1

Live In 3D Character Artist Jobs (NOW HIRING)

... 3D Artist (Generalist) who can model across a wide range of subject matter, from characters and ... Knowledge of avatar rigging or custom character controllers in Roblox * Prior experience creating ...

Roblox 3D Artist

Los Angeles, CA · Remote

$30 - $45/hr

... 3D Artist (Generalist) who can model across a wide range of subject matter, from characters and ... Knowledge of avatar rigging or custom character controllers in Roblox * Prior experience creating ...

Roblox 3D Artist

Los Angeles, CA · On-site +1

$30 - $45/hr

... 3D Artist (Generalist) who can model across a wide range of subject matter, from characters and ... Knowledge of avatar rigging or custom character controllers in Roblox * Prior experience creating ...

Our culture is rooted in innovation, creativity, and continuous growth. We thrive on pushing the ... empower you to live life untethered. If you're passionate about shaping the future of mobile ...

Our culture is rooted in innovation, creativity, and continuous growth. We thrive on pushing the ... empower you to live life untethered. If you're passionate about shaping the future of mobile ...

Job Title: 3D Artist Location: Wilmington, NC Department: NC Art Reports To: Art Lead Status ... Pursuing high standards in everything we do Relational: Building trust and relationships with ...

Our culture is rooted in innovation, creativity, and continuous growth. We thrive on pushing the ... empower you to live life untethered. If you're passionate about shaping the future of mobile ...

Art Director

Los Angeles, CA · On-site

$130K - $136K/yr

... 3D open world games with a mix of remote internal and external artists. Remote working is in our ... A deep understanding of 3D environment, 3D character, UI, and VFX art pipelines * Expert knowledge ...

Description The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for ... Participate in iterative design reviews with senior developers and subject matter experts. * Ensure ...

Showing results 41-60

Live In 3d Character Artist information

See salary details

$104.5K

$120.5K

$128.5K

How much do live in 3d character artist jobs pay per year?

As of Sep 10, 2026, the average yearly pay for live in 3d character artist in the United States is $120,531.00, according to ZipRecruiter salary data. Most workers in this role earn between $121,000.00 and $127,000.00 per year, depending on experience, location, and employer.

What is a live in 3D character artist?

Live In 3D Character Artists are professionals who specialize in designing, modeling, and texturing three-dimensional characters for real-time applications, such as video games, virtual reality, or live performances. They create lifelike or stylized characters that can be animated and interacted with in digital environments. Their work involves using software like Blender, ZBrush, and Maya to sculpt, rig, and bring characters to life. These artists collaborate closely with animators, game developers, and other creative professionals to ensure characters look and move convincingly in real-time.

What skills and qualifications are needed to thrive as a live in 3D character artist?

A Live In 3D Character Artist needs strong artistic ability, knowledge of anatomy, experience with 3D modeling, texturing, and a relevant degree or portfolio of work. Proficiency in industry-standard tools such as Maya, ZBrush, Blender, and Substance Painter, as well as real-time engines like Unreal or Unity, is typically required. Creativity, attention to detail, problem-solving, and effective communication help artists collaborate and bring characters to life for interactive environments. These skills ensure the creation of visually compelling, technically sound characters that enhance storytelling and user experience in games and digital media.

How does a live in 3D character artist typically collaborate with other team members during a game or film production?

As a Live In 3D Character Artist, you will work closely with concept artists, animators, riggers, and technical directors to bring characters to life. Collaboration often involves attending regular meetings to review progress, receiving feedback, and making revisions based on the project's evolving needs. You'll integrate character models into game engines or animation pipelines, ensuring proper deformation and visual consistency. Effective communication and the ability to interpret feedback are crucial, as your work directly impacts both the visual and functional aspects of the final product.

What is the difference between Live In 3D Character Artist vs 3D Character Artist?

AspectLive In 3D Character Artist3D Character Artist
CredentialsPortfolio, 3D modeling certifications, artistic skillsPortfolio, 3D modeling certifications, artistic skills
Work EnvironmentOn-site, often in entertainment or gaming studiosOn-site or remote, in gaming, film, or animation industries
Industry UsagePrimarily in entertainment sectors requiring live-in rolesBroadly used across gaming, film, and animation industries

The main difference is that a Live In 3D Character Artist typically works in a live-in capacity within entertainment or gaming studios, focusing on immersive character creation. A 3D Character Artist may work in similar industries but often in flexible or remote roles without the live-in requirement. Both roles demand strong artistic and technical skills, but the live-in position emphasizes proximity and immersion in the studio environment.

What cities are hiring for Live In 3D Character Artist jobs?

Cities with the most Live In 3D Character Artist job openings:

What are the most commonly searched types of 3D Character Artist jobs?

The most popular types of 3D Character Artist jobs are:

What states have the most Live In 3D Character Artist jobs?

States with the most job openings for Live In 3D Character Artist jobs include:

What are popular job titles related to Live In 3D Character Artist jobs?

For Live In 3D Character Artist jobs, the most frequently searched job titles are:

Senior 3D Artist - E3

Fort Worth, TX • On-site

Lockheed Martin Corporation
Manufacturing • 10K+ employees

$72K - $134K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 15 days ago


Lockheed Martin rating

8.2

Company rating: 8.2 out of 10

Based on 400 frontline employees who took The Breakroom Quiz


Job description

Standard Job Description Seeking a Senior 3D Artist to work as part of the Aero Communications Visual Effects team. This role requires deep expertise in 3D animation, cinematic visualization, and real-time rendering workflows, with advanced experience in Unreal Engine and related 3D platforms. The ideal candidate will collaborate closely with creative directors, art directors, producers, multi-disciplined artists, and internal clients to develop visual stories that elevate Lockheed Martin capabilities.

Experience with platforms such as Unreal Engine, Maya, Blender, Cinema 4D and Ai generative tools is highly valued, enabling effective collaboration across the full creative pipeline. This position plays a critical role in delivering high-visibility content supporting marketing, employee engagement, business development, and strategic enterprise initiatives. Basic Qualifications Bachelor's degree from an accredited college in a related discipline, or 4 years experience in the absence of a Bachelors Degree Portfolio/demo reel required to demonstrate skill competency in 3D animation, cinematic visualization, and visual storytelling Advanced technical skills in Unreal Engine and industry-standard 3D platforms such as Maya, Blender, Cinema 4D, or similar tools Proficient in 3D modeling, optimizing and converting CAD models for Maya and Unreal Engine workflows, including retopology, UV layout, texturing, and material creation.

Desired Skills Unreal Engine Maya or Blender Adobe After Effects Experience with cinematic lighting, rendering, modeling, and real-time production workflows Strong understanding of composition, camera movement, pacing, and cinematic storytelling principles Pay Information Full-Time Salary Range: $72500.00 - $134600.00 At Lockheed Martin, we know mission success starts with taking care of our people. Our Total Rewards program is designed to attract top talent, support your well-being, and help you grow-both professionally and personally. The salary range for this position is as listed on the requisition

Please note that the salary information listed is a general guideline only. Lockheed Martin considers factors such as (but not limited to) scope and responsibilities of the position, candidate's work experience, education/ training, key skills as well as market(work location) and business considerations when extending an offer. Benefits offered: Medical, Dental, Vision, Flexible work arrangements and schedules (e.g., 4x10), 401(k) match, Paid time off, Holidays, Parental Leave, EAP, Flexible Spending Accounts, Education Assistance, Life Insurance, Short-Term Disability, and Long-Term Disability

Annual short-term and/or long-term incentive compensation programs may be offered depending on the position. Payments under these annual programs are not guaranteed and can vary from year to year and are tied to a range of performance metrics. For (Washington state applicants only) Non-represented full-time employees: accrue at least 10 hours per month of Paid Time Off (PTO) to be used for incidental absences and other reasons; receive at least 90 hours for holidays.

Represented full time employees accrue 6.67 hours of Vacation per month; accrue up to 52 hours of sick leave annually; receive at least 96 hours for holidays. PTO, Vacation, sick leave, and holiday hours are prorated based on start date during the calendar year.


What Lockheed Martin employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Lockheed Martin logo

About Lockheed Martin

Sourced by ZipRecruiter

As a global security and aerospace company, the majority of Lockheed Martin's business is with the U.S. Department of Defense and U.S. federal government agencies.The remaining portion of Lockheed Martin's business is comprised of international government and commercial sales of products, services and platforms.

Industry

Manufacturing

Company size

10,000+ Employees

Headquarters location

Bethesda, MD, US

Year founded

1912