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Medical Animator Jobs (NOW HIRING)

CINEMATICS ANIMATOR - CutscenesRole Overview Location: United States (Remote) Work Type: Contract ... Everforth Apex offers a range of supplemental benefits, including medical, dental, vision, life ...

New

$70 - $110/hr

CINEMATICS ANIMATOR - CutscenesRole Overview Location: United States (Remote) Work Type: Contract ... Everforth Apex offers a range of supplemental benefits, including medical, dental, vision, life ...

New

Animator II

Reno, NV · Hybrid

$110K - $135K/yr

Hybrid in Reno, NV What You Will Do As Animator, you will create dynamic 2D animations for ... medical, dental, and vision insurance, life and disability coverage, paid time off, tuition ...

Senior Gaming Animator

Redwood City, CA · On-site

$129K - $148K/yr

Drive animation performance without pushing out of a believable and realistic style; your hand ... Great medical, dental, and vision coverage for employee and dependents covered at 80% and company ...

Animator II

Reno, NV · Hybrid

$110K - $135K/yr

Hybrid in Reno, NV What You Will Do As Animator, you will create dynamic 2D animations for ... medical, dental, and vision insurance, life and disability coverage, paid time off, tuition ...

Animator II

Reno, NV · On-site

$110 - $135/hr

As Animator, you will create dynamic 2D animations for characters, environments, and special ... medical, dental, and vision insurance, life and disability coverage, paid time off, tuition ...

New

Senior Gaming Animator

Redwood City, CA · On-site

$129K - $148K/yr

Drive animation performance without pushing out of a believable and realistic style; your hand ... Great medical, dental, and vision coverage for employee and dependents covered at 80% and company ...

$106 - $118/hr

USA.The role typically involves technologies such as REST, Adobe Premiere, Medical.## Required ... The Senior Animator works independently requiring minimal supervision.**Essential Duties and ...

New

The Senior Animator works independently requiring minimal supervision. Essential Duties and ... In addition, this role is eligible for benefit offerings that include medical, dental, and vision.

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Medical Animator information

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$10

$39

$70

How much do medical animator jobs pay per hour?

As of Sep 4, 2026, the average hourly pay for medical animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is a medical animator?

Medical animators are specialized professionals who create visual content—such as 2D and 3D animations, illustrations, and interactive media—to explain complex medical and scientific concepts. They combine expertise in art, science, and technology to produce educational materials for healthcare providers, patients, researchers, and educators. Their work is often used in training, marketing, patient education, and scientific presentations, helping to make challenging information accessible and engaging.

What are the key skills and qualifications needed to thrive as a medical animator, and why are they important?

To thrive as a Medical Animator, you need a solid background in illustration, animation principles, and a foundational understanding of human anatomy and medical concepts, often supported by a degree in medical illustration or animation. Expertise in digital design tools like Adobe Creative Suite, Autodesk Maya, and specialized medical animation software is typically required. Strong attention to detail, creativity, and the ability to communicate complex information clearly are essential soft skills for this role. These skills are crucial for accurately and effectively translating medical concepts into engaging visual content that aids in education, research, and patient communication.

What are some common challenges faced by medical animators when collaborating with healthcare professionals?

Medical animators often work closely with doctors, researchers, and subject matter experts to ensure scientific accuracy in their visualizations. One common challenge is translating complex medical concepts into clear and engaging animations that are easily understood by diverse audiences. Additionally, gathering detailed and precise feedback from busy healthcare professionals can be time-consuming, requiring strong communication and project management skills. Building mutual understanding and maintaining flexibility are key to delivering effective educational content within project timelines.

What is the difference between Medical Animator vs Medical Illustrator?

AspectMedical AnimatorMedical Illustrator
Required CredentialsTypically a degree in animation, digital media, or related field; knowledge of anatomy and medical conceptsUsually a degree in medical illustration, fine arts, or related field; strong understanding of anatomy and medical content
Work EnvironmentDigital studios, healthcare companies, educational media productionHospitals, publishing, educational institutions, freelance
Industry UsageCreating animated videos for medical education, marketing, and trainingProducing detailed medical illustrations for textbooks, journals, and patient education

Medical Animators focus on creating dynamic, animated visualizations of medical processes, while Medical Illustrators produce detailed static images. Both roles require strong anatomy knowledge and often overlap in healthcare and education settings, but they differ mainly in their output format and technical skills.

More about Medical Animator jobs

What cities are hiring for Medical Animator jobs?

Cities with the most Medical Animator job openings:

What states have the most Medical Animator jobs?

States with the most job openings for Medical Animator jobs include:

Infographic showing various Medical Animator job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 78% Full Time, 15% Part Time, and 6% Contract. Highlights an 92% Physical, 1% Hybrid, and 7% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.

ILM Immersive Technical Animator

Virtual Producer

San Francisco, CA • On-site

$101.30 - $126.60/hr

Other

Posted 3 days ago

New


Job description

Job Summary

We are looking for a Technical Animator who reflects the innovative spirit, creative talent, production excellence, collaborative mindset and passion for great storytelling that defines ILM Immersive.

ILM Immersive Technical Animators help to bring characters to life by identifying, creating, and maintaining animation systems. These systems will range from gameplay movement to menu functionality, to facial animation setup. You will work with the Lead Animator to identify needs, create systems & tools, and work with other animators and engineers to implement them. The ability to work well alone as well as with others is crucial to this role.

What You’ll Do
  • Look for opportunities to improve our animation pipeline and provide solutions for technical animation problems
  • Author and maintain various animation tools
  • Establish workflow processes to setup our world‑class Animators for success
  • Create and provide support for animation rigs in Maya and Unreal Engine
  • Partner with artists to help create characters, weapons and props that meet technical and animation requirements
  • Help problem‑solve in‑game animation implementation issues
  • Develop new techniques and processes to solve animation production issues
  • Using various scripting languages (e.g. Python), you will create and maintain animation related tools
  • Research latest applicable technologies and 3rd party software packages
  • Be involved with the Motion Capture pipeline and contribute to its efficiency
What We’re Looking For
  • 4+ years of experience in the game industry with 2+ years as a Technical Animator
  • Great eye for animation is a must
  • Excellent technical knowledge of how games work
  • In‑engine animation layering knowledge
  • Familiar with animation systems, such as: Unreal, Unity, Morpheme, Havok, etc.
  • Proficiency with Maya layers, trax editor, and mocap tools
  • Strong Scripting experience (e.g. Python, etc.)
  • Deep knowledge of both figure and facial anatomy
  • Experience with Motion Capture workflows and pipelines
  • Highly motivated and proactive with a focus on identifying solutions to hard problems
  • Bonus points for experience with character rigging, setting up physics assets, and/or the development of tools

The hiring range for this position in San Franciscois $101,300 to $126,600 per year. The basepayactually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job‑related knowledge, skills, and experience among other factors.A bonus and/or long‑term incentive units may be provided as part of thecompensationpackage, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

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