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Manager Graphics Software Engineer Jobs (NOW HIRING)

Software Graphics Engineer

San Jose, CA

$164.10K - $202.80K/yr

The Software Graphics Engineer will work withresearchers to create, configure, integrate, and test distributed real-timeaircraft and air traffic management simulations to fulfill researchrequirements ...

We are seeking an Avionics Software Engineer with at least 5 years of experience and have in depth experience in designing, developing, and optimizing real-time graphics software for safety-critical ...

Manager, Graphics Tools Engineering

Santa Clara, CA · On-site

$164.40K - $203.20K/yr

... engineering manager to help pioneer the next generation of Graphics Developer Tools. As a key ... Ability to provide accurate estimates to ensure delivery of software on time. * Knowledge of 3D ...

Graphics Verification Software Engineer

Austin, TX · On-site

$138.80K - $171.50K/yr

Description As a Graphics Verification Software Engineer in Apple's GPU Design Verification and Validation organization, you'll ensure our complex GPU designs and software meet Apple's quality ...

Systems Software Engineer

San Jose, CA

$202.80K - $240.30K/yr

You ll work on validating the GPU software driver for Exynos chipsets, ensuring our graphics ... Artifact management systems: Artifactory * Databases: MongoDB * Web frameworks: Vue.js * Data ...

OR · On-site

$139.90K - $172.80K/yr

NVIDIA is searching for world-class software engineers to join the Linux Graphics driver team. This ... Low-level Linux operating system knowledge, specifically memory/resource management, scheduling and ...

Senior Software Engineer, Graphics Performance

Austin, TX · On-site

$138.80K - $171.50K/yr

NVIDIA is searching for world-class software engineers to join the Linux Graphics driver team. This ... Low-level Linux operating system knowledge, specifically memory/resource management, scheduling and ...

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Manager Graphics Software Engineer information

See salary details

$138.5K

$162.1K

$174.5K

How much do manager graphics software engineer jobs pay per year?

As of Jun 4, 2026, the average yearly pay for manager graphics software engineer in the United States is $162,063.00, according to ZipRecruiter salary data. Most workers in this role earn between $140,000.00 and $173,000.00 per year, depending on experience, location, and employer.
What are the most commonly searched types of Graphics Software Engineer jobs? The most popular types of Graphics Software Engineer jobs are:
Senior Realtime Rendering and Graphics Software Engineer

Senior Realtime Rendering and Graphics Software Engineer

Apple

Cupertino, CA • On-site

$172.70K - $213.40K/yr

Full-time

Posted 16 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 661 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Have you experienced the 3D world within Apple Maps? Our team builds the rendering engine powering the Maps experience, from the Apple Maps app to hundreds of first- and third-party applications. We're looking for a curious, driven Graphics Software Engineer to join our passionate team. You'll be designing, prototyping, and implementing solutions to the complex challenges of rendering an interactive model of the world across screens ranging from Apple Watch to Apple Vision Pro. This is an opportunity to redefine the boundaries of map rendering as part of a hands-on, deeply collaborative team.
We are the Maps team behind the industry-leading 3D experience in Apple Maps and the platform empowering our third-party developer ecosystem. We're looking for versatile engineers who are passionate about crafting products used by millions of people every day. As a member of our team, you'll work on groundbreaking technology developing algorithms and techniques that deliver a spectacular Maps experience across a diverse range of use cases and applications. You'll help shape a next-generation graphics engine and collaborate closely with our design team to create outstanding interactive visual experiences.
BA/BS and 8 years working on 3D realtime rendering applicationsHigh proficiency in writing safe, performant C++ codeKnowledge of the graphics pipeline, modern rendering techniques, and image processingExperience with one or more modern graphics APIs (Metal, Vulkan, Direct3D 12, WebGPU) and at least one shading language (MSL, HLSL, GLSL, WGSL)Ability to solve problems in 3D geometry using linear algebraExperience with all stages of software development, from prototyping to performance optimizationSolid debugging and problem-solving skillsOutstanding teamwork and communication skillsPassionate about owning and refining features
Experience developing interactive 3D engines on mobile platforms like iOS, Android or LinuxFamiliarity with AR/VR rendering technologies

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976