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Live In 3D Rigging Jobs (NOW HIRING)

3D Artist

Menlo Park, CA · On-site

$50 - $80/hr

US Citizen, GC Holders or Authorized to Work in the U.S. HOW WE WORK Our team is at the ... Basic Rigging: * Set up simple skeletons and controls for hard surface assets to enable basic ...

Our commitment to delivery in complex environments and long-term customer success has merged ... Experience working across the full 3D pipeline: modeling, texturing/shading, lighting, rigging ...

Integrate 3D elements with 2D motion graphics and live-action footage in Adobe After Effects to create polished, platform-ready content. * Start proactively managing your own timelines: * Estimating ...

Integrate 3D elements with 2D motion graphics and live-action footage in Adobe After Effects to create polished, platform-ready content. * Start proactively managing your own timelines: * Estimating ...

Sales Technician

Richland, WA · On-site

$81K - $95K/yr

Participate in pre-job meetings, job walks and site surveys * Layout and select equipment, prepare basic lift and rigging plans with load-out lists * Become proficient in 3D Liftplanner software

LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is ... Rigging and Skinning Experience with 3D Creatures is not required, but is certainly helpful.

Rigging Engineer III

Long Beach, CA · On-site

$125K - $195K/yr

... 3D, and Revit. * Construction Background: 7 to 10 years of experience in rigging. * Lifting and ... Transport Plans: Experience preparing or evaluating critical lifting and heavy transport plans with ...

Set and manage team assignments in collaboration with the animation supervisor * Have a good ... An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data ...

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Live In 3D Rigging information

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How much do live in 3d rigging jobs pay per hour?

As of May 30, 2026, the average hourly pay for live in 3d rigging in the United States is $26.02, according to ZipRecruiter salary data. Most workers in this role earn between $23.08 and $29.81 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Live In 3D Rigging Artist, and why are they important?

To thrive as a Live In 3D Rigging Artist, you need a solid understanding of anatomy, kinematics, and 3D modeling, typically supported by a degree in animation, computer graphics, or a related field. Proficiency with software such as Autodesk Maya, Blender, and scripting languages like Python or MEL is essential, along with experience using rigging plugins and real-time engines. Strong problem-solving, communication, and collaboration skills help set candidates apart in team-based production environments. These skills ensure the creation of flexible, efficient rigs that enable animators to bring characters and objects to life in high-quality productions.

What are some common challenges faced by Live In 3D Rigging professionals when working on character setups for real-time applications?

Live In 3D Rigging professionals often encounter challenges related to balancing the complexity of character rigs with real-time performance constraints. Ensuring that rigs are both flexible for animators and optimized for game engines or live broadcast environments requires careful planning and close collaboration with modelers and animators. Additionally, adapting rigs to work seamlessly across various platforms and dealing with frequent iteration cycles can be demanding. Effective communication and a solid understanding of both artistic and technical requirements are key to overcoming these challenges.

What is live in 3D rigging?

Live in 3D rigging refers to the real-time setup and manipulation of digital skeletons (rigs) for 3D models, often for use in live performances, virtual production, or interactive environments. Rigging artists create and adjust the internal structures that allow 3D characters or objects to move in a realistic way, enabling animators or performers to control them on the fly. This process is crucial for live applications such as virtual concerts, motion capture streaming, and interactive broadcasting, where immediate feedback and flexibility are essential.
More about Live In 3D Rigging jobs
What cities are hiring for Live In 3D Rigging jobs? Cities with the most Live In 3D Rigging job openings:
What are the most commonly searched types of 3D Rigging jobs? The most popular types of 3D Rigging jobs are:
What states have the most Live In 3D Rigging jobs? States with the most job openings for Live In 3D Rigging jobs include:
Infographic showing various Live In 3D Rigging job openings in the United States as of May 2026, with employment types broken down into 33% Full Time, 11% Part Time, 10% Temporary, 42% Contract, 3% Nights, and 1% Summer. Highlights an 99% Physical, and 1% Hybrid job distribution, with an average salary of $54,114 per year, or $26 per hour.
3D Artist

$50 - $80/hr

Full-time

Posted 7 days ago


Job description

Title: 3D Artist
Location: Remote US
Duration: 8 months + Extensions
Compensation: $50-80/hr
Work Requirements: US Citizen, GC Holders or Authorized to Work in the U.S.
HOW WE WORK
Our team is at the intersection between product and marketing, where a tremendous opportunity lies. We inspire through storytelling and enable through product. Our work takes shape through partnerships with product and marketing teams, helping them solve their people problems while achieving our brand goals. We're dedicated to our quest that bridges the gap between marketing and product to create in-product brand expressions.
ABOUT THIS ROLE
We are seeking a talented 3D Artist who can move fluidly between the worlds of product and marketing to bring the two closer together. This person will partner with design teams, marketers, and product teams to create hard surface modeling for industrial design assets. The ideal candidate excels in creating precise, visually compelling models of product-based objects, optimized for real-time applications. Expertise in retopology, UV creation, and texture baking is essential.
RESPONSIBILITIES
  • Hard Surface Modeling:
  • Model assets with a focus on accuracy and realism.
  • Maintain clean geometry and edge flow suitable for real-time rendering.
  • Retopology:
  • Optimize high-poly hard surface models into low-poly meshes for real-time use.
  • Ensure models meet technical requirements for polygon count, edge flow, and UV layout.
  • UV Creation:
  • Unwrap and layout UVs for hard surface assets, ensuring efficient use of texture space and minimal distortion.
  • Organize UV islands for optimal texture baking and real-time performance.
  • Texturing & Baking:
  • Bake high-quality textures from high-poly to low-poly assets.
  • Author PBR textures using industry-standard tools (e.g., Substance Painter, Designer, Photoshop).
  • Basic Rigging:
  • Set up simple skeletons and controls for hard surface assets to enable basic animation and posing.
  • Real-Time Optimization:
  • Balance visual fidelity with performance constraints for real-time engines
  • Implement best practices for LODs, texture atlases, and efficient material usage.
  • Work closely with technical artists, product visualization designers, producers, product marketers, product managers, and engineers to ensure assets integrate seamlessly into production pipelines.
  • Work cross-functionally, balancing the needs of stakeholders and breaking down complex narratives into simple, compelling ideas
  • Lead the 3D asset production from rendering models to launch in collaboration with technical artists, product visualization designers, producers, product marketers, product managers, and engineers

MINIMUM QUALIFICATIONS
  • 5+ years experience in hard surface modeling, retopology, UV creation, and texture baking
  • Demonstrated experience in marketing, product and design
  • Portfolio features demonstrating hard surface models, advanced UV layouts, high-fidelity baked textures
  • Proficiency with 3D modeling software (e.g., Cinema 4D, Blender, Maya).
  • Advanced knowledge of retopology, UV unwrapping, and texture baking tools.
  • Strong understanding of PBR materials and workflows.
  • Strong understanding of real-time rendering constraints and optimization techniques.
  • Basic rigging skills for hard surface assets.
  • Excellent communication and teamwork skills.

PREFERRED QUALIFICATIONS
  • 7+ years of experience producing interactive assets for marketing, promotional, or showcase purposes.
  • Experience with mobile platforms or AR/VR
  • Experience with GLB/USDZ file formats
  • Proficient using AI tooling to improve efficiency of the asset production process

About INSPYR Solutions
Technology is our focus and quality is our commitment. As a national expert in delivering flexible technology and talent solutions, we strategically align industry and technical expertise with our clients' business objectives and cultural needs. Our solutions are tailored to each client and include a wide variety of professional services, project, and talent solutions. By always striving for excellence and focusing on the human aspect of our business, we work seamlessly with our talent and clients to match the right solutions to the right opportunities. Learn more about us at inspyrsolutions.com.
INSPYR Solutions provides Equal Employment Opportunities (EEO) to all employees and applicants for employment without regard to race, color, religion, sex, national origin, age, disability, or genetics. In addition to federal law requirements, INSPYR Solutions complies with applicable state and local laws governing nondiscrimination in employment in every location in which the company has facilities.
Information collected and processed through your application with INSPYR Solutions (including any job applications you choose to submit) is subject to INSPYR Solutions' Privacy Policy and INSPYR Solutions' AI and Automated Employment Decision Tool Policy: https://www.inspyrsolutions.com/policies/ . By submitting an application, you are consenting to being contacted by INSPYR Solutions through phone, email, or text.
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