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From Home Animation Concept Artist Jobs (NOW HIRING)

Concept Artist [Contract] (Retro Studios)

Austin, TX ยท On-site

$125K - $144K/yr

Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning ... Adopt a broad range of styles from realistic to highly stylized based on goals and direction for a ...

Principal Concept Artist

Madison, WI ยท On-site +1

$128K - $147K/yr

Understands concept artwork not as standalone images but as part of the game experience. * Can ... Review work from team members and outsource artists and provide clear feedback. * Build and ...

Airrack Thumbnail Concept Artist

Los Angeles, CA ยท On-site

$136K - $157K/yr

THE ROLE We're looking for a world-class freelance Thumbnail Concept Artist -- the creative brain ... Concept and sketch multiple thumbnail ideas per video from a title or brief alone * Generate high ...

Airrack Thumbnail Concept Artist

Los Angeles, CA ยท On-site

$136K - $157K/yr

THE ROLE We're looking for a world-class freelance Thumbnail Concept Artist - the creative brain ... Concept and sketch multiple thumbnail ideas per video from a title or brief alone * Generate high ...

Senior Concept Artist

Cary, NC ยท On-site

$117K - $140K/yr

What You'll Do Epic is looking for a Senior Concept Artist to join the Rocket League team. This is ... from while keeping the visual language of the game tight and coherent across a live service that ...

THE ROLE We're looking for a world-class freelance Thumbnail Concept Artist - the creative brain ... Concept and sketch multiple thumbnail ideas per video from a title or brief alone * Generate high ...

PT Instructor Pool - Animation

Madison, WI ยท On-site

$16.75 - $22/hr

School of BAA_Applied Arts Madison College is recruiting a pool of qualified part-time candidates ... We value the ability to serve students from a broad range of cultural heritages, socioeconomic ...

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From Home Animation Concept Artist information

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How much do from home animation concept artist jobs pay per hour?

As of Jul 27, 2026, the average hourly pay for from home animation concept artist in the United States is $24.65, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $27.88 per hour, depending on experience, location, and employer.

What is a From Home Animation Concept Artist?

A From Home Animation Concept Artist is a creative professional who develops visual concepts, characters, environments, and other design elements for animated productions, all while working remotely from their own location. They collaborate with directors, writers, and other artists to help establish the look and feel of an animation project during its early stages. Using digital illustration tools, they produce sketches, storyboards, and detailed concept art that guide the production team. Working from home allows for flexible schedules and the ability to work with studios or clients from anywhere in the world.

What is the difference between From Home Animation Concept Artist vs 3D Modeler?

AspectFrom Home Animation Concept Artist3D Modeler
CredentialsPortfolio, relevant art or animation experiencePortfolio, 3D modeling software proficiency
Work EnvironmentRemote, freelance or studio-basedRemote or studio-based
Industry UsageFilm, gaming, animation studiosGaming, film, product design
Primary FocusCreating 2D concept art and visual ideasBuilding 3D models based on designs

From Home Animation Concept Artists focus on developing visual concepts and 2D artwork for projects, while 3D Modelers specialize in creating three-dimensional models based on those concepts. Both roles often work remotely and require a strong portfolio, but their core skills and outputs differ significantly.

What are the key skills and qualifications needed to thrive as a From Home Animation Concept Artist, and why are they important?

To thrive as a From Home Animation Concept Artist, you need strong artistic ability, proficiency in visual storytelling, and a solid portfolio showcasing concept art, often supported by a degree in art, illustration, or a related field. Mastery of digital illustration tools like Adobe Photoshop, Corel Painter, or Procreate, as well as familiarity with collaborative platforms such as Slack or Trello, is typically required. Creativity, self-motivation, and effective communication are standout soft skills, especially when working remotely with animation teams. These skills ensure the delivery of high-quality, original concepts that align with project vision and facilitate smooth collaboration in a remote work environment.

What are some common challenges faced by remote animation concept artists, and how can they be addressed?

Remote animation concept artists often encounter challenges related to communication and collaboration with creative teams, as sharing visual ideas and receiving feedback can be slower without in-person interaction. To address this, it's important to become proficient with collaborative digital tools and to maintain a structured workflow for sharing work-in-progress updates. Additionally, setting clear expectations with project managers and participating in regular virtual meetings can help ensure alignment and minimize misunderstandings. Staying organized and self-motivated is also key to managing deadlines and delivering high-quality artwork from a home environment.
What cities are hiring for From Home Animation Concept Artist jobs? Cities with the most From Home Animation Concept Artist job openings:
What are the most commonly searched types of Animation Concept Artist jobs? The most popular types of Animation Concept Artist jobs are:
What states have the most From Home Animation Concept Artist jobs? States with the most job openings for From Home Animation Concept Artist jobs include:
What job categories do people searching From Home Animation Concept Artist jobs look for? The top searched job categories for From Home Animation Concept Artist jobs are:
Infographic showing various From Home Animation Concept Artist job openings in the United States as of July 2026, with employment types broken down into 63% Full Time, 29% Part Time, 3% Temporary, 4% Contract, and 1% Nights. Highlights an 66% Physical, 3% Hybrid, and 31% Remote job distribution, with an average salary of $51,263 per year, or $24.6 per hour.
Concept Character Artist - (Apex Legends)

Concept Character Artist - (Apex Legends)

Electronic Arts Inc.

Los Angeles, CA โ€ข On-site

$136K - $157K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 26 days ago


Job description

General Information
Locations: Vancouver - Great Northern Way, British Columbia, Canada
  • Location: Los Angeles - Chatsworth
  • State: California
  • Country: United States of America

Role ID
214768
Worker Type
Regular Employee
Studio/Department
EA Studios - Respawn
Work Model
Hybrid
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Character Concept Artist - Apex Legends
We are seeking a Concept Artist I to join the Apex Legends team. In this role, you will help create compelling visual designs that define the characters, cosmetics and visual identity of Apex Legends. You will apply strong artistic fundamentals, character design sensibilities, and storytelling skills to bring memorable heroes, skins, and visual experiences to life while supporting both gameplay needs and the evolving aesthetic of a live service game.
You will work closely with the Character Concept Art Lead, Art Directors, and your immediate team to deliver high-quality concept work while collaborating with external partners to help maintain Apex Legends' visual quality and style standards. The ideal candidate is a strong visual problem solver who thrives in a collaborative environment and is passionate about creating bold, iconic designs.
What You'll Do
  • Collaborate closely with the Art Lead and immediate team to create compelling character concept art that supports gameplay, player fantasy, and the Apex Legends experience.
  • Design high-quality characters, cosmetics, outfits, accessories and visual explorations that align with the game's established visual language, player fantasy, and style.
  • Apply a strong understanding of anatomy, costume and apparel design, shape language, silhouette, facial expression, gesture, color theory, lighting, materials, and visual storytelling in all concept work.
  • Translate creative direction into clear, production-ready visual solutions that can be effectively executed by downstream teams.
  • Create compelling character explorations and illustrations that communicate personality, narrative intent, cultural influences, player fantasy, and world-building through visual design.
  • Utilize 3D tools to support concept development, including block-ins, posing, lighting, camera setup, and perspective assistance.
  • Contribute to animation, FX, and cinematic ideation when needed, including basic storyboarding, pose exploration, expression sheets, and motion concepts.
  • Participate actively in team critiques and feedback sessions, iterating quickly to improve quality and alignment with project goals.
  • Support external development efforts by reviewing outsourced work and providing actionable feedback to ensure consistency with Apex Legends' quality and artistic standards.
  • Design within gameplay, technical, and production constraints, ensuring concepts are achievable and production-friendly.
  • Stay informed on emerging tools, workflows, and production methodologies, helping improve efficiency and creative iteration across the team.
  • Contribute to team growth by sharing knowledge, workflows, and best practices with peers.

Ideally, You Will Have
  • 3+ years of experience as a Concept Artist in games, entertainment, or a related industry.
  • A strong portfolio demonstrating exceptional artistic fundamentals, including anatomy, character design, costume and apparel design, gesture, color, composition, lighting, materials, and perspective.
  • Proven ability to create clear, production-ready concepts that effectively communicate design intent.
  • Strong understanding of character design principles, including anatomy, costume construction, shape language, silhouette, gesture, facial expression, and visual storytelling.
  • Proficiency with industry-standard digital painting software and familiarity with 3D tools commonly used in concept workflows.
  • Understanding of visual storytelling, composition, cinematography, and player-facing readability.
  • Strong collaboration and communication skills within a multidisciplinary team environment.
  • Ability to incorporate feedback quickly and iterate effectively in a fast-paced production setting.
  • Experience supporting or mentoring junior artists is a plus.
  • Openness to learning and adopting new tools, workflows, and emerging technologies that improve efficiency and creative development.

Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$92,900 - $129,200 CAD
* California (depending on location e.g. Los Angeles vs. San Francisco) *$104,400 - $157,400 USD
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.