1

Microsoft Game Design Jobs (NOW HIRING)

Slot Game Designer - Remote

Las Vegas, NV · On-site +1

$148K/yr

Are you ready to roll the dice and design the next big thing in slot gaming? We're on the lookout ... Proficiency in Microsoft Office and a working knowledge of Adobe Suite. * Math & Code Guru:

Slot Game Designer - Remote

Reno, NV · On-site +1

$154K/yr

Are you ready to roll the dice and design the next big thing in slot gaming? We're on the lookout ... Proficiency in Microsoft Office and a working knowledge of Adobe Suite. * Math & Code Guru:

Slot Game Designer - Remote

Atlanta, GA · On-site +1

$152K/yr

Are you ready to roll the dice and design the next big thing in slot gaming? We're on the lookout ... Proficiency in Microsoft Office and a working knowledge of Adobe Suite. * Math & Code Guru:

Slot Game Designer - Remote

Austin, TX · On-site +1

$151K/yr

Are you ready to roll the dice and design the next big thing in slot gaming? We're on the lookout ... Proficiency in Microsoft Office and a working knowledge of Adobe Suite. * Math & Code Guru:

Game Producer

Las Vegas, NV · On-site

$118K - $120K/yr

Create and maintain design documentation for development teams. * Update and maintain assigned ... Proficient in Microsoft office tools such as Excel, Word and Power Point. * Strong multi-tasking ...

Game Producer

Las Vegas, NV · Hybrid

$118K - $120K/yr

Create and maintain design documentation for development teams. * Update and maintain assigned ... Proficient in Microsoft office tools such as Excel, Word and Power Point. * Strong multi-tasking ...

It feeds game designers with data-driven design recommendations for the ML-driven game design ... migrating to Microsoft Fabric/OneLake) without relying on a data engineer for every analysis

It feeds game designers with data-driven design recommendations for the ML-driven game design ... migrating to Microsoft Fabric/OneLake) without relying on a data engineer for every analysis

It feeds game designers with data-driven design recommendations for the ML-driven game design ... migrating to Microsoft Fabric/OneLake) without relying on a data engineer for every analysis

next page

Showing results 1-20

Microsoft Game Design information

See salary details

$47K

$156K

How much do microsoft game design jobs pay per year?

As of Jul 27, 2026, the average yearly pay for microsoft game design in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is a typical work environment like for someone in Microsoft Game Design?

At Microsoft, game designers often work as part of a cross-functional team that includes artists, programmers, producers, and user experience specialists. The environment highly values creativity and collaborative brainstorming, with frequent meetings to iterate on gameplay concepts, level design, and user feedback. Designers may split their time between developing detailed design documentation, prototyping new features, and playtesting to refine user experiences. Opportunities for professional development are available through mentorship, workshops, and access to cutting-edge tools, all fostering a culture of continual learning and growth within the gaming industry.

What is a Microsoft Game Design job?

A Microsoft Game Design job involves creating engaging gameplay experiences, designing mechanics, and shaping player interactions for Xbox and PC games. Game designers at Microsoft collaborate with artists, engineers, and producers to develop creative concepts, prototype features, and refine gameplay based on user feedback. They work on projects ranging from first-party exclusives to innovative gaming technologies, ensuring high-quality, immersive experiences for players.

What are the key skills and qualifications needed to thrive in the Microsoft Game Design position, and why are they important?

To thrive in Microsoft Game Design, you need a strong background in game design principles, user experience, and interactive storytelling, often supported by a degree in game design, computer science, or a related field. Familiarity with industry-standard tools such as Unity, Unreal Engine, and proprietary Microsoft development platforms, as well as version control systems like Git, is commonly expected. Collaboration, creative problem-solving, and effective communication are vital soft skills for working across multidisciplinary teams and iterating on ideas. These skills are critical for creating engaging gaming experiences and ensuring alignment within large-scale development environments.

What are the most commonly searched types of Microsoft Game Design jobs? The most popular types of Microsoft Game Design jobs are:
What states have the most Microsoft Game Design jobs? States with the most job openings for Microsoft Game Design jobs include:
Infographic showing various Microsoft Game Design job openings in the United States as of July 2026, with employment types broken down into 88% Full Time, 9% Part Time, and 3% Contract. Highlights an 85% Physical, 4% Hybrid, and 11% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.
Adjunct Faculty in Game Design

Part-time

Posted 23 days ago


Job description

Compensation:

$700 per credit hour

CompensationType:

Salary

Employment Type:

Grade:

Department:

Instruction

Position Summary

Under general supervision of and in accordance with Clovis Community College and departmentally established practices and expectations, adjunct instructors work collaboratively with other faculty within the College and their discipline to ensure that key concepts of the specific discipline are addressed. The Game Design Instructor will teach a range of courses focused on foundational and advanced design principles, game design production, and industry-standard software applications.

Duties & Responsibilities

ESSENTIAL FUNCTIONS:

  • Deliver well-prepared, organized, and clear lectures and activities tailored for both in-person and online formats, aiming to facilitate student mastery of the course learning outcomes.

  • Develop and submit course syllabi for all assigned courses, ensuring inclusion of all required components and tailored to the instructional modality utilized (online or face-to-face).

  • Collaborate with department members and the Division Chair to develop and revise curriculum, select textbooks and equipment, create instructional materials, and ensure cohesive and uniform student assessment practices.

  • Establish and maintain an effective learning environment across assigned courses, adapting to diverse modalities including face-to-face, hybrid, asynchronous and synchronous online, as well as dual credit and Early College High School instruction contexts.

  • Utilizing course assessment practices, assess and communicate student proficiency in achieving course learning outcomes. Document findings in formal assessment reports as directed by the Assessment Council and the Executive Vice President.

  • Utilize technology, including but not limited to Canvas, Starfish, MS Office, and the Internet, for classroom, studio, and laboratory instruction. Provide students with timely and accurate information and feedback regarding their academic progress, using assessments such as quizzes, tests, homework, and projects.

  • Demonstrate comprehensive knowledge and understanding of all college policies and procedures.

ESSENTIAL SKILLS:

  • Ability to use Microsoft and Google office products.

  • Must be patient, friendly, approachable, and caring.

DISCIPLINE COURSES:

  • FDMA 1510 INTRODUCTION TO 3D ANIMATION

  • FDMA 2713 COMPUTER 2D ANIMATION

  • FDMA 2790 GAME DESIGN CONCEPTS

PHYSICAL REQUIREMENTS:

Requires frequent and continuous sitting/moving about, continuous use of fine motor skills. Pushing and pulling of up to 20lbs.

SCHEDULE DETAILS:

Part-time hours may vary depending on student and departmental needs.

ADDITIONAL DUTIES AND RESPONSIBILITIES include but are not limited to:

Perform other duties as assigned.

Minimum Qualifications:

  • Bachelor's degree in Game Design or related field such as Digital Media Arts, Animation, 3D Modeling / Game Art with an emphasis in game design.

  • A minimum of three (3) years of documented professional experience in the specialty area of the course being taught

Preferred Qualifications:

  • Master's degree Game Design, or related field such as Digital Media Arts, Animation, 3D Modeling / Game Art with an emphasis in game design.

  • Adobe Certified Professional credentials and expertise in game design concepts.

  • Expertise in game design software such as GameSalad, GameMaker, and Unity.

EEO STATEMENT:

As an EEO employer, Clovis Community College will not discriminate in our employment practices based on an applicant's race, ethnicity, color, religion, sex, sexual orientation, gender identity, national origin, age, disability, serious medical condition or status as a protected veteran or spousal affiliation. Clovis Community College hires only U.S. citizens and individuals lawfully authorized to work in the U.S.