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Maya Modeling Jobs in California (NOW HIRING)

... Maya and Unity. * While this is a remote position, it's desired to attend occasional in person critical meetings. REQUIREMENTS * 5+ years of 3D game experience. * Modeling, texturing, lighting ...

Collaborate with animators, modelers, and other departments on rig requirements * Mentor junior ... Proficiency in Maya; Blender is a plus * Experience with facial rigging, blendshapes, and secondary ...

... Maya and Unity. * While this is a remote position, it's desired to attend occasional in person critical meetings. REQUIREMENTS * 5+ years of 3D game experience. * Modeling, texturing, lighting ...

Define how Firefly Foundry models plug into Nuke, Houdini, Maya, After Effects, Premiere Pro, and Substance 3D. Design the APIs, node graphs, and plugin architectures that make AI-generated assets ...

... Maya and Unity. * While this is a remote position, it's desired to attend occasional in person critical meetings. REQUIREMENTS * 5+ years of 3D game experience. * Modeling, texturing, lighting ...

Define how Firefly Foundry models plug into Nuke, Houdini, Maya, After Effects, Premiere Pro, and Substance 3D. Design the APIs, node graphs, and plugin architectures that make AI-generated assets ...

Define how Firefly Foundry models plug into Nuke, Houdini, Maya, After Effects, Premiere Pro, and Substance 3D. Design the APIs, node graphs, and plugin architectures that make AI-generated assets ...

Define how Firefly Foundry models plug into Nuke, Houdini, Maya, After Effects, Premiere Pro, and Substance 3D. Design the APIs, node graphs, and plugin architectures that make AI-generated assets ...

Excellent knowledge of Maya. Houdini is a plus. * Solid asset building skills, including modeling and texturing and some rigging. * Ability to develop, execute, light, render and test comp FX.

Experience with Autodesk Maya and Adobe Substance suite is preferred * Experience with SideFX Houdini is a plus * Candidates should be at least familiar enough with Unity Engine to import a model and ...

CAD Graphics Engine Software Engineer

Los Angeles, CA · On-site +1

$150K - $186K/yr

What You'll Do * Develop and maintain CAD modeling algorithms (editing brep data structures ... Strong familiarity of the inner workings of CAD 3D editors such as Blender, Maya, Solidworks ...

Showing results 21-40

Maya Modeling information

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How much do maya modeling jobs pay per hour?

As of Sep 6, 2026, the average hourly pay for maya modeling in California is $39.81, according to ZipRecruiter salary data. Most workers in this role earn between $30.82 and $42.93 per hour, depending on experience, location, and employer.

What is a Maya modeling?

A Maya Modeling job involves creating 3D models using Autodesk Maya, a popular software for animation, gaming, and visual effects. Modelers use polygonal, NURBS, and subdivision surface techniques to craft characters, environments, and objects. This role requires strong artistic skills, attention to detail, and proficiency in topology and texturing. Maya modelers often work in industries like film, gaming, and advertising, collaborating with animators and designers to bring concepts to life.

What does a Maya modeler do?

A typical day for a Maya Modeling professional involves creating and refining 3D models based on concept art or design briefs, collaborating closely with animators, texture artists, and project managers to ensure assets meet technical and artistic requirements. You might attend team meetings to discuss feedback, troubleshoot modeling challenges, and make revisions based on input from supervisors or clients. Additionally, you may spend time managing asset libraries, optimizing models for performance, and learning new tools or techniques to stay current in the field. The environment is usually fast-paced and highly collaborative, requiring adaptability and strong project management skills to meet deadlines.

What are the key skills and qualifications needed to thrive in the Maya modeling position, and why are they important?

To thrive as a Maya Modeling professional, you need strong 3D modeling skills, a deep understanding of topology, and proficiency in Autodesk Maya, often supported by a degree in animation, game design, or a related field. Expertise in industry-standard tools like Autodesk Maya, ZBrush, and experience with texture maps or UV mapping is essential, and certification in Maya can be beneficial. Strong attention to detail, creativity, and effective communication skills are critical for collaborating with animators, riggers, and project leads. These competencies enable you to efficiently translate creative concepts into high-quality 3D models that meet project specifications and team objectives.

Can you make models in Maya Modeling?

Maya Modeling is a job that involves creating 3D models using Autodesk Maya software. Modelers use tools within Maya to build characters, objects, and environments, often requiring skills in topology, texturing, and rendering. Proficiency in Maya and understanding of 3D modeling principles are essential for this role.

Is it hard to become a Maya modeler?

Becoming a Maya modeler requires learning 3D modeling software like Autodesk Maya, developing strong artistic and technical skills, and gaining experience through practice or training. The difficulty varies depending on prior experience and dedication, but it generally involves continuous learning and building a portfolio to demonstrate proficiency.

What job categories do people searching Maya Modeling jobs in California look for?

The top searched job categories for Maya Modeling jobs in California are:

Infographic showing various Maya Modeling job openings in California as of August 2026, with employment types broken down into 89% Full Time, 9% Part Time, and 2% Contract. Highlights an 82% Physical, 5% Hybrid, and 13% Remote job distribution, with an average salary of $82,797 per year, or $39.8 per hour.

3D MOTION GRAPHIC DESIGNER

Barona Resort & Casino

Lakeside, CA • On-site

Full-time

Re-posted 3 days ago


Job description

OBJECTIVE:
Serve as both a creative storyteller and a technical 3D artist, capable of 3D modeling, animation, and rendering. Not only produces visually compelling, integrated motion graphics that meet project goals and client expectations, but also elevates existing 2D creative in support of the rest of the Creative Team. Additionally, able to execute start to finish animations and act as backup for Senior Interactive Motion Graphics Designer in their absence.

TYPICAL WORKING CONDITIONS:
Minimum of 40 hours per week is required from Monday through Friday. This position may require additional hours before or after normal business hours, and may require additional time on usual days off.

ESSENTIAL FUNCTIONS:
1.Always be NICE to fellow staff and players; find every opportunity to offer a friendly smile, wave, and greeting.
2.Under the supervision of the Senior Interactive and Motion Graphic Designer, develops creative concepts and executes motion graphics creative with the goal of producing targeted, highly exciting marketing messages; this also includes motion graphics templates.
3.Develop ideas, sketches, and storyboards for animated sequences, including 3D environments, characters, or objects.
4.Create and animate 3D assets such as characters, props, logos, or environments using tools like Cinema 4D, Blender, Maya, or 3ds Max.
5.Combine 3D elements with 2D graphics, typography, and effects in software like Adobe After Effects for cohesive motion graphics.
6.Create 3D assets to be used in print/digital marketing materials.
7.Create usable 3D models/elements in GLB/GLTF format for After Effects work flow
8.Set up lighting, materials, and camera angles in 3D software, then render and composite into 2D timelines for final output.
9.Collaborates with the creative and marketing teams and clients to align creative vision and technical execution.
10.Adjust 3D motion graphics for different platforms - social media, web, casino floor animations and more.
11.Responsible for video editing and encoding videos for Barona marketing efforts.
12.Supports the work of other design staff with project execution across a broad range of collateral and advertising material.
13.Analyzes and develops animation design projects from a visual perspective and assesses hierarchical structure of animation content and other traditional design projects. Also assists print design staff with content analysis upon request.
14.Maintains extremely high creative standards, while meeting deadline requirements.
15.Continually identifies ways to push the creative envelope on all animation and print projects.
16.Monitors file management and labeling protocol procedures.
17.Helps maintain an organized creative work and archive system.
18.Is flexible and assists the other creative artists to complete projects on time, as necessary.
19.Primary backup to Senior Interactive Motion Graphic Designer.
20.Other responsibilities as assigned.

NOTE: This description incorporates the most typical duties performed. It is recognized that other related duties not specifically mentioned may also be performed.

MINIMUM QUALIFICATIONS:
2-5 years of relevant experience
Advanced proficiency in Cinema 4D, Blender, Maya, After Effects, 3ds Max
Demonstrated success creating original motion graphics for video and editing broadcast level video
Proven expertise in motion graphics and graphic design
Expert knowledge and experience in computer design technology and design software
Ability to work independently and with minimal senior management supervision; be results-oriented
Must have strong time management skills, and ability to work in a fast-paced environment
Written, oral, and presentation skills are essential
Ability to work flexible hours and deal with changes
Ability to diplomatically work with co-workers, internal clients, and the Tribe

REQUIRED EDUCATION:
College Degree or equivalent Animation/Graphic design certification

REQUIRED EXPERIENCE:
Mastery of at least one 3D package (e.g., Cinema 4D, Blender, Maya, 3d Max) and integration with motion design tools (e.g., After Effects)
Understanding of 3D animation fundamentals - rigging, keyframing, motion paths, and camera movement
Ability to convey information or brand messages through movement and 3D visuals
Juggling multiple projects, meeting deadlines, and adapting to feedback
Staying updated on trends in motion design, 3D tech, and interactive media

TECHNICAL FOCUS:
3D modeling, texturing, lighting, rending, and animation
This position will adhere to all the guidelines of the Barona Style Guide and set an example for the exemplary level of conduct expected of Barona employees

Employment Type: Full Time