1

Junior Graphics Programmer Jobs in Maryland (NOW HIRING)

Graphics Software Engineer

College Park, MD

$138K - $171K/yr

This position involves mentoring junior talent, maintaining mission-critical infrastructure, and ... Hands-on architect, developer, and optimizer: Architect, code, profile, and ship high-performance ...

... Engineering, Mission Optimization, Technology and Transportation) for the federal government and ... Provides feedback to junior graphic designers. * Coordinates with external vendors and printers to ...

ERG offers multidisciplinary teams with nationally recognized skills in engineering, science ... Prepare technical reports, maps, graphics, and presentations under the guidance of senior planners ...

Graphic Production Designer

Joppa, MD · On-site

$35K - $45K/yr

I'm looking for a Junior Designer who wants to learn the industry from the ground up. This role is ... You'll be weeding vinyl, laminating prints, and mounting graphics. Precision is everything here.

next page

Showing results 1-20

Junior Graphics Programmer information

What are the key skills and qualifications needed to thrive as a junior graphics programmer, and why are they important?

To thrive as a Junior Graphics Programmer, you generally need a solid understanding of computer graphics principles, proficiency in C++ or similar languages, and a relevant degree such as computer science or software engineering. Familiarity with graphics APIs like DirectX or OpenGL, shader languages (HLSL/GLSL), and version control systems like Git is typically expected. Strong problem-solving skills, attention to detail, and effective communication help you stand out in collaborative development environments. These skills and qualifications are essential for creating visually compelling, high-performance graphics solutions that meet industry standards.

What does a junior graphics programmer do?

A Junior Graphics Programmer is responsible for assisting in the development and implementation of visual elements in software, such as video games or simulations. They typically work under the guidance of senior graphics programmers to write and optimize code for rendering graphics, implementing shaders, and ensuring efficient use of hardware resources. Their tasks may also include debugging graphics issues, learning new graphics APIs, and collaborating with other team members to achieve visual targets. This entry-level role is a great way to gain experience in computer graphics and related technologies.

What types of projects and technologies do junior graphics programmers typically work on in their early career?

As a Junior Graphics Programmer, you’ll often start by supporting senior developers with tasks such as implementing rendering features, optimizing shaders, and debugging graphics pipelines. You may work with technologies like DirectX, OpenGL, or Vulkan, as well as graphics engines such as Unity or Unreal Engine. Early projects usually involve collaborating closely with artists and designers to ensure visual elements are integrated efficiently and look as intended. This role offers a great opportunity to learn best practices in real-time rendering and to develop problem-solving skills through hands-on experience with cutting-edge graphics techniques.
What are the most commonly searched types of Graphics Programmer jobs in Maryland? The most popular types of Graphics Programmer jobs in Maryland are:
What are popular job titles related to Junior Graphics Programmer jobs in Maryland? For Junior Graphics Programmer jobs in Maryland, the most frequently searched job titles are:
What cities in Maryland are hiring for Junior Graphics Programmer jobs? Cities in Maryland with the most Junior Graphics Programmer job openings:
Infographic showing various Junior Graphics Programmer job openings in Maryland as of August 2026, with employment types broken down into 67% Full Time, and 33% Part Time. Highlights an 100% In-person job distribution.

Graphics Software Engineer

University of Maryland

College Park, MD • On-site

$138K - $171K/yr

Full-time

Re-posted 23 days ago


University Of Maryland, Baltimore rating

7.7

Company rating: 7.7 out of 10

Based on 13 frontline employees who took The Breakroom Quiz

260th of 617 rated colleges and universities


Job description

Job Description Summary
Organization's Summary Statement:
The University of Maryland Institute for Health Computing (IHC) merges the computational expertise, clinical expertise, biomedical innovation, health data and academic resources of the University of Maryland, College Park; the University of Maryland, Baltimore; and the University of Maryland Medical System to innovate health care delivery and support the Montgomery County life science community.
Job Summary:
We are building next-generation intelligent, immersive, high-performance tools for healthcare, and are looking for a highly motivated, performance-oriented software engineer to own the full development stack. This position requires passion for real-time XR programming on cutting-edge hardware while closely integrating AI/ML for neural rendering, generative medical visualization, real-time inference, and data-driven enhancements. Expect to do deep dives in C++/C#/Python coding, low-latency optimizations, GPU expertise, and developing massively parallel software to run on IHC's state-of-the-art supercomputer, while shipping production-grade immersive applications that transform surgical planning, training, clinical workflows, and diagnostics.
This is a builder-first role with over 80% time devoted to hands-on coding, software architecture, optimization, deployment, and iteration in a fast-moving, interdisciplinary environment. This position involves mentoring junior talent, maintaining mission-critical infrastructure, and collaborating with computer scientists and clinicians to build and deploy visual computing tools to revolutionize healthcare. This position is in a supportive, mission-driven, research-lab environment with mentorship from senior scientists, engineers, researchers, and professors, access to top-tier hardware, and opportunities for rapid professional development while contributing to health computing. This position is fully onsite and requires presence at the IHC office in North Bethesda.
Responsibilities/Duties:
• Hands-on architect, developer, and optimizer: Architect, code, profile, and ship high-performance XR + AI visualization systems - including real-time neural rendering (Gaussian splatting, NeRF variants), AI-enhanced volume rendering, generative modeling, multi-modal data fusion, Unity/Unreal pipelines, and edge-deployed inferencing. Own end-to-end implementation from prototype to polished product, targeting 90+ FPS on XR hardware.
• Infrastructure and platform engineering: Design, scale, and harden the institute's advanced XR + GPU-accelerated ML compute ecosystem for real-time visual computing pipelines, cross-platform deployment, and performance tooling.
• Mentor, Accelerate, Learn, and Collaborate: Work closely with senior team members, contribute to code reviews, mentor undergrads as you level up in modern XR + AI workflows. Hands-on experiential teaching of specialized classes, and more informal hands-on instruction for faculty/users at IHC.
• High-impact flex work on emerging priorities, keeping pace with
Minimum Qualification:
Education: Bachelor's Degree in Computer Science, Computer Engineering, or a closely related field.
Experience: Strong academic record with relevant coursework in real-time graphics, computer vision, XR development, or AI-integrated systems.
Knowledge, Skills, and Abilities:
• Foundational AI/ML knowledge: PyTorch/TensorFlow basics, computer vision/graphics concepts.
• Solid C++ proficiency (performance-oriented coding) with working knowledge of C#.
• Comfortable Python usage for ML prototyping, scripting, data handling, and rapid experimentation.
• Familiarity with Windows, Linux, macOS, and mobile platforms.
• Strong communication skills for both technical and non-technical audiences.
• Excellent problem-solver who enjoys debugging, profiling, troubleshooting, and making programs
run smoothly.
• Ability to work collaboratively in a team environment and independently when needed.
• Strong analytical skills and attention to detail.
• Genuine excitement to code interactive, intelligent, and immersive tools that advance healthcare.
Preferences:
• Master's Degree in Computer Science, Computer Engineering, or a closely related field.
• Experience with AR/VR/XR devices.
• Understanding of modern graphics APIs (Vulkan preferred, DirectX 12, Metal, or OpenGL) with real-time rendering experience.
• Basic GPU optimization awareness, CUDA, compute shaders.
• Hands-on experience building XR prototypes/apps in Unity3D and/or Unreal Engine
• Familiarity with 3D capture/reconstruction (multi-camera, light fields, SLAM) + ML preprocessing.
Licenses/ Certifications: N/A
Physical Demands: N/A
Additional Job Details
Required Application Materials: Cover Letter, CV and List of References (minimum of 3)
Best Consideration Date: April 3, 2026
Posting Close Date: N/A
Open Until Filled: Yes
Financial Disclosure Required
No
For more information on Financial Disclosure, please visit Maryland's State Ethics Commission website.
Department
CMNS-College of Computer, Math & Natural Sciences
Worker Sub-Type
Faculty Regular
Salary Range
$100,000 - $110,000
Benefits Summary
For more information on Regular Faculty benefits, select this link.
Background Checks
Offers of employment are contingent on completion of a background check. Information reported by the background check will not automatically disqualify anyone from employment. Before any adverse decision, the finalist will have an opportunity to provide information to the University regarding disclosable background check information. The University reserves the right to rescind the offer of employment or otherwise decline or terminate employment if the information reported by the background check is deemed incompatible with the position, regardless of when the background check is completed.
Employment Eligibility
The successful candidate must complete employment eligibility verification (on Form I-9) by presenting documents that establish identity and work authorization within the timeframe required by federal immigration law, and where applicable, to demonstrate renewed employment authorization. Failure to complete employment eligibility verification or reverification within the timeframe set forth by law may result in suspension or termination of employment.
EEO Statement
The University of Maryland, College Park is an Equal Opportunity Employer. All qualified applicants will receive equal consideration for employment. Please read the University's Equal Employment Opportunity Statement of Policy.
Title IX Non-Discrimination Notice
Resources
  • Learn how military skills translate to civilian opportunities with O*Net Online

Search Firm Managed Recruitment
There are some positions that are not advertised on this career site as the search is being managed by a Search Firm.
Please visit the link below to see these available opportunities:
Search Firm Managed Vacancies

What University Of Maryland, Baltimore employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom