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Mesh Generation Jobs (NOW HIRING)

Engineer V

Poway, CA · On-site

$105.89K - $189.55K/yr

Demonstrated ownership of complete CFD workflows, including CAD preparation, mesh generation, solver setup, convergence assessment, and force/moment extraction * Experience developing aerodynamic ...

Structural Engineer

Victorville, CA · On-site

$90K - $175K/yr

Build and analyze FEM models including mesh generation, boundary conditions, load cases, and design trade studies. * Support integration of aerodynamic, propulsion, and structural systems to ensure ...

Advanced proficiency with a commercial CFD tool through all stages of the workflow (geometry prep, mesh generation, setup, convergence, post-processing) * Familiarity with Python libraries (NumPy ...

Perform geometry pre-processing, mesh generation, turbulence modeling, and multiphase flow analysis to ensure accurate representation of complex physical phenomena. * Integrate CFD results with ...

Proficient in CFD tools such as Pointwise and Tecplot for mesh generation software and post-processing results and familiarity with solvers such as VULCAN, CFD++ and CART3D * Strong programming ...

Proficient in CFD tools such as Pointwise and Tecplot for mesh generation software and post-processing results. * Strong programming skills for modeling and analysis (e.g., Python, MATLAB / Simulink ...

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Mesh Generation information

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$28.5K

$66.3K

$116K

How much do mesh generation jobs pay per year?

As of Jun 2, 2026, the average yearly pay for mesh generation in the United States is $66,269.00, according to ZipRecruiter salary data. Most workers in this role earn between $39,000.00 and $83,000.00 per year, depending on experience, location, and employer.

What is a Mesh Generation job?

A Mesh Generation job involves creating and optimizing computational meshes used in simulations for engineering, physics, and other scientific applications. These meshes divide complex geometries into smaller elements to enable numerical analysis methods like finite element or finite volume modeling. Professionals in this field work with specialized software to ensure high-quality meshing that balances accuracy and computational efficiency. They may also develop algorithms to automate mesh generation and refinement for various applications.

What are the key skills and qualifications needed to thrive in the Mesh Generation position, and why are they important?

Excelling in Mesh Generation requires expertise in computational geometry, numerical methods, and a background in engineering, mathematics, or computer science. Proficiency with mesh generation software (such as ANSYS, Gmsh, or Pointwise), scripting languages like Python, and familiarity with CAD modeling tools are commonly important. Strong problem-solving abilities, attention to detail, and collaborative communication stand out as key soft skills. These competencies ensure the creation of high-quality meshes that are crucial for accurate simulations and successful teamwork in engineering and research projects.

What are some of the common challenges faced by Mesh Generation professionals in their daily work?

Mesh Generation professionals often encounter challenges related to balancing mesh accuracy with computational efficiency and navigating complex geometries that require customized meshing solutions. Additionally, adapting mesh strategies to fit diverse simulation requirements while addressing issues such as mesh quality, connectivity, and boundary layers are typical parts of the job. Collaboration with simulation engineers, designers, and researchers is frequent, as the mesh directly impacts the outcome and reliability of computational analyses. Staying updated with advancements in meshing algorithms and software also helps professionals overcome these challenges and maintain best practices in the field.
What cities are hiring for Mesh Generation jobs? Cities with the most Mesh Generation job openings:
What states have the most Mesh Generation jobs? States with the most job openings for Mesh Generation jobs include:
What job categories do people searching Mesh Generation jobs look for? The top searched job categories for Mesh Generation jobs are:
Infographic showing various Mesh Generation job openings in the United States as of May 2026, with employment types broken down into 68% Full Time, 31% Part Time, and 1% Contract. Highlights an 65% Physical, 2% Hybrid, and 33% Remote job distribution, with an average salary of $66,269 per year, or $31.9 per hour.
Staff Simulation Engineer - Dexterity

Staff Simulation Engineer - Dexterity

Apptronik

Austin, TX

Other

Posted 25 days ago


Job description

Staff Simulation Engineer - Dexterity

Austin, TX

Apptronik is a human-centered robotics company developing AI-powered robots to support humanity in every facet of life. Our flagship humanoid robot, Apollo, is built to collaborate thoughtfully with people, starting with critical industries such as manufacturing and logistics, with future applications in healthcare, the home, and beyond. We operate at the cutting edge of embodied AI, applying our expertise across the full robotics stack to solve some of society's most important problems. You will join a team dedicated to bringing Apollo to market at scale, tackling the complex challenges like safety, commercialization, and mass production to change the world for the better.

Job Summary

We are seeking a Staff Simulation Engineer to be the sole owner of dexterous hand simulation at Apptronik.

This is a high-autonomy, high-impact individual contributor role. You will define how hands are represented in simulation — from contact geometry and physics fidelity all the way through sim-to-real validation — and you will be the authoritative technical voice across Mechanical Design, Controls, and Hardware whenever simulation of the hand is in scope. There is no team beneath you, but your work directly unblocks multiple teams.

Core mandate: make simulation a reliable predictor of physical hand behavior, and own that standard end-to-end.

Essential Duties and Responsibilities or Key Accountabilities

  • Contact Dynamics & Physics Fidelity: Own the accuracy of contact simulation for high-DOF robotic hands. Model and tune contact parameters — stiffness, damping, friction, restitution — against real hardware measurements. Develop and maintain hand-specific collision geometry (primitive decomposition, mesh optimization) to ensure simulation contact behavior matches physical interaction.
  • Sim-to-Real Validation: Design and execute systematic sim-to-real validation workflows. Run side-by-side comparisons of grasping stability, fingertip contact forces, and joint behavior between simulation and hardware. Drive iterative parameter calibration using real sensor data — encoders, F/T sensors, tactile arrays — until simulation predictions are quantifiably reliable
  • Sensor & Actuator Modeling: Build accurate models of the hand's sensing and actuation systems within simulation — including tactile sensor response, actuator dynamics (compliance, backlash), and encoder noise characteristics.
  • Evaluation Scene Construction: Design and implement evaluation environments and dexterity benchmarks in Isaac Lab / Isaac Sim. Own the physical property modeling — contact materials, object mass/inertia, surface textures — required for high-fidelity task simulation.
  • Asset Pipeline: Contribute to CAD-to-USD conversion workflows as needed — collision mesh generation, joint limit extraction, kinematic parameter import. This is infrastructure support, not a primary focus.

Skills and Requirements

Must-Have
  • 4+ years of hands-on robotic simulation experience (Senior); 7+ years (Staff)
  • Experience with robotic hands or high-DOF manipulators
  • Demonstrated experience with contact-rich simulation — not just kinematics and trajectory playback
  • Experience with physics parameter identification (sysid) or domain randomization pipelines
  • Proven ability to operate as a domain owner: setting technical direction, making independent architectural decisions, and driving cross-functional alignment through expertise
  • Strong Python skills; C++ a plus
  • Solid fundamentals: rigid body dynamics, contact mechanics, collision geometry, spatial math
  • Hardware-grounded: experience running sim-to-real comparisons with real sensor data
Nice-to-Have
  • Deep working knowledge of Isaac Sim, MuJoCo, or equivalent modern robotics simulator
  • Familiarity with tactile sensing or F/T sensor integration in simulation
  • USD proficiency: composition arcs, layers, stages
  • Background in teleoperation or motion retargeting

Education and/or Experience

  • MS or PhD in Robotics, Computer Science, Mechanical Engineering, or related fields.

Physical Requirements

  • Prolonged periods of sitting at a desk and working on a computer
  • Must be able to lift 15 pounds at times
  • Vision to read printed materials and a computer screen
  • Hearing and speech to communicate

*This is a direct hire. Please, no outside Agency solicitations.

Apptronik provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.