... et/ou Unity. Bien a avoir: * Experience de travail avec Blender, ou volonte de passer de Maya ou ... leading game developers to solve complex technical challenges and bring exceptional player ...
... et/ou Unity. Bien a avoir: * Experience de travail avec Blender, ou volonte de passer de Maya ou ... leading game developers to solve complex technical challenges and bring exceptional player ...
... et/ou Unity. Bien a avoir: * Experience de travail avec Blender, ou volonte de passer de Maya ou ... leading game developers to solve complex technical challenges and bring exceptional player ...
... et/ou Unity. Bien a avoir: * Experience de travail avec Blender, ou volonte de passer de Maya ou ... leading game developers to solve complex technical challenges and bring exceptional player ...
... ou Unity. Bien ร avoir: * Expรฉrience de travail avec Blender, ou volontรฉ de passer de Maya ou ... leading game developers to solve complex technical challenges and bring exceptional player ...
Quick apply
... ou Unity. Bien ร avoir: * Expรฉrience de travail avec Blender, ou volontรฉ de passer de Maya ou ... leading game developers to solve complex technical challenges and bring exceptional player ...
Level Designer (Senior+)
Toronto, ON ยท On-site
CA$100K - CA$150K/yr
Own the design of the procedural dungeon system in collaboration with gameplay and tools engineers ... Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal or ...
Quick apply
Level Designer (Senior+)
Toronto, ON ยท On-site
CA$100K - CA$150K/yr
Own the design of the procedural dungeon system in collaboration with gameplay and tools engineers ... Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal or ...
Level Designer (Senior+)
Toronto, ON ยท On-site
CA$100K - CA$150K/yr
Own the design of the procedural dungeon system in collaboration with gameplay and tools engineers ... Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal or ...
Level Designer (Senior+)
Toronto, ON ยท On-site
CA$100K - CA$150K/yr
Own the design of the procedural dungeon system in collaboration with gameplay and tools engineers ... Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal or ...
VFX Artist (Lead)
Toronto, ON ยท On-site
... engineers, designers, and QA to deliver high-quality assets that reinforce the gameplay goals of ... Technical expertise with a node based vfx system such as PopcornFX v2, Unity's VFX Graph or Unreal ...
Quick apply
VFX Artist (Lead)
Toronto, ON ยท On-site
... engineers, designers, and QA to deliver high-quality assets that reinforce the gameplay goals of ... Technical expertise with a node based vfx system such as PopcornFX v2, Unity's VFX Graph or Unreal ...
VFX Artist (Lead)
Toronto, ON ยท On-site
... engineers, designers, and QA to deliver high-quality assets that reinforce the gameplay goals of ... Technical expertise with a node based vfx system such as PopcornFX v2, Unity's VFX Graph or Unreal ...
VFX Artist (Lead)
Toronto, ON ยท On-site
... engineers, designers, and QA to deliver high-quality assets that reinforce the gameplay goals of ... Technical expertise with a node based vfx system such as PopcornFX v2, Unity's VFX Graph or Unreal ...
Databricks Solution Architect
Toronto, ON ยท On-site
Mentor junior architects and engineers, contributing to a culture of learning and innovation within ... Expert proficiency in Databricks (Delta Lake, Apache Spark, MLflow, Unity Catalog) and Azure (Data ...
Databricks Solution Architect
Toronto, ON ยท On-site
Mentor junior architects and engineers, contributing to a culture of learning and innovation within ... Expert proficiency in Databricks (Delta Lake, Apache Spark, MLflow, Unity Catalog) and Azure (Data ...
Architect - FinOps
Toronto, ON ยท On-site
CA$156K - CA$206K/yr
... backend services for our games. We're looking for outstanding engineers with a passion for ... Stay up-to-date on changes within Cloud Hosting Providers (AWS) and other vendor software (Unity ...
Architect - FinOps
Toronto, ON ยท On-site
CA$156K - CA$206K/yr
... backend services for our games. We're looking for outstanding engineers with a passion for ... Stay up-to-date on changes within Cloud Hosting Providers (AWS) and other vendor software (Unity ...
CTPAT Coordinator and Jr. Buyer
CA$75K - CA$85K/yr
Collaborate with engineering and program teams on part changes, new launches, and supplier ... Escalate risks, gaps, and resource needs through the functional reporting line Awareness, Unity ...
CTPAT Coordinator and Jr. Buyer
CA$75K - CA$85K/yr
Collaborate with engineering and program teams on part changes, new launches, and supplier ... Escalate risks, gaps, and resource needs through the functional reporting line Awareness, Unity ...
Software Engineer
Toronto, ON ยท On-site
Mentor and guide junior engineers * Communicate with stakeholders, work with product managers to ... Proven experience with DataBricks, Unity Catalog, Delta Lake and Apache spark * Experience building ...
Software Engineer
Toronto, ON ยท On-site
Mentor and guide junior engineers * Communicate with stakeholders, work with product managers to ... Proven experience with DataBricks, Unity Catalog, Delta Lake and Apache spark * Experience building ...
Senior Data Software Engineer
Toronto, ON ยท On-site
Mentor and guide junior engineers * Communicate with stakeholders, work with product managers to ... Proven experience with DataBricks, Unity Catalog, Delta Lake and Apache spark * Experience building ...
Senior Data Software Engineer
Toronto, ON ยท On-site
Mentor and guide junior engineers * Communicate with stakeholders, work with product managers to ... Proven experience with DataBricks, Unity Catalog, Delta Lake and Apache spark * Experience building ...
Sr. Full Stack Developer, TD Securities
Toronto, ON ยท On-site
CA$126K - CA$164K/yr
... cruises, park hangouts and gaming at the local arcade. Internal About the Role Role ... Mentor junior and intermediate developers, while promoting engineering best practices across the ...
Sr. Full Stack Developer, TD Securities
Toronto, ON ยท On-site
CA$126K - CA$164K/yr
... cruises, park hangouts and gaming at the local arcade. Internal About the Role Role ... Mentor junior and intermediate developers, while promoting engineering best practices across the ...
Act as a tech lead developer owning technical design and development of cross-functional, multi ... Provide mentorship to junior and intermediate associates through engineering best practices and ...
Act as a tech lead developer owning technical design and development of cross-functional, multi ... Provide mentorship to junior and intermediate associates through engineering best practices and ...
Act as a tech lead developer owning technical design and development of cross-functional, multi ... Provide mentorship to junior and intermediate associates through engineering best practices and ...
Act as a tech lead developer owning technical design and development of cross-functional, multi ... Provide mentorship to junior and intermediate associates through engineering best practices and ...
Water Resources Engineer
Markham, ON ยท Hybrid
You will also provide technical guidance to junior team members, contribute to proposal development ... game nights, special events, and volunteer/charitable opportunities. * Is an organization that is ...
Water Resources Engineer
Markham, ON ยท Hybrid
You will also provide technical guidance to junior team members, contribute to proposal development ... game nights, special events, and volunteer/charitable opportunities. * Is an organization that is ...
Water Resources Engineer
Markham, ON ยท On-site
You will also provide technical guidance to junior team members, contribute to proposal development ... game nights, special events, and volunteer/charitable opportunities. * Is an organization that is ...
Quick apply
Water Resources Engineer
Markham, ON ยท On-site
You will also provide technical guidance to junior team members, contribute to proposal development ... game nights, special events, and volunteer/charitable opportunities. * Is an organization that is ...
An undergraduate degree or diploma in Game Development, Computing Science, Information Technology ... C++ programming experience in the UE environment is an asset but not required.
An undergraduate degree or diploma in Game Development, Computing Science, Information Technology ... C++ programming experience in the UE environment is an asset but not required.
Fall STEM Instructor - Leaside
Toronto, ON ยท On-site
$17.60 - $20/hr
MakerKids is preparing for Fall programming, hiring enthusiastic, tech-savvy instructors to lead ... coding , game development , and daytime availability (preferred but not mandatory). Key ...
Fall STEM Instructor - Leaside
Toronto, ON ยท On-site
$17.60 - $20/hr
MakerKids is preparing for Fall programming, hiring enthusiastic, tech-savvy instructors to lead ... coding , game development , and daytime availability (preferred but not mandatory). Key ...
Fall STEM Instructor - Mississauga (South)
Mississauga, ON ยท On-site
$17.60 - $20/hr
MakerKids is preparing for Fall programming, hiring enthusiastic, tech-savvy instructors to lead ... coding , game development , and daytime availability (preferred but not mandatory). Key ...
Fall STEM Instructor - Mississauga (South)
Mississauga, ON ยท On-site
$17.60 - $20/hr
MakerKids is preparing for Fall programming, hiring enthusiastic, tech-savvy instructors to lead ... coding , game development , and daytime availability (preferred but not mandatory). Key ...
Junior Unity Game Developer information
What is a junior Unity game developer?
A Junior Unity Game Developer is an entry-level position focused on designing, developing, and optimizing games using the Unity engine. They typically work on game mechanics, UI, bug fixing, and asset integration under the guidance of senior developers. Strong proficiency in C# and understanding of game development principles are essential. This role provides an opportunity to gain hands-on experience and grow technical skills in a professional game development environment.
What does a junior Unity game developer do?
A typical day for a Junior Unity Game Developer includes writing and debugging scripts, collaborating with artists and designers to bring game features to life, and attending team meetings to discuss project progress. You may review feedback from senior developers, perform routine testing of game builds, and help optimize performance within the Unity engine. The role often involves ongoing learning as you pick up new tools or stay updated on industry best practices. Overall, the work environment is collaborative and dynamic, making teamwork and communication essential for project success.
What skills and qualifications are needed to be a junior Unity game developer?
A Junior Unity Game Developer should have a basic understanding of programming languages such as C#, familiarity with game design principles, and a degree or coursework in computer science, game development, or a related field. Experience with Unity 3D, version control systems like Git, and online training or Unity certification are also valuable. Strong problem-solving abilities, teamwork, and clear communication make candidates stand out in studio environments. These skills ensure smooth collaboration and efficient game development in a fast-paced, creative industry.
What are the most commonly searched types of Unity Game Developer jobs in Toronto, ON?
The most popular types of Unity Game Developer jobs in Toronto, ON are:
What are popular job titles related to Junior Unity Game Developer jobs in Toronto, ON?
For Junior Unity Game Developer jobs in Toronto, ON, the most frequently searched job titles are:
What job categories do people searching Junior Unity Game Developer jobs in Toronto, ON look for?
The top searched job categories for Junior Unity Game Developer jobs in Toronto, ON are:
What cities near Toronto, ON are hiring for Junior Unity Game Developer jobs?
Cities near Toronto, ON with the most Junior Unity Game Developer job openings:

Artiste de texture senior | Senior Texture Artist
Toronto, ON โข On-site
Contractor
Posted 14 days ago
Job description
~ English version to follow ~
Lieuย : Montreal, Quebec ou Toronto, Ontario
Structure de travailย : Hybride (teletravail + presence sur site)
Contrat: 6+ mois
Chez Side, nous collaborons avec certains des principaux developpeurs de jeux au monde pour resoudre des defis techniques complexes et offrir des experiences de jeu exceptionnelles.
Nous recherchons un Artiste de texture senior talentueux, passionne par la creation de materiaux et de surfaces de classe mondiale qui ameliorent la qualite visuelle des jeux. Dans ce role, vous serez responsable de la creation de textures, materiaux et trim sheets de haute qualite pour des environnements en temps reel, en veillant a ce que les assets soient a la fois visuellement impressionnants et techniquement efficaces. En travaillant etroitement avec les artistes environnement, les artistes techniques et les equipes de developpement, vous contribuerez a etablir et maintenir des standards artistiques eleves tout en soutenant les objectifs de performance et d'optimisation. Vous apporterez une profonde comprehension des pipelines de texturing modernes, des workflows de rendu physiquement base (PBR) et des exigences des moteurs en temps reel, combinant excellence artistique et expertise technique solide pour delivrer des assets qui apparaissent exceptionnels en jeu.
Ce que vous ferez:
- Creer des textures et des materiaux de haute qualite, prets pour le jeu, pour une variete d'assets, en mettant particulierement l'accent sur le developpement de solutions de trim sheet efficaces et visuellement attrayantes.
- Collaborer etroitement avec les artistes, les artistes techniques et les developpeurs pour s'assurer que les assets repondent aux objectifs artistiques et aux exigences de performance technique.
- Etablir et maintenir des normes coherentes de materiaux et de texturing a travers les projets, afin de contribuer a la qualite visuelle et a l'efficacite de la production.
- Soutenir les efforts d'optimisation en creant des assets conformes aux contraintes des moteurs de jeu modernes et aux workflows de rendu base sur la physique (PBR).
Ce que nous recherchons:
- Une experience averee en tant qu'artiste texture sur des jeux sortis, avec une maitrise experte de la creation de trim sheets et de l'elaboration de materiaux.
- Une bonne comprehension des pipelines d'art 3D et des workflows de creation d'actifs, meme si la specialisation est axee sur les textures.
- Une grande maitrise de Substance Painter et Substance Designer, avec un excellent sens artistique, une bonne connaissance de la theorie des couleurs et une attention aux details.
- Une bonne comprehension des exigences des moteurs de jeu, des techniques d'optimisation et des workflows de rendu en temps reel dans Unreal Engine et/ou Unity.
Bien a avoir:
- Experience de travail avec Blender, ou volonte de passer de Maya ou 3ds Max a un pipeline centre sur Blender.
- Exposition aux flux de travail de texturation procedurale et aux techniques de creation de contenu evolutives.
- Experience dans le soutien de plusieurs styles artistiques, des projets realistes aux projets stylises.
- Familiarite avec les principes de l'art technique qui ameliorent la performance des assets, la coherence et l'efficacite de la production.
-----
A propos de Side
Side (anciennement PTW) est un fournisseur mondial de services et de developpement de jeux video, proposant des solutions techniques et creatives a de nombreux developpeurs et studios parmi les plus importants du monde. Fondee en 2009 et s'appuyant sur plus de 30 ans d'experience de notre maison mere au Japon, Side est devenue une force mondiale avec 20 studios repartis dans 14 pays en Amerique du Nord, en Europe, en Amerique du Sud et en Asie.
Nos services de pointe incluent le developpement de jeux, la production artistique, la production audio, l'assurance qualite, la localisation, l'assurance qualite de la localisation, le support aux joueurs, la gestion de communaute et les ensembles de donnees.
Aidez-nous a partager des histoires avec le monde entier! Rejoignez une equipe internationale de joueurs passionnes et contribuez a offrir des experiences de jeu inoubliables.
Decouvrez notre cote de la vie. Pour plus d'informations, rendez-vous sur https://www.side.inc/fr-ca
=====
Location: Montreal, Quebec or Toronto, Ontario
Work structure: Hybrid (Remote + On-site)
Contract: 6+ months
At Side, we work alongside some of the world's leading game developers to solve complex technical challenges and bring exceptional player experiences to life.
We're looking for a talented Senior Texture Artist with a passion for creating world-class materials and surfaces that elevate the visual quality of games. In this role, you'll be responsible for authoring high-quality textures, materials, and trim sheets for real-time environments, ensuring assets are both visually striking and technically efficient. Working closely with environment artists, technical artists, and development teams, you'll help establish and maintain high artistic standards while supporting performance and optimisation goals. You'll bring a deep understanding of modern texturing pipelines, physically based rendering (PBR) workflows, and real-time engine requirements, combining artistic excellence with strong technical expertise to deliver assets that look exceptional in-game.
What you will be doing:
- Create high-quality, game-ready textures and materials for a variety of assets, with a particular focus on developing efficient and visually compelling trim sheet solutions.
- Collaborate closely with artists, technical artists, and developers to ensure assets meet both artistic goals and technical performance requirements.
- Establish and maintain consistent material and texturing standards across projects, helping to drive visual quality and production efficiency.
- Support optimisation efforts by creating assets that align with modern game engine constraints and physically based rendering (PBR) workflows.
Requirements
What we're looking for:
- Proven experience as a Texture Artist on shipped game titles, with expert-level knowledge of trim sheet creation and material authoring.
- Strong understanding of 3D art pipelines and asset creation workflows, despite a texture-focused specialisation.
- Advanced proficiency with Substance Painter and Substance Designer, alongside excellent artistic judgement, colour theory, and attention to detail.
- Good understanding of game engine requirements, optimisation techniques, and real-time rendering workflows within Unreal Engine and/or Unity.
Nice to have:
- Experience working with Blender, or a willingness to transition from Maya or 3ds Max into a Blender-focused pipeline.
- Exposure to procedural texturing workflows and scalable content creation techniques.
- Experience supporting multiple art styles, from realistic to stylised projects.
- Familiarity with technical art principles that improve asset performance, consistency, and production efficiency.
Benefits
- Competitive Salary.
- Dynamic, multicultural and fun environment.
- You will be working for the world's leading provider of game services.
- We empower our people and offer regular progression opportunities to ensure our employees flourish.
About Side
Sideย (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.ย
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.
Experience our side of life. For more information, visitย www.side.inc