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Junior Unity 3D Developer Jobs in Windsor, CA (NOW HIRING)

Senior Manufacturing Engineer

Rohnert Park, CA · On-site

$100K - $137K/yr

Provide leadership, training, and guidance to junior manufacturing associates in the execution of ... Working knowledge and use of 3D CAD such as Inventor or SolidWorks * Hands-on ability to work with ...

Senior Manufacturing Engineer

Rohnert Park, CA · On-site

$100K - $137K/yr

Provide leadership, training, and guidance to junior manufacturing associates in the execution of ... Working knowledge and use of 3D CAD such as Inventor or SolidWorks * Hands-on ability to work with ...

Sr. Designer- Apparel

Petaluma, CA · On-site

$117K - $125K/yr

... and CLO 3D. * Collaborate with cross-functional teams (Merchandising, Product Development ... Mentor junior designers, providing guidance and feedback to support creative growth. * Support ...

Sr. Designer- Apparel

Petaluma, CA · On-site

$117K - $125K/yr

... and CLO 3D. * Collaborate with cross-functional teams (Merchandising, Product Development ... Mentor junior designers, providing guidance and feedback to support creative growth. * Support ...

Showing results 21-31

Junior Unity 3D Developer information

See Windsor, CA salary details

$26.4K

$97.7K

$151K

How much do junior unity 3d developer jobs pay per year?

As of Sep 8, 2026, the average yearly pay for junior unity 3d developer in Windsor, CA is $97,704.00, according to ZipRecruiter salary data. Most workers in this role earn between $73,600.00 and $95,500.00 per year, depending on experience, location, and employer.

What is a junior Unity 3D developer?

Junior Unity 3D Developers are entry-level professionals who use the Unity 3D engine to create, design, and implement interactive games or applications. They typically work under the guidance of senior developers and are responsible for coding gameplay features, fixing bugs, and assisting in the overall development process. These developers often have a basic understanding of C# programming and the Unity environment, and they are eager to learn and grow their skills in game development or interactive media.

What types of projects and tasks can a junior Unity 3D developer expect to work on in their first year?

As a Junior Unity 3D Developer, you’ll typically start by assisting with the development of gameplay features, bug fixing, and implementing simple UI elements. You may also be tasked with creating or modifying prefabs, working on basic scripting tasks, and supporting senior developers during the testing and optimization phases. Collaboration is key, as you’ll work closely with artists, designers, and QA testers to bring game elements to life and ensure everything functions smoothly. Over time, you’ll gain exposure to more complex systems and have opportunities to take on increased responsibility as you build your skills.

What are the key skills and qualifications needed to thrive as a junior Unity 3D developer, and why are they important?

To thrive as a Junior Unity 3D Developer, you need a solid understanding of C# programming, 3D game development principles, and familiarity with the Unity engine, often supported by a relevant degree or portfolio of projects. Experience with version control systems like Git and basic knowledge of graphics tools such as Blender or Photoshop are commonly required. Creative problem-solving, attention to detail, and strong communication skills help you collaborate effectively in multidisciplinary teams. These skills ensure efficient game development, high-quality user experiences, and smooth teamwork in a fast-paced environment.

What is the difference between Junior Unity 3D Developer vs Junior Game Programmer?

AspectJunior Unity 3D DeveloperJunior Game Programmer
Primary FocusDeveloping 3D interactive content and game features using UnityWriting game logic and systems, often using C++ or C#
Skills & CertificationsUnity engine proficiency, 3D modeling basics, scripting in C#Programming languages (C++, C#), game development fundamentals
Work EnvironmentGame studios, AR/VR companies, interactive media firmsGame development teams, software companies

While both roles involve game development, a Junior Unity 3D Developer specializes in creating 3D content within Unity, focusing on visual and interactive elements. A Junior Game Programmer concentrates on coding game mechanics and systems, often across various engines. Both roles require programming skills and are common entry points in the game industry, but their core responsibilities differ in focus and tools used.

What job categories do people searching Junior Unity 3D Developer jobs in Windsor, CA look for?

The top searched job categories for Junior Unity 3D Developer jobs in Windsor, CA are:

What cities near Windsor, CA are hiring for Junior Unity 3D Developer jobs?

Cities near Windsor, CA with the most Junior Unity 3D Developer job openings:

Principal Equipment Engineer

Diamond Foundry

Bodega Bay, CA

$150K - $180K/yr

Full-time

Medical, Dental, Vision, Life, Retirement

Posted 27 days ago


Job description

Diamond Foundry Inc. is solving the thermal limitation at the foundation of today's most exciting tech industries -- AI & cloud compute, electric-car power electronics, and 5G/6G wireless. We have managed to produce the world's first single-crystal diamond wafers and are now on a mission to put a diamond behind every chip. We are the rare unicorn that has grown fast and profitably. We received $515m in funding and are executing a multi-$B expansion plan for one of the greenest forms of tech manufacturing: converting greenhouse gas into diamond wafers using zero-emission energy.

We are seeking a hands-on Principal Equipment Engineer to take absolute technical ownership of back-end production equipment across its entire lifecycle (specification, qualification, sustaining, and reliability). Reporting to the Manager of Equipment Engineering and Maintenance, you will operate with complete autonomy to diagnose failures, design out engineering risks, and ensure maximum tool availability on our manufacturing floor.

 
Responsibilities
  • End-to-End Tool Ownership: Manage an assigned section of back-end process tools (laser, cleaning, thermal, metrology, and material handling) to optimize tool availability, capability, and total cost of ownership.

  • Advanced Troubleshooting: Serve as the final escalation point for complex electro-mechanical failures, using structured root-cause methods (8D, 5-Why) to improve MTBF and MTTR metrics under SEMI E10 standards.

  • CapEx & Site Transfers: Author equipment specifications, evaluate vendors, execute FAT/SAT, and manage the technical documentation required to package and transfer equipment setups to international sites.

  • Engineering & Safety Standards: Establish robust standards for PM plans, CMMS assets, ECNs, and ISO 9001 compliance. Enforce rigorous engineering controls for Class IV lasers, chemical hazards, and high-temperature systems.

  • Mentorship & Support: Act as a technical resource for maintenance technicians and mentor junior equipment engineers through design reviews, troubleshooting sessions, and technical documentation audits.

Requirements
  • Education & Experience: Bachelor's degree in Mechanical, Mechatronics, Electrical, or Manufacturing Engineering with 10+ years of hands-on equipment ownership in a high-volume semiconductor, advanced materials, or high-precision manufacturing environment.

  • Technical Depth: Mastery of electro-mechanical systems (motion control, PLC/HMI, pneumatics, vacuum, fluid delivery). Strong preference for experience with Class IV lasers, CMP/polishing, or robotic work cells.

  • Data-Driven Analysis: Track record of moving OEE, MTBF, and MTTR metrics with evidence rather than opinion. Experience with data analysis tools beyond spreadsheets (Python, JMP, SQL) is a plus.

  • Safety & Compliance: Practical experience applying machine safety codes (LOTO, NFPA 79, CE/UL, SEMI S2). Proficiency with 3D CAD (SolidWorks), PLM (Teamcenter), and CMMS frameworks.

  • Autonomy & Leadership: Proven history of operating independently as a principal contributor, managing competing priorities without close supervision, and aligning cross-functional teams without direct positional authority.

$150,000 - $180,000 a year
The position is eligible for company shares. Actual compensation may be higher or lower in the range based on various factors, including, but not limited to a candidate's job duties, experience, and location. We will also consider higher-level candidates and salary will be adjusted accordingly.
Diamond Foundry believes in supporting our employees from the workplace to their personal and home life. We provide eligible employees with an opportunity to enroll in a variety of benefit programs, generally including health insurance, flexible spending accounts, retirement savings plans, life and disability insurance programs, and a number of programs that provide for both paid and unpaid time away from work. Perks include employee discounts to VRAI. Our benefits begin as early as your first day of employment. Medical and vision coverage are retroactive to your start date, while dental and voluntary benefits take effect once you've completed your enrollment.

Diamond Foundry is an Equal Opportunity Employer and considers qualified applicants for employment without regard to race, color, creed, religion, national origin, sex, sexual orientation, gender identity and expression, age, disability, veteran status, or any other protected factor under federal, state or local law.

Diamond Foundry Inc. is committed to operating in full compliance with all applicable state and federal laws. Our commitment extends to ensuring that our manufacturing and engineering departments adhere to the highest standards of legal and regulatory compliance. Additionally, these departments may have specific physical requirements to ensure the safety and efficiency of our operations. We prioritize the well-being of our employees and strive to create a work environment that promotes both legal compliance and the optimal functioning of our manufacturing and engineering processes.

Manufacturing and Engineering Departments Physical Requirements:
-Use appropriate PPE and follow all safety policies, practices, and procedures.
-This position will often: Sit, stand for long periods, walk, grasp, reach with hands and arms, lift below and above shoulders, bend, twist at the waist,  climb, balance, stoop, squat,  kneel, crawl, talk, hear, see, use fine finger manipulation, and complete repetitive motions. 
-Some tasks may require the use of ladders or stairs
-Some tasks may require driving or the use of foot controls
-Lift/carry and push/pull up to 50 pound

This employer participates in E-Verify and will provide the federal government with your Form I-9 information to confirm that you are authorized to work in the U.S.
If E-Verify cannot confirm that you are authorized to work, this employer is required to give you written instructions and an opportunity to contact Department of Homeland Security (DHS) or Social Security Administration (SSA) so you can begin to resolve the issue before the employer can take any action against you, including terminating your employment.
Employers can only use E-Verify once you have accepted a job offer and completed the Form I-9.
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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