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Mid Level 3D Prop Artist Jobs in Riverside, CA (NOW HIRING)

Lead Graphic Artist

Corona, CA ยท On-site

$131K - $156K/yr

The artist is responsible for modeling, shading, lighting, and 3D visuals in digital renderings ... Disclaimer: The above statements are intended to describe the general nature and level of work ...

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Mid Level 3D Prop Artist information

See Riverside, CA salary details

$20

$41

$71

How much do mid level 3d prop artist jobs pay per hour?

As of Sep 2, 2026, the average hourly pay for mid level 3d prop artist in Riverside, CA is $41.16, according to ZipRecruiter salary data. Most workers in this role earn between $28.32 and $50.67 per hour, depending on experience, location, and employer.

What does a mid level 3D prop artist do?

A Mid Level 3D Prop Artist is responsible for creating high-quality 3D models of objects, or 'props,' that appear in video games, films, or other digital media. They interpret concept art, model and texture assets, and ensure props are optimized for performance and visual fidelity. Mid level artists are expected to work independently with some guidance, collaborate with other team members, and follow project specifications and style guidelines. They may also help mentor junior artists and provide feedback on prop designs.

What are the key skills and qualifications needed to thrive as a mid level 3D prop artist?

To thrive as a Mid Level 3D Prop Artist, you need proficiency in 3D modeling, texturing, and digital sculpting, typically backed by a relevant degree or portfolio of work. Familiarity with industry-standard tools such as Maya, Blender, ZBrush, Substance Painter, and game engines like Unreal Engine or Unity is standard. Strong attention to detail, creativity, and effective collaboration skills help artists excel in team environments and deliver visually compelling assets. These capabilities ensure the creation of high-quality, optimized props that meet both artistic vision and technical requirements in game or film production.

What are some common challenges a mid level 3D prop artist might face when collaborating with other departments?

A Mid Level 3D Prop Artist often collaborates with concept artists, environment artists, and game designers to ensure that props are visually consistent and technically optimized. One common challenge is balancing artistic vision with technical limitations, such as polygon budgets or texture constraints set by the development team. Communication is crucial, as misunderstandings can lead to rework or delays. Building strong relationships across departments and being open to feedback helps ensure the final assets fit seamlessly within the game's world and run efficiently on target platforms.

What are the most commonly searched types of 3D Prop Artist jobs in Riverside, CA?

The most popular types of 3D Prop Artist jobs in Riverside, CA are:

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For Mid Level 3D Prop Artist jobs in Riverside, CA, the most frequently searched job titles are:

What job categories do people searching Mid Level 3D Prop Artist jobs in Riverside, CA look for?

The top searched job categories for Mid Level 3D Prop Artist jobs in Riverside, CA are:

What cities near Riverside, CA are hiring for Mid Level 3D Prop Artist jobs?

Cities near Riverside, CA with the most Mid Level 3D Prop Artist job openings:

Infographic showing various Mid Level 3D Prop Artist job openings in Riverside, CA as of August 2026, with employment types broken down into 72% Full Time, 19% Part Time, 1% Temporary, and 8% Contract. Highlights an 91% Physical, 4% Hybrid, and 5% Remote job distribution, with an average salary of $85,621 per year, or $41.2 per hour.

Lead 3D Artist - Virtual Reality

Immersive Entertainment

Irvine, CA โ€ข On-site

Contractor

Re-posted 18 days ago


Job description

Company Description

We create next-generation Virtual Reality Content that represents a new form of entertainment. We bridge the gap between video games and movies, providing a level of immersion, emotional engagement and realism never before seen.

Job Description
  • Creation of high quality game assets in collaboration with concept artists and CCO
  • Maintaining the production pipeline and meeting deadlines.
  • Working closely with the implementation and gameplay departments.
  • Prototyping new technologies on the given platforms.
  • Leading the 3D Artists team
  • Setting the quality targets and bar for 3D assets and textures on the projects
  • Sharing knowledge and techniques across the studio
  • Mentoring 3D Artists
Qualifications
  • 5+ years of experience in game development
  • Expert knowledge of creating realistic creatures and assets
  • Expert knowledge of Max/Maya or equivalent package
  • Expert knowledge of Photoshop
  • Expert Knowledge of games development pipeline/environment/engines
  • Expert Knowledge of ZBrush/Mudbox or equivalent
  • Expert knowledge of texturing
  • Ability to create highpoly and lowpoly models and textures
  • Experience creating/tuning surface shaders a plus
  • Excellent communication skills
  • Good eye for details
  • English language
  • A strong team player & leader by example
Additional Information

Pluses

  • Shipped AAA PC or console titles as a Senior 3D Character Artist
  • Work experience with Unreal Engine 4
  • Understanding the difference between developing for VR compared to traditional game development.
  • A passion for developing and playing virtual reality experiences