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Mentor Graphics Jobs (NOW HIRING)

Mentoring and trains junior staff. * Creating graphics products that provide an engaging and user friendly experience. * Creating graphic designs for a variety of written and digital products.

Proficiency in CAD software for harness design (e.g., Autodesk Inventor, AutoCAD Electrical, CATIA, Mentor Graphics). * Experience with electrical simulation and analysis tools (e.g., SPICE, MATLAB)

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Mentor Graphics information

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$14

$26

$41

How much do mentor graphics jobs pay per hour?

As of May 31, 2026, the average hourly pay for mentor graphics in the United States is $26.14, according to ZipRecruiter salary data. Most workers in this role earn between $18.51 and $32.21 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Mentor Graphics Engineer, and why are they important?

To thrive as a Mentor Graphics Engineer, you need a solid background in electrical engineering or computer science, with expertise in electronic design automation (EDA) and circuit design principles. Familiarity with Mentor Graphics tools such as PADS, Expedition, or HyperLynx, and experience with PCB design and simulation software are typically required. Strong problem-solving skills, attention to detail, and effective communication are crucial for collaborating with cross-functional teams and addressing complex design challenges. These skills ensure efficient design workflows, high-quality electronic products, and successful project outcomes in a competitive tech environment.

What types of projects do engineers typically work on at Mentor Graphics, and how does cross-functional collaboration play a role?

Engineers at Mentor Graphics often work on advanced electronic design automation (EDA) tools and solutions, which involve multidisciplinary projects spanning software development, hardware design, and customer support. Team members frequently collaborate with colleagues from different domains such as product management, quality assurance, and customer applications to deliver integrated solutions that meet client needs. This collaborative environment fosters continuous learning and innovation, and also provides exposure to a broad range of technologies and industry practices. As a result, employees gain valuable experience and networking opportunities, which can support career advancement within the company.

What is Mentor Graphics and what do they do?

Mentor Graphics, now a part of Siemens, is a company that specializes in electronic design automation (EDA) software and hardware. Their tools help engineers design, simulate, and test electronic systems and integrated circuits. Mentor Graphics' solutions are widely used in industries such as automotive, aerospace, communications, and consumer electronics to streamline the development of complex electronic products.

What is the difference between Mentor Graphics vs Cadence Design Systems?

AspectMentor GraphicsCadence Design Systems
Primary FocusEDA tools for PCB and IC design, verification, and manufacturingEDA tools for IC design, verification, and PCB design
Work EnvironmentEngineering firms, semiconductor companies, electronics manufacturersSemiconductor, electronics, and integrated circuit design companies
CredentialsEngineering degree, knowledge of EDA tools, certifications optionalEngineering background, certifications in EDA tools often preferred

Mentor Graphics and Cadence Design Systems are leading providers of electronic design automation (EDA) tools. Mentor Graphics specializes in PCB and IC design, while Cadence offers comprehensive solutions for IC and PCB design. Both companies serve similar industries and require comparable technical skills, making them closely related in the electronics design field.

More about Mentor Graphics jobs
What cities are hiring for Mentor Graphics jobs? Cities with the most Mentor Graphics job openings:
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What job categories do people searching Mentor Graphics jobs look for? The top searched job categories for Mentor Graphics jobs are:
Infographic showing various Mentor Graphics job openings in the United States as of May 2026, with employment types broken down into 97% Full Time, 1% Part Time, and 2% Contract. Highlights an 90% Physical, 4% Hybrid, and 6% Remote job distribution, with an average salary of $54,374 per year, or $26.1 per hour.
Director, Neural Graphics Chips

Director, Neural Graphics Chips

Nvidia

Santa Clara, CA

Full-time

Posted 20 hours ago


Job description

NVIDIA is seeking a Director of Neural Graphics Software and Chips to join our team in Santa Clara, CA. We are leading a fundamental shift in 3D graphics toward neural rendering, as evidenced by our recent work on AlpaDreams. In this role you will guide the hardware, platform and API that bring these techniques to production. This is a rare opportunity to lead at the intersection of graphics software, GPU architecture, and platform strategy, with direct influence on the next generation of NVIDIA hardware and the developer experience that runs on it!

What You'll Be Doing

  • Set the strategic direction for neural graphics across silicon, console platforms, and graphics APIs - translating research breakthroughs into hardware features, shipping platform capabilities, and API/shader language evolution.

  • Lead a multidisciplinary team of managers and principal engineers spanning GPU architecture liaison, console platform engineering, and graphics API/compiler strategy.

  • Partner with GPU Architecture on feature definition, HW/SW co-design, and chip bring-up for neural graphics capabilities.

  • Own NVIDIA's neural graphics roadmap with console partners, including feature prioritization, validation, and launch readiness on current and next-gen platforms.

  • Shape graphics API direction and NVIDIA's shader language strategy (including Slang) to expose neural graphics primitives to developers.

  • Build, mentor, and strengthen the team - hiring senior engineers and managers, and developing technical leaders.

What We Need to See

  • Bachelor's degree or higher in Computer Science, Computer Engineering, Electrical Engineering, Computer Graphics (or equivalent experience).

  • 15+ overall years in graphics, GPU, or related platform engineering.

  • 6+ years leading engineering teams, including senior individual contributors and managers.

  • Hands-on experience with the latest in agentic development workflows.

  • Deep expertise in GPU architecture, graphics pipelines, and hardware/software co-design.

  • Expertise in at least two of: graphics drivers, shader compilation, graphics APIs (Vulkan, Direct3D, Metal), or shading languages.

  • Experience driving technical direction across large organizations, including architecture, research, platform, and product.

Ways to Stand Out from the Crowd

  • Deep background in Vulkan or OpenGL driver internals, including SPIR-V or shader translation, tiled rasterization, or compute-based pipeline implementation.

  • Experience shipping in embedded or console environments

  • Track record of applying AI-assisted or agent-based engineering to accelerate delivery of large software systems.

  • Strong background in neural rendering, differentiable graphics, or AI-assisted rendering techniques.

  • Examples of influencing graphics API or shading/compiler stack direction

With competitive salaries and a generous benefits package, NVIDIA is widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us. This role presents an opportunity to have a wide impact at NVIDIA by improving the factory planning function. Are you creative, hard-working, dedicated, and determined? Do you love a challenge? If so, we want to hear from you!

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 320,000 USD - 488,750 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until May 4, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993