Leveraging Sand Table-our internal 3D visualization platform that transforms data into interactive ... low-level C++ and high-level TypeScript * Partner closely with artists, designers, and systems ...
Leveraging Sand Table-our internal 3D visualization platform that transforms data into interactive ... low-level C++ and high-level TypeScript * Partner closely with artists, designers, and systems ...
Software Engineer, Game Development with Security Clearance
Seattle, WA · On-site
$166K - $253K/yr
... low-level C++ and high-level TypeScript * Partner closely with artists, designers, and systems ... Familiarity with 3D math and real-time rendering concepts * Experience shipping a AAA game title US ...
Software Engineer, Game Development with Security Clearance
Seattle, WA · On-site
$166K - $253K/yr
... low-level C++ and high-level TypeScript * Partner closely with artists, designers, and systems ... Familiarity with 3D math and real-time rendering concepts * Experience shipping a AAA game title US ...
Software Engineer, Game Development
Seattle, WA · On-site
$166K - $253K/yr
... low-level C++ and high-level TypeScript * Partner closely with artists, designers, and systems ... Familiarity with 3D math and real-time rendering concepts * Experience shipping a AAA game title US ...
Software Engineer, Game Development
Seattle, WA · On-site
$166K - $253K/yr
... low-level C++ and high-level TypeScript * Partner closely with artists, designers, and systems ... Familiarity with 3D math and real-time rendering concepts * Experience shipping a AAA game title US ...
Software Engineer, Game Development
Seattle, WA · On-site
$166K - $253K/yr
... low-level C++ and high-level TypeScript * Partner closely with artists, designers, and systems ... Familiarity with 3D math and real-time rendering concepts * Experience shipping a AAA game title US ...
Software Engineer, Game Development
Seattle, WA · On-site
$166K - $253K/yr
... low-level C++ and high-level TypeScript * Partner closely with artists, designers, and systems ... Familiarity with 3D math and real-time rendering concepts * Experience shipping a AAA game title US ...
Principal Game Engine Team Lead, Platform
$160K - $200K/yr
By combining geospatial intelligence, physics-based 3D simulation, and reward-driven AI, Worldscape ... Help technical artists create efficient content workflows and troubleshoot visual issues.
Quick apply
Principal Game Engine Team Lead, Platform
$160K - $200K/yr
By combining geospatial intelligence, physics-based 3D simulation, and reward-driven AI, Worldscape ... Help technical artists create efficient content workflows and troubleshoot visual issues.
Senior CMF Designer, Leo Customer Terminal Industrial Design
Redmond, WA · On-site
$114K - $122K/yr
Amazon Leo is an initiative to launch a constellation of Low Earth Orbit satellites that will ... arts, mass communications, art, or equivalent - 7+ years of design experience - 7+ years of new ...
Senior CMF Designer, Leo Customer Terminal Industrial Design
Redmond, WA · On-site
$114K - $122K/yr
Amazon Leo is an initiative to launch a constellation of Low Earth Orbit satellites that will ... arts, mass communications, art, or equivalent - 7+ years of design experience - 7+ years of new ...
We give everyone-from emerging artists to global brands-everything they need to design and deliver ... generation/restoration, low level vision, image editing with an eventual posture toward ...
We give everyone-from emerging artists to global brands-everything they need to design and deliver ... generation/restoration, low level vision, image editing with an eventual posture toward ...
We give everyone-from emerging artists to global brands-everything they need to design and deliver ... generation/restoration, low level vision, image editing with an eventual posture toward ...
We give everyone-from emerging artists to global brands-everything they need to design and deliver ... generation/restoration, low level vision, image editing with an eventual posture toward ...
Low Poly 3D Artist information
See Renton, WA salary details
$22.17 - $27.16
8% of jobs
$30.44 is the 25th percentile. Wages below this are outliers.
$27.16 - $32.15
25% of jobs
$32.15 - $37.14
14% of jobs
The median wage is $38.53 / hr.
$37.14 - $42.13
9% of jobs
$42.13 - $47.12
6% of jobs
$47.12 - $52.11
8% of jobs
$53.36 is the 75th percentile. Wages above this are outliers.
$52.11 - $57.10
14% of jobs
$57.10 - $62.09
2% of jobs
$62.09 - $67.08
3% of jobs
$67.08 - $72.07
6% of jobs
$72.07 - $77.06
3% of jobs
$22
$44
$77
How much do low poly 3d artist jobs pay per hour?
What is the difference between Low Poly 3D Artist vs 3D Modeler?
| Aspect | Low Poly 3D Artist | 3D Modeler |
|---|---|---|
| Primary Focus | Creating low polygon 3D models optimized for real-time applications like games | Creating detailed 3D models for various purposes, including film, animation, and visualization |
| Skills & Tools | Knowledge of polygon reduction, UV mapping, texturing, and game engine integration | Proficiency in modeling software like Maya, Blender, or 3ds Max, with focus on detailed modeling techniques |
| Work Environment | Primarily in game development, VR/AR, and real-time rendering industries | Used across gaming, film, product design, and architectural visualization |
While both roles involve 3D modeling, a Low Poly 3D Artist specializes in creating optimized models for real-time applications, whereas a 3D Modeler often focuses on detailed, high-resolution models for various media. The roles overlap in skills but differ in purpose and output.
What are some common challenges faced by Low Poly 3D Artists when working on game development projects?
What are Low Poly 3D Artists?
What are the key skills and qualifications needed to thrive as a Low Poly 3D Artist, and why are they important?
Anduril rating
9.1
Anduril
Based on 17 frontline employees who took The Breakroom Quiz
7.4
Manufacturers average
Based on 74,318 frontline employees who took The Breakroom Quiz
Job description
The Lattice Showcase team at Anduril delivers immersive experiences that tell cohesive, compelling stories about how Anduril products accomplish critical missions. Leveraging Sand Table-our internal 3D visualization platform that transforms data into interactive augmented reality environments-we translate complex demonstrations into streamlined, interactive showcases for government and military leaders. We work across multiple product lines-integrating capabilities from autonomy, hardware, and software-to craft narratives that align all stakeholders around mission outcomes. Our work bridges engineering simulation and compelling storytelling: we take real-world demos running in simulation and transform them into polished, interactive experiences that showcase how our technology delivers mission success. As a cross-functional team of designers, operators, and integrators, we combine technical depth with narrative craft to demonstrate the full potential of Anduril's capabilities.
ABOUT THE JOBAs a Software Engineer on the Lattice Showcase team, you will tackle a diverse range of challenges. Your work will ensure seamless integration of Anduril products to achieve critical outcomes. You will work on a fast paced team and have opportunities to watch your creations operate in dynamic environments.
Above all, Software Engineers at Anduril must embody a "Whatever It Takes" mindset-executing tasks expediently, scalably, and pragmatically while prioritizing the mission. You will make sound engineering decisions to deliver high-quality outcomes on time. In addition to building the software, you will work directly with customers to deploy it.
WHAT YOU'LL DO
- Architect and develop the core Sand Table plugin using our Carbon extensibility framework, leveraging your expertise in both low-level C++ and high-level TypeScript
- Partner closely with artists, designers, and systems engineers to extend Sand Table's capabilities, integrating new data sources, user interactions, and visual features
- Become the subject matter expert on the Carbon extensibility layer, providing guidance and creating robust APIs that empower other teams to build upon your work
- Dive deep into the engine's C++ foundation to understand its architecture, identify extension points, and ensure your plugin code is performant and stable
- Write clean, high-performance, and maintainable code that seamlessly blends the power of a real-time engine with the flexibility of a modern scripting environment
- Diagnose and solve complex technical challenges at the intersection of the core engine, scripting layer, and artistic workflows
- Strong proficiency in C++ and experience working in large, performance-critical codebases (must have C++ not C#)
- Professional experience in game engine development or a related field involving real-time 3D simulation
- Solid experience with TypeScript for scripting, tooling, or application development
- A proven ability to collaborate with cross-functional teams, including artists and engineers from other disciplines
- Ability to write clean, maintainable, and extensible code with an eye for creating robust APIs
- Excellent problem-solving skills and the ability to work effectively on ambiguous, open-ended technical tasks
- Eligible to obtain and maintain an active U.S. Secret security clearance
- Direct experience creating or working with modding communities and toolkits for games
- Experience with API design and SDK development
- Familiarity with 3D math and real-time rendering concepts
- Experience shipping a AAA game title
Working at Anduril
About Anduril, in their own words
From Anduril
As the world enters an era of strategic competition, Anduril delivers cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the warfighter in months, not years.
About Anduril Industries
Sourced by ZipRecruiter
Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.
Industry
Guided missile and space vehicle manufacturing
Company size
501 - 1,000 Employees
Headquarters location
Costa Mesa, CA, US
Year founded
2017