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Live In 3D Rigging Jobs in Illinois (NOW HIRING)

Blender Tutor

Schaumburg, IL · Remote

$40/hr

What We Look For In a Blender Tutor * Advanced Subject Mastery: Deep knowledge of Blender 3D ... rigging, animation, physics simulation, and rendering with Cycles and Eevee engines. Ability to ...

Blender Tutor

Wheaton, IL · Remote

$40/hr

What We Look For In a Blender Tutor * Advanced Subject Mastery: Deep knowledge of Blender 3D ... rigging, animation, physics simulation, and rendering with Cycles and Eevee engines. Ability to ...

What We Look For In a Blender Tutor * Advanced Subject Mastery: Deep knowledge of Blender 3D ... rigging, animation, physics simulation, and rendering with Cycles and Eevee engines. Ability to ...

Blender Tutor

Champaign, IL · Remote

$40/hr

What We Look For In a Blender Tutor * Advanced Subject Mastery: Deep knowledge of Blender 3D ... rigging, animation, physics simulation, and rendering with Cycles and Eevee engines. Ability to ...

Blender Tutor

Normal, IL · Remote

$40/hr

What We Look For In a Blender Tutor * Advanced Subject Mastery: Deep knowledge of Blender 3D ... rigging, animation, physics simulation, and rendering with Cycles and Eevee engines. Ability to ...

What We Look For In a Blender Tutor * Advanced Subject Mastery: Deep knowledge of Blender 3D ... rigging, animation, physics simulation, and rendering with Cycles and Eevee engines. Ability to ...

Blender Tutor

Chicago, IL · Remote

$40/hr

What We Look For In a Blender Tutor * Advanced Subject Mastery: Deep knowledge of Blender 3D ... rigging, animation, physics simulation, and rendering with Cycles and Eevee engines. Ability to ...

Blender Tutor

Naperville, IL · Remote

$40/hr

What We Look For In a Blender Tutor * Advanced Subject Mastery: Deep knowledge of Blender 3D ... rigging, animation, physics simulation, and rendering with Cycles and Eevee engines. Ability to ...

Blender Tutor

Dekalb, IL · Remote

$40/hr

What We Look For In a Blender Tutor * Advanced Subject Mastery: Deep knowledge of Blender 3D ... rigging, animation, physics simulation, and rendering with Cycles and Eevee engines. Ability to ...

Blender Tutor

Oak Lawn, IL · Remote

$40/hr

What We Look For In a Blender Tutor * Advanced Subject Mastery: Deep knowledge of Blender 3D ... rigging, animation, physics simulation, and rendering with Cycles and Eevee engines. Ability to ...

Blender Tutor

Evanston, IL · Remote

$40/hr

What We Look For In a Blender Tutor * Advanced Subject Mastery: Deep knowledge of Blender 3D ... rigging, animation, physics simulation, and rendering with Cycles and Eevee engines. Ability to ...

What We Look For In a Blender Tutor * Advanced Subject Mastery: Deep knowledge of Blender 3D ... rigging, animation, physics simulation, and rendering with Cycles and Eevee engines. Ability to ...

Blender Tutor

Skokie, IL · Remote

$40/hr

What We Look For In a Blender Tutor * Advanced Subject Mastery: Deep knowledge of Blender 3D ... rigging, animation, physics simulation, and rendering with Cycles and Eevee engines. Ability to ...

What We Look For In a Blender Tutor * Advanced Subject Mastery: Deep knowledge of Blender 3D ... rigging, animation, physics simulation, and rendering with Cycles and Eevee engines. Ability to ...

Lead 3D Designer (O&P)

Peoria, IL · On-site

$75K - $105K/yr

... 3D-printing factory producing custom medical devices at a scale the industry has never seen ... in decades. Read the full vision at bionics2040.com. We're live across the industry's largest ...

Home Inspector

Springfield, IL · On-site

$60 - $75/hr

As we continue our rapid expansion in 3D virtual tours and property data collection, your expertise ... Comprehensive virtual preparation resources, delivered in modules, with live trainer review Ongoing ...

As we continue our rapid expansion in 3D virtual tours and property data collection, your expertise ... Comprehensive virtual preparation resources, delivered in modules, with live trainer review Ongoing ...

Home Inspector

Lake In The Hills, IL · On-site

$60 - $75/hr

As we continue our rapid expansion in 3D virtual tours and property data collection, your expertise ... Comprehensive virtual preparation resources, delivered in modules, with live trainer review Ongoing ...

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Live In 3D Rigging information

Is rigging a stressful job?

Live In 3D Rigging can be a demanding role due to tight deadlines, technical complexity, and the need for precision in creating character and object movements. The job often requires long hours and attention to detail, which can contribute to stress, but it also offers creative satisfaction and skill development. Managing workload and maintaining work-life balance are important for reducing stress in this field.

What is live in 3D rigging?

Live in 3D rigging refers to the real-time setup and manipulation of digital skeletons (rigs) for 3D models, often for use in live performances, virtual production, or interactive environments. Rigging artists create and adjust the internal structures that allow 3D characters or objects to move in a realistic way, enabling animators or performers to control them on the fly. This process is crucial for live applications such as virtual concerts, motion capture streaming, and interactive broadcasting, where immediate feedback and flexibility are essential.

What 3D job pays the most?

In the 3D industry, senior roles such as Lead 3D Modelers, Technical Directors, or VFX Supervisors tend to have the highest salaries, often exceeding six figures annually. These positions typically require extensive experience, advanced skills in software like Maya or Blender, and strong project management abilities. Compensation varies based on industry, location, and company size.

What is the highest paying rigger job?

The highest paying rigger jobs are typically in the film, television, and live event industries, where specialized skills in rigging large-scale sets, cranes, or aerial equipment are required. Senior rigging supervisors or lead riggers with extensive experience and certifications can earn higher salaries, often exceeding six figures, especially in high-demand markets or large productions.

What are some common challenges faced by Live In 3D Rigging professionals when working on character setups for real-time applications?

Live In 3D Rigging professionals often encounter challenges related to balancing the complexity of character rigs with real-time performance constraints. Ensuring that rigs are both flexible for animators and optimized for game engines or live broadcast environments requires careful planning and close collaboration with modelers and animators. Additionally, adapting rigs to work seamlessly across various platforms and dealing with frequent iteration cycles can be demanding. Effective communication and a solid understanding of both artistic and technical requirements are key to overcoming these challenges.

What 3D jobs are in demand?

In the 3D industry, live-in 3D rigging is a specialized role with growing demand, especially in animation, gaming, and virtual production. Skills in software like Maya, Blender, or 3ds Max, along with knowledge of character setup and automation, are highly valued. Other in-demand 3D jobs include modeling, animation, and environment creation, often requiring proficiency with industry-standard tools and a strong portfolio.

What are the key skills and qualifications needed to thrive as a Live In 3D Rigging Artist, and why are they important?

To thrive as a Live In 3D Rigging Artist, you need a solid understanding of anatomy, kinematics, and 3D modeling, typically supported by a degree in animation, computer graphics, or a related field. Proficiency with software such as Autodesk Maya, Blender, and scripting languages like Python or MEL is essential, along with experience using rigging plugins and real-time engines. Strong problem-solving, communication, and collaboration skills help set candidates apart in team-based production environments. These skills ensure the creation of flexible, efficient rigs that enable animators to bring characters and objects to life in high-quality productions.
What are the most commonly searched types of 3D Rigging jobs in Illinois? The most popular types of 3D Rigging jobs in Illinois are:
What are popular job titles related to Live In 3D Rigging jobs in Illinois? For Live In 3D Rigging jobs in Illinois, the most frequently searched job titles are:
What cities in Illinois are hiring for Live In 3D Rigging jobs? Cities in Illinois with the most Live In 3D Rigging job openings:

Assistant Professor, Digital Media Design

FGCU Florida Gulf Coast University

Campus, IL

Full-time

Posted 7 days ago


Job description

Job Summary

The Digital Media Design (B.A.) curriculum at FGCU focuses on the intersection of design and innovation. The Digital Media Design (DMD) Program is currently housed within the Daveler & Kauanui School of Entrepreneurship. Beginning with the 2026-27 academic year, DMD will transition to the Bower School of Music & the Arts, where it will become a fully integrated component of the FGCU Art & Design Program. Students of the DMD program are well prepared to begin careers in the creative industries.
The position of Assistant Professor, Digital Media Design should have a solid background in design and be able to teach the fundamentals of design to undergraduate design students. An ideal candidate would also have a record of accomplishment in the animation or games industries, specifically in 3D animation. Key skills would focus on modeling and texturing including proficiency in character rigging and modeling for animation and games, modeling for digital sets and environments, and digital sculpting and painting.
Candidates for this position must be able to demonstrate a strength in teaching design courses both practical and theoretical. The ideal candidate is expected to continue to develop their professional practice as a designer with research, exhibitions and/or client-based creative work. Additionally, the ideal candidate will be able to contribute to the development of the program by offering different perspectives and unique approaches to their practice and teaching methodologies.
Florida Gulf Coast University is a regional comprehensive university dedicated to quality education, research, and service. All faculty are expected to be excellent teachers, and responsive to changing professional needs; be committed to innovative delivery of instruction resulting in improved student learning; be committed to effective use of technology including distance learning; produce peer reviewed scholarship; and provide service to the College, University and Community. Teaching assignments may be on the main campus or at off-campus sites within our region.

Job Description

Typical duties may include but are not limited to:

  • Teach 9 credit hours per semester of undergraduate courses or as assigned and adequately perform other duties/responsibilities as articulated on the annual assignment.
  • Teach across a variety of design disciplines and media platforms such as:
    • Principles of Design
    • 3D Animation
    • Digital Illustration
    • Concept Art production
    • Principles of animation
    • 3D modelling and sculpting
    • Character animation
    • Rigging
    • Lighting, and texturing
    • Particle systems and motion graphics development
    • Interface Design
    • Motion capture
  • Plans, prepares, and teaches assigned courses, including developing syllabi, instructional materials, and assessments.
  • Delivers consistent, interactive, and engaging lectures aligned with curriculum goals and accreditation standards.
  • Maintains the highest standards of classroom instruction and engages in reflective self-assessment to ensure continuous improvement.
  • Holds regular office hours and provides academic advising and individual support to students.
  • Utilizes the University's learning management system and other instructional technologies effectively.
  • Collaborates with departmental faculty on curriculum development and program advancement.
  • Ensures curriculum outcomes and accreditation standards are met.
  • Establishes and maintains an active research program, including opportunities for undergraduate student involvement.
  • Demonstrates evidence of scholarly publication and grantsmanship.
  • Engages in continued professional development and maintains professional skills appropriate to rank and field.
  • Actively participates in departmental, college, and university committees and meetings.
  • Contributes to community, institutional, and professional service in support of the University's mission.
  • Participates in faculty evaluation, student learning assessment, and required training activities.
  • Communicates professionally and in a timely manner with students, colleagues, staff, and administrators.
  • Upholds the highest standards of integrity, responsibility, and excellence in all professional activities.
  • Complies with University policies, procedures, and the Collective Bargaining Agreement (CBA).
  • Performs other duties as assigned.

Additional Job Description

Required Qualifications:

  • Ph.D. or MFA in Digital Arts, Digital Media, Digital Design or closely related field or equivalent from a regionally accredited university institution.
  • ABDwill be considered if degree is conferred by August 7, 2026. If successful candidate isABD, appointment will be made at a Lecturer level on a fixed contract.
  • Experience with professional design/game/entertainment studios or non-profit organizations and build relationships for internships, funding and student careers.

Preferred Qualifications:

  • Three years of teaching experience at BA, BFA or MFA level.
  • Broad-based expertise in modern and contemporary issues in digital art.

Knowledge, Skills, and Abilities:

  • Knowledge of major concepts, assumptions, debates, processes of inquiry, and ways of knowing that are central to the discipline(s).
  • Understanding how to use digital and interactive technologies for efficiently and effectively achieving specific learning goals.
  • Knowledge of critical thinking processes and understanding how to help learners develop high level questioning skills.
  • Knowledge and skill in the use of inquiry-based instructional models and strategies.
  • Knowledge and ability to use technology in various teaching modalities (e.g. Face-to-face, synchronous online or asynchronous online).
  • Ability to collaborate with stakeholders both within and outside the University in the development and delivery of instruction, resulting in improved student learning.

Special Instructions to Applicants:

Appointment will be made on a 9-month multi-year appointment with an anticipated start date of August 2026.

Because applications and materials are subject to public review and retention under Florida's Public Records Law, please DONOTsend examples of your project/scholarship unless requested to do so. Therefore, all submitted materials, including articles, disks, slides, books, etc., become the property ofFGCUandCANNOTBERETURNED. As applicable, finalists will be notified of the need to submit specific additional materials. Such materials will become the property ofFGCU. Under Florida's Public Records law, applications will be available for public review upon request.

Required Application Materials:

  • Unofficial Transcripts
  • Statement of Teaching Philosophy
  • Curriculum Vitae
  • Cover Letter
  • Five (5) Professional References
  • Provide a link in a Word Document to an onlineportfolio of your work and examples of student work - Place in Additional Documents Section

The position is listed as "open until filled", however applications received by December 30, 2025 will receive priority consideration.

FGCU is a State University System of Florida member and an Equal Opportunity and Equal Access employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, age, national origin, disability, or protected veteran status.