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Kyoto Jobs (NOW HIRING)

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its ...

... in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of ...

... Kyoto, Japan (TSE: 7915). Across our global organization, our teams collaborate to design and manufacture innovative medical devices and solutions that make a real difference in patients' lives. We ...

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Kyoto information

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$6

$19

$28

How much do kyoto jobs pay per hour?

As of Jul 5, 2026, the average hourly pay for kyoto in the United States is $19.41, according to ZipRecruiter salary data. Most workers in this role earn between $15.87 and $23.80 per hour, depending on experience, location, and employer.

What is the difference between Kyoto vs Kyoto Assistant?

AspectKyotoKyoto Assistant
Required CredentialsHigh school diploma or equivalent; experience in hospitality or customer serviceSimilar credentials; often entry-level, with on-the-job training
Work EnvironmentHotels, tourism agencies, cultural sites in KyotoAssistants work alongside Kyoto professionals in various settings, including hotels and event venues
Employer & Industry UsageTourism, hospitality, cultural organizations in KyotoSupport roles within the same industries, often as administrative or operational assistants
Common Search & ComparisonKyoto vs Kyoto Assistant

The main difference between Kyoto and Kyoto Assistant lies in their roles. Kyoto refers to the city or a general professional role within the region, while Kyoto Assistant is a support position assisting professionals in hospitality or tourism sectors. The assistant role typically requires similar credentials but involves more direct support and administrative tasks, making it suitable for entry-level candidates seeking to work in Kyoto's vibrant tourism industry.

What are Kyoto jobs?

Kyoto jobs refer to employment opportunities located in Kyoto, Japan, a city known for its cultural heritage, tourism, and academic institutions. Jobs in Kyoto range widely, including positions in hospitality, education, technology, manufacturing, and traditional crafts. Many expatriates and locals find work in the city’s universities, hotels, restaurants, and international companies. Kyoto also has a vibrant startup scene and a strong emphasis on preserving traditional arts and crafts, which creates unique job opportunities. Fluency in Japanese is often required, especially for customer-facing roles, but some positions in education and technology may accept English speakers.

What are some unique challenges faced by tour guides working in Kyoto?

Tour guides in Kyoto often navigate the complexities of balancing traditional cultural experiences with the expectations of international visitors. They must stay updated on historical sites, manage large groups during busy tourist seasons, and communicate effectively in multiple languages. Additionally, guides are expected to handle last-minute itinerary changes and provide accurate information about local customs and etiquette to ensure a memorable and respectful experience for all guests.

What are the key skills and qualifications needed to thrive as a Kyoto, and why are they important?

I'm sorry, but 'Kyoto' is not a recognized professional job title. Please provide a real-world job title to receive an accurate response.
More about Kyoto jobs
What cities are hiring for Kyoto jobs? Cities with the most Kyoto job openings:
What states have the most Kyoto jobs? States with the most job openings for Kyoto jobs include:
Infographic showing various Kyoto job openings in the United States as of June 2026, with employment types broken down into 94% Full Time, and 6% Contract. Highlights an 98% Physical, and 2% Hybrid job distribution, with an average salary of $40,368 per year, or $19.4 per hour.
CONTRACT - Associate Software Engineer, Audio (NTD)

CONTRACT - Associate Software Engineer, Audio (NTD)

Nintendo

Redmond, WA • On-site

$50.62 - $81/hr

Contractor

Medical

Posted 16 days ago


Nintendo rating

8.2

Company rating: 8.2 out of 10

Based on 8 frontline employees who took The Breakroom Quiz

83rd of 202 rated software companies


Job description

Nintendo Technology Development
The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
The Redmond audio team is part of a small global group that researches and develops system software for current and future Nintendo game systems. We are looking for a junior engineer with attention to detail and a passion for audio technologies. You will participate in prototyping, developing, maintaining, debugging, profiling, optimizing, and testing audio firmware. The candidate should have experience with digital audio, knowledge of C/C++, and excellent communications skills.
DESCRIPTION OF DUTIES
  • Design and implement audio system software.
  • Characterize, analyze, organize, and present detailed performance metrics of features at a large scale.
  • Optimize, maintain, validate, and diagnose failures in existing and new systems.

SUMMARY OF REQUIREMENTS
  • BS or MS in Electrical Engineering, Computer Engineering, Computer Science, or related field.
  • Coursework or foundational knowledge in digital signal processing (DSP).
  • Experience with real-time embedded and cross-platform development.
  • 3 or more years of professional experience with C/C++ programming.
  • Strong analytical and problem-solving skills.

PREFERRED REQUIREMENTS:
  • Knowledge of DSP architectures (eg. Hifi, Hexagon, ARM SIMD).
  • Experience with acoustic and audio signal processing algorithms.
  • Familiarity with audio peripherals and interfaces (eg. I2S, TDM, PDM, DMA).

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is onsite in Redmond, WA, and not open to remote status at this time.
This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.
Pay range:
$50.62-$81 USD

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