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Junior Unity 3D Developer Jobs in Hayward, CA (NOW HIRING)

Mobile App Developer (Android)

Santa Clara, CA · On-site

$65.50 - $86/hr

... junior developers. Responsibilities : • Design and implement Android applications for the ... Unity 3D Engine experience • Embedded systems and/or Automotive Company : BYTON operates as an ...

Unity 3D. * C#. * XR Technologies. * Virtual Reality. * Mixed Reality. * Git. * OO Programming. * Software Architecture. * Android. * Windows. Qualification And Education: * BS in computer science or ...

3D Software Junior Developer

Santa Clara, CA · On-site

$79K - $102K/yr

About the Role Anatomage, Inc. is looking for Junior Software Developer. In this position, you will be working on advanced real-time 3D visualization of various science simulations, virtual human ...

3D Software Junior Developer

Santa Clara, CA · On-site +1

$78K - $102K/yr

About the Role Anatomage, Inc. is looking for Junior Software Developer. In this position, you will be working on advanced real-time 3D visualization of various science simulations, virtual human ...

3D Software Junior Developer

Santa Clara, CA · On-site

$79K - $102K/yr

About the Role Anatomage, Inc. is looking for Junior Software Developer. In this position, you will be working on advanced real-time 3D visualization of various science simulations, virtual human ...

We're a team of engineers, clinicians, and innovators united by one purpose: to make surgery ... Additional experience with Unity Engine is a plus We are an AA/EEO/Veterans/Disabled employer.

Strong knowledge of 3D math. * Strong knowledge and understanding of C#, OO programming patterns ... Experience writing graphics shaders in Unity. * Experience programming in other languages like ...

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Junior Unity 3D Developer information

See Hayward, CA salary details

$27.5K

$102K

$157.6K

How much do junior unity 3d developer jobs pay per year?

As of Sep 8, 2026, the average yearly pay for junior unity 3d developer in Hayward, CA is $102,010.00, according to ZipRecruiter salary data. Most workers in this role earn between $76,800.00 and $99,700.00 per year, depending on experience, location, and employer.

What is a junior Unity 3D developer?

Junior Unity 3D Developers are entry-level professionals who use the Unity 3D engine to create, design, and implement interactive games or applications. They typically work under the guidance of senior developers and are responsible for coding gameplay features, fixing bugs, and assisting in the overall development process. These developers often have a basic understanding of C# programming and the Unity environment, and they are eager to learn and grow their skills in game development or interactive media.

What types of projects and tasks can a junior Unity 3D developer expect to work on in their first year?

As a Junior Unity 3D Developer, you’ll typically start by assisting with the development of gameplay features, bug fixing, and implementing simple UI elements. You may also be tasked with creating or modifying prefabs, working on basic scripting tasks, and supporting senior developers during the testing and optimization phases. Collaboration is key, as you’ll work closely with artists, designers, and QA testers to bring game elements to life and ensure everything functions smoothly. Over time, you’ll gain exposure to more complex systems and have opportunities to take on increased responsibility as you build your skills.

What are the key skills and qualifications needed to thrive as a junior Unity 3D developer, and why are they important?

To thrive as a Junior Unity 3D Developer, you need a solid understanding of C# programming, 3D game development principles, and familiarity with the Unity engine, often supported by a relevant degree or portfolio of projects. Experience with version control systems like Git and basic knowledge of graphics tools such as Blender or Photoshop are commonly required. Creative problem-solving, attention to detail, and strong communication skills help you collaborate effectively in multidisciplinary teams. These skills ensure efficient game development, high-quality user experiences, and smooth teamwork in a fast-paced environment.

What is the difference between Junior Unity 3D Developer vs Junior Game Programmer?

AspectJunior Unity 3D DeveloperJunior Game Programmer
Primary FocusDeveloping 3D interactive content and game features using UnityWriting game logic and systems, often using C++ or C#
Skills & CertificationsUnity engine proficiency, 3D modeling basics, scripting in C#Programming languages (C++, C#), game development fundamentals
Work EnvironmentGame studios, AR/VR companies, interactive media firmsGame development teams, software companies

While both roles involve game development, a Junior Unity 3D Developer specializes in creating 3D content within Unity, focusing on visual and interactive elements. A Junior Game Programmer concentrates on coding game mechanics and systems, often across various engines. Both roles require programming skills and are common entry points in the game industry, but their core responsibilities differ in focus and tools used.

What are popular job titles related to Junior Unity 3D Developer jobs in Hayward, CA?

For Junior Unity 3D Developer jobs in Hayward, CA, the most frequently searched job titles are:

What job categories do people searching Junior Unity 3D Developer jobs in Hayward, CA look for?

The top searched job categories for Junior Unity 3D Developer jobs in Hayward, CA are:

What cities near Hayward, CA are hiring for Junior Unity 3D Developer jobs?

Cities near Hayward, CA with the most Junior Unity 3D Developer job openings:

Infographic showing various Junior Unity 3D Developer job openings in Hayward, CA as of June 2026, with employment types broken down into 68% Full Time, and 32% Part Time. Highlights an 100% In-person job distribution, with an average salary of $102,010 per year, or $49 per hour.

W2 role only - Unity 3D Programmer (No c2c)

DGN Technologies

Sunnyvale, CA • On-site

Contractor

Posted 20 days ago


Job description

 
Unity 3D Developer (No c2c)
Location: Sunnyvale CA (onsite role)
Duration: 4-12 months contract with potential extension
Interview: 2 rounds 
 
 
W2 only
 
 
 
Description:  
Primary Function of Position

We seek a Software Engineer with Unity 3D experience to join our growing Performance Solutions team at Client. Our team's mission is to leverage emerging technologies to help accomplish client's mission of advancing minimally invasive care. Our primary customer is Client's Commercial organization, with quarterly deliverables of updates to our visualization, training, and demonstration tools.

As a member of our team you will work on the development of virtual reality, mixed reality, and traditional applications using the latest XR technologies to model surgical robotic hardware. As a Software Engineer, you will support our team of senior developers and independently build features from clearly scoped, step-by-step direction. You will be joining a mature codebase, and a core part of the job is reading and understanding existing code well enough to extend it without breaking it.
The successful candidate must excel in an agile, focused, small-team environment and commit to high-quality deliverables on a quarterly basis. A strong sense of shared responsibility and shared reward is required.

Roles and Responsibilities
 Support senior developers in the completion of their tasks.
 Scope and estimate your own work accurately, and flag slippage early when estimates change.
 Independently build features from clearly scoped, step-by-step direction.
 Collaborate with cross-functional team of developers, designers, and QA.
 Create good documentation for features and techniques that were tried and rejected or implemented.
 Ability to transfer knowledge to and from team-mates.
 Architect software in a modular fashion to support scalable, reusable features.
 Build, debug, and deploy next generation XR and traditional apps for Windows and Android in the Unity game engine using C#.
 Apply good software engineering practices to write elegant, maintainable, reusable code.
 
Minimum Requirements
 BS in computer science or related fields. MS or higher a plus.
 3+ years of real-world experience developing and shipping Unity-based applications or video games.
 Proven track record of onboarding onto a mature codebase and shipping meaningful contributions.
 Experience developing for XR technologies and devices like the Meta Quest, HoloLens, Apple Vision Pro.
 Strong knowledge and understanding of C#, OO programming patterns, and software architecture.
 Ability to self-test, debug and verify own work before handing off to QA.
 Strong knowledge of using Git for source control, branching, and PRs.
 Great communication skills and ability to excel in a collaborative team environment.
 
Bonus Characteristics
 Ability to create UI/UX assets in Unity.
 Experience writing graphics shaders in Unity.
 Experience programming in other languages like Python, C++.
 Experience developing Android applications in Java or Kotlin and using ADB.
 Experience in creating and using animated 3D models.
 Experience with other game engines/tools that may be used in the pipeline such as Blender, Figma, Photoshop, Substance Painter, ZBrush, and Maya.
 Familiarity or experience developing for other game engines like Unreal, Godot, Lumberyard, Source.
 
 
 
Regards
Shubham Gupta
Phone: (510) 485-0850
Email: shubham@dgntechnologies.com
DGN Technologies, Inc

46500 Fremont Blvd, Suite 708

Fremont, CA 94538

https://dgntechnologies.com/