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Manager Graphics Software Engineer Jobs (NOW HIRING)

Software Engineer V (Graphics) Location: Remote. Optional onsite in Pittsburgh, PA. Duration: Contract - 6 months Pay Range: $57/hr $60/hr (W2) Job ID: 374390 About BCforward BCforward is a leading ...

Software Engineer: Graphics - IV

$143K - $177K/yr

... a modern graphics API (Vulkan, DX12) • Excellent programming skills (C++17) • Solid ... compiler, and system software stacks related to graphics and experience using profilers and ...

About The Role We're looking for a Graphics Engine Software Engineer to join our growing team to help us build out the core functionality of our next-generation CAD Graphics Engine! In this role, you ...

$108K - $133K/yr

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a C++/Rust Graphics and Windowing System Software Engineer - Mir based ...

Senior Graphics Engineer (Software Engineer V) Location: Remote Rate: $130K per annum Job Responsibilities Develop and optimize features in a modern, low-level Vulkan rendering engine Profile and ...

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Manager Graphics Software Engineer information

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$138.5K

$162.1K

$174.5K

How much do manager graphics software engineer jobs pay per year?

As of Jun 25, 2026, the average yearly pay for manager graphics software engineer in the United States is $162,063.00, according to ZipRecruiter salary data. Most workers in this role earn between $140,000.00 and $173,000.00 per year, depending on experience, location, and employer.
What are the most commonly searched types of Graphics Software Engineer jobs? The most popular types of Graphics Software Engineer jobs are:
Senior Real-Time Rendering and Graphics Software Engineer

Senior Real-Time Rendering and Graphics Software Engineer

Apple

Cupertino, CA

$181K - $318K/yr

Full-time

Medical, Dental, Retirement

Posted 5 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 662 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Apple Maps offers a constantly evolving and increasingly detailed 3D world, and our team renders every frame of it. We develop the graphics engine that powers the mapping and navigation experiences across Apple's entire device ecosystem, from Watch to Vision Pro, as well as the Web. We're looking for a Senior Graphics Software Engineer who is excited by the challenge of rendering our planet beautifully and performantly in real time.
Description
We are the Map Display team, and every day our work is used by hundreds of millions of people to explore and navigate the world. We own the 3D visual experience inside Apple Maps and the graphics engine that fuels a thriving ecosystem of first- and third-party applications. You'll work at the intersection of art and engineering, developing novel algorithms, pushing rendering techniques forward, and collaborating with world-class designers and cartographers to make every pixel perfect. Whether it's the 3D imagery and splats of Yosemite National Park, the historical landmarks of Rome, the streets of Paris, or the transit systems of Tokyo, you'll have a hand in how people interact with our world.","responsibilities":"Architect and implement Maps rendering features and technologies across all Apple platforms
Optimize rendering performance and power efficiency across our diverse hardware ecosystem
Collaborate with Metal, GPU, and Power teams to leverage and influence Apple’s graphics innovations
Help drive long-term technical strategy and roadmaps for future rendering and Maps experiences
Contribute to critical decisions balancing visual quality, implementation complexity, and platform constraints
Partner with HI and Cartography teams to design new visual experiences
Uphold and evolve team culture through architecture and code reviews, mentorship, and leadership by example
Preferred Qualifications
Track record of shipping interactive 3D engines at scale for mobile platforms such as iOS, Android, or Linux
Experience navigating the entire lifecycle of software development, from whiteboarding designs to shipping quality, optimized code
Proficiency with GPU profiling tools and performance optimization for mobile platforms
Familiarity with AR/VR rendering technologies and the unique challenges of immersive environments
Minimum Qualifications
BA/BS plus 5 years of hands-on experience building real-time 3D rendering applications
Mastery of writing C++ that is safe, performant, readable, and built to last
Deep understanding of the graphics pipeline, modern rendering techniques, and image processing
Fluency with one or more modern graphics APIs (e.g., Metal, Vulkan, Direct3D 12, WebGPU) and shading languages (e.g., MSL, HLSL, GLSL, WGSL)
Sharp instincts for 3D geometry and linear algebra
Experience with multi-threaded rendering architectures
Methodical debugging mindset and tenacious problem-solving instincts
Communication skills to make complex ideas clear to leadership and the collaboration skills to focus teams’ efforts
Deep ownership of the features you ship
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $181,100 and $318,400, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976