, 3% Hybrid, and 5% Remote job distribution, with an average salary of $132,826 per year, or $63.9 per hour.

3D Character Artist - Talent Pool (N Americas)

side

Charleston, SC • Remote

$123K - $130K/yr

Full-time

Re-posted 21 days ago


Job description

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
  • Collaborate with art leads, designers, and animators to ensure characters align with the project’s artistic vision and technical requirements.
  • Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
  • Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
  • Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
  • Troubleshoot and resolve technical challenges related to character development.
  • Actively participate in team critiques, offering and receiving feedback to refine assets.

Requirements

Experience:

    • 3+ years of experience as a Character Artist in the video game industry.
    • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

    • Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools.
    • Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
    • Experience with high- and low-poly modeling, texturing, and shading techniques.
    • Knowledge of proper topology, rigging, and skinning practices.

Artistic Skills:

    • Strong eye for detail, form, and style consistency.
    • Ability to adapt to and create a range of visual styles, from realistic to stylized.

Collaboration Skills:

    • Effective communication and teamwork abilities.
    • Ability to incorporate feedback and iterate effectively.

Passion for Gaming: Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.

Preferred Skills

  • Familiarity with Marvelous Designer for clothing design and simulation.
  • Experience with photogrammetry and procedural workflows.
  • Knowledge of Unreal Engine or Unity for integrating character assets into the game.

Note: Specific requirements may vary depending on project needs.

Benefits

About Side
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

Experience our side of life. For more information, visit www.side.inc