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Junior Unity Developer Jobs in Florida (NOW HIRING)

Mechanical Engineer III

Orlando, FL · On-site

$85K - $115K/yr

Onboard and mentor junior engineers and designers, fostering a culture of continuous learning and ... of unity, trust, and hands-on mentorship. About Luxus | AEC Talent Partners Luxus is an exclusive ...

Mechanical Engineer III

Orlando, FL · On-site

$85K - $115K/yr

Onboard and mentor junior engineers and designers, fostering a culture of continuous learning and ... of unity, trust, and hands-on mentorship. About Luxus | AEC Talent Partners Luxus is an exclusive ...

Mechanical Engineer III

Orlando, FL · On-site

$85K - $115K/yr

Onboard and mentor junior engineers and designers, fostering a culture of continuous learning and ... of unity, trust, and hands-on mentorship. About Luxus | AEC Talent Partners Luxus is an exclusive ...

... 3D artists, developers, and project managers. - Experience managing and mentoring junior team ... Unity). - Knowledge of BIM data and its integration with GIS environments. - A globally distributed ...

... 3D artists, developers, and project managers. - Experience managing and mentoring junior team ... Unity). - Knowledge of BIM data and its integration with GIS environments. What We Offer - A ...

Paint Lead

Jacksonville, FL · On-site

$21.25 - $25.50/hr

... guidance to junior painters while overseeing the safe operation and maintenance of painting ... Build trust, unity, and accountability while working toward shared goals. * Accomplishment: Take ...

... guidance to junior painters while overseeing the safe operation and maintenance of painting ... Build trust, unity, and accountability while working toward shared goals. * Accomplishment: Take ...

Showing results 21-40

Junior Unity Developer information

See Florida salary details

$17.9K

$66.5K

$102.8K

How much do junior unity developer jobs pay per year?

As of Sep 10, 2026, the average yearly pay for junior unity developer in Florida is $66,491.00, according to ZipRecruiter salary data. Most workers in this role earn between $50,100.00 and $65,000.00 per year, depending on experience, location, and employer.

What is a junior Unity developer?

A Junior Unity Developer is an entry-level role focused on creating and maintaining interactive applications using the Unity game engine. Responsibilities typically include coding in C#, developing gameplay mechanics, debugging, and optimizing performance. They work closely with designers, artists, and other developers to bring interactive experiences to life. This role is ideal for those with a foundational understanding of Unity and a desire to grow their skills in game or application development.

What typical responsibilities does a junior Unity developer have on a project team?

A Junior Unity Developer is often responsible for implementing gameplay features, troubleshooting bugs, and collaborating with artists and designers to bring game elements to life. Day-to-day tasks may include writing and testing scripts in C#, integrating assets, and participating in team meetings to coordinate project milestones. Junior developers also frequently receive mentorship from senior team members and are encouraged to expand their skills through hands-on work and feedback. This role is well-suited for candidates eager to grow their technical and creative abilities in a supportive, collaborative environment.

What are the key skills and qualifications needed to thrive as a junior Unity developer?

To thrive as a Junior Unity Developer, you need a solid understanding of C# programming, experience with the Unity engine, and basic principles of game development. Familiarity with version control systems like Git and a portfolio of Unity projects are highly valued, while certifications such as a Unity Certified Associate can be advantageous. Strong problem-solving, effective communication, and a collaborative mindset help you integrate successfully with development teams and contribute to project goals. These skills ensure you can efficiently create, troubleshoot, and enhance interactive experiences while adapting to the fast-paced demands of the industry.

What are the most commonly searched types of Unity Developer jobs in Florida?

The most popular types of Unity Developer jobs in Florida are:

What are popular job titles related to Junior Unity Developer jobs in Florida?

For Junior Unity Developer jobs in Florida, the most frequently searched job titles are:

What job categories do people searching Junior Unity Developer jobs in Florida look for?

The top searched job categories for Junior Unity Developer jobs in Florida are:

What cities in Florida are hiring for Junior Unity Developer jobs?

Cities in Florida with the most Junior Unity Developer job openings:

Infographic showing various Junior Unity Developer job openings in Florida as of August 2026, with employment types broken down into 82% Full Time, 5% Part Time, and 13% Contract. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution, with an average salary of $66,491 per year, or $32 per hour.

Sr. Systems Engineer

Orlando, FL • On-site

By Light Professional IT Services LLC
IT Services • 1 - 5K employees

$97K - $133K/yr

Other

Re-posted 19 days ago


Job description

Company Overview
Dignitas Technologies, a By Light company, offers a wide range of services in the military modeling, simulation, and training (MS&T) industry from research efforts advancing simulation technologies to large acquisition contracts. Dignitas specializes in system and software analysis, design, development, testing, fielding, and courseware for Live, Virtual, and Constructive (LVC) training applications.
By Light Professional IT Services LLC readies warfighters and federal agencies with technology and systems engineered to connect, protect, and prepare individuals and teams for whatever comes next. Headquartered in McLean, VA, By Light supports defense, civilian, and commercial IT customers worldwide.
Position Overview
The Senior Systems Engineer will play a critical role in the planning, development, and execution of delivery orders (DOs), contributing both as a technical leader and hands-on engineer. This individual will be responsible for guiding systems engineering efforts across the full lifecycle, from initial concept and requirements development through testing, verification, and final delivery.
This role requires close collaboration with internal teams and government stakeholders and may involve occasional travel to customer sites or test events. A hybrid work environment is possible when not required to be on-site for customer meetings or test events. The program reserves the right to require on-site work if program execution and success dictates.
This is a full-time position. Days and hours of work are typically Monday through Friday, 9:00 a.m. to 5 p.m. Occasional evening and weekend work may be required as job duties demand.
Responsibilities
  • Lead and support the development of delivery orders (DOs) from initiation through completion on military simulation system applications
  • Analyze, decompose, and define systems-level requirements aligned with customer needs
  • Design system architectures and ensure integration across multiple subsystems
  • Develop and execute system verification and validation plans
  • Coordinate and participate in milestone testing events with government customers
  • Coordinate, develop, and deliver technical CDRL documentation in accordance with project DD-1423 and DID requirements
  • Coordinate and direct project staff to develop operations, maintenance, and troubleshooting scenarios
  • Ensure technical performance, quality, and compliance with contractual requirements
  • Collaborate with cross-functional teams including software, graphics, and program management
  • Serve as the primary technical interface with customers, stakeholders, and end users - building and maintaining relationships throughout the project lifecycle
  • Organize and conduct integration events, technical briefings, and planning events for audiences ranging from instructors and subject matter experts (SMEs) to requirements owners and program leadership
  • Identify risks and develop mitigation strategies throughout the system lifecycle
  • Provide technical leadership and mentorship to junior engineers

Required Experience/Qualifications
  • Bachelor's degree in Engineering, Computer Science, or a related technical field
  • 10+ years of experience in systems engineering or related discipline
  • Demonstrated experience with systems engineering lifecycle processes (requirements, design, integration, test, and verification)
  • Experience with AGILE development
    • Certified Scrum Product Owner or Certified Scrum Master is a plus
  • Experience with development in high fidelity game engines (Unity Preferred)
  • MS Office applications including MS Project
  • Experience working with government customers and understanding of DoD acquisition processes
  • Strong analytical, problem-solving, and communication skills
  • Ability to lead technical efforts and manage competing priorities

Preferred Experience/Qualifications
  • Experience with model-based systems engineering (MBSE) tools and methodologies
  • Familiarity with systems engineering standards (e.g., INCOSE, ISO/IEC/IEEE 15288)
  • Prior experience supporting defense or aerospace programs

Special Requirements/Security Clearance
  • Ability to obtain a Security Clearance