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Junior Game Dev Jobs in Raleigh, NC (NOW HIRING)

Technical Artist

Raleigh, NC

$123K - $147K/yr

... game development team. Ability to identify errors and troubleshoot. Ability to interact and collaborate with the immediate team, as well as junior and senior colleagues. Physical Requirements: The ...

New

Technical Artist

Raleigh, NC

$123K - $147K/yr

... game development team. Ability to identify errors and troubleshoot. Ability to interact and collaborate with the immediate team, as well as junior and senior colleagues. Physical Requirements: The ...

New

Technical Artist

Raleigh, NC · On-site

$123K - $147K/yr

... with game development team. • Ability to identify errors and troubleshoot. • Ability to interact and collaborate with the immediate team, as well as junior and senior colleagues. Physical ...

Mentor and facilitate growth of more junior Art Producers What we're looking for * Prior experience in video game development, ideally live-service * Previous experience working in a production role ...

... development across the team. • Contribute engine-level improvements, optimizations, and custom ... Required : • 10-15 years of experience in game engineering, with significant time focused on ...

Mentor senior, mid-level, and junior engineers; conduct rigorous code reviews and elevate overall ... Qualifications & Skills: * 10-15 years of experience in game engineering, with significant time ...

Mentor senior, mid-level, and junior engineers; conduct rigorous code reviews and elevate overall ... Qualifications & Skills: * 10-15 years of experience in game engineering, with significant time ...

Mentor senior, mid-level, and junior engineers; conduct rigorous code reviews and elevate overall ... Qualifications & Skills: * 10-15 years of experience in game engineering, with significant time ...

Mentor junior and mid-level engineers, providing technical guidance and code reviews. * Perform ... game. * Strong programming skills in C++ and deep familiarity with Unreal Engine systems. * Deep ...

Mentor junior and mid-level engineers, providing technical guidance and code reviews. * Perform ... game. * Strong programming skills in C++ and deep familiarity with Unreal Engine systems. * Deep ...

Mentor junior and mid-level engineers, providing technical guidance and code reviews. * Perform ... game. * Strong programming skills in C++ and deep familiarity with Unreal Engine systems. * Deep ...

... the design and development of our next-generation Game Test Automation and Continuous Testing ... Support junior Engineers to accelerate test automation by training, guiding, and solving technical ...

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Junior Game Dev information

See Raleigh, NC salary details

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$26

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How much do junior game dev jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for junior game dev in Raleigh, NC is $26.20, according to ZipRecruiter salary data. Most workers in this role earn between $15.87 and $32.26 per hour, depending on experience, location, and employer.

What are some common challenges faced by junior game developers when working on their first team projects?

Junior Game Developers often encounter challenges such as adapting to collaborative workflows, understanding version control systems, and balancing creative ideas with technical constraints. It's common to spend extra time learning how to communicate effectively with artists, designers, and senior programmers to ensure everyone is aligned. Navigating feedback loops and prioritizing tasks within agile development cycles can also be a learning curve, but these experiences quickly build essential teamwork and problem-solving skills.

What does a junior game developer do?

A Junior Game Developer assists in creating video games by writing code, testing gameplay features, and fixing bugs under the guidance of more experienced developers. They often work on specific tasks, such as implementing simple game mechanics, supporting art and design teams, and learning to use game engines like Unity or Unreal Engine. This role is typically entry-level, making it ideal for recent graduates or those new to the industry to gain hands-on experience and develop their skills.

What is the difference between Junior Game Dev vs Game Designer?

AspectJunior Game DevGame Designer
Required CredentialsTypically a degree in computer science, game development, or related fieldOften a degree in game design, art, or related discipline
Work EnvironmentCollaborates with programmers, artists, and testers in a development teamWorks on game concepts, mechanics, and user experience, often collaborating with artists and programmers
Industry UsageEntry-level role in game development studiosCreative role focused on game concept and design elements
Search & Comparison IntentOften searched by those starting in coding or development rolesOften searched by those interested in game concept and user experience design

Junior Game Developers focus on coding, programming, and implementing game features, while Game Designers concentrate on game mechanics, story, and user experience. Both roles are essential in game development teams but differ in their core responsibilities and skill sets.

What are the key skills and qualifications needed to thrive as a junior game developer, and why are they important?

To thrive as a Junior Game Developer, you need a solid grasp of programming languages (such as C++ or C#), basic game design principles, and a relevant degree or coursework in computer science or game development. Familiarity with game engines like Unity or Unreal Engine and version control systems such as Git is typically required. Creative problem-solving, teamwork, and adaptability are standout soft skills in this role. These competencies are crucial for contributing effectively to game projects, collaborating with multidisciplinary teams, and learning quickly in a dynamic industry.
What are the most commonly searched types of Game Dev jobs in Raleigh, NC? The most popular types of Game Dev jobs in Raleigh, NC are:
Infographic showing various Junior Game Dev job openings in Raleigh, NC as of August 2026, with employment types broken down into 11% Internship, 56% Full Time, 22% Part Time, and 11% Temporary. Highlights an 100% In-person job distribution, with an average salary of $54,503 per year, or $26.2 per hour.

$123K - $147K/yr

Full-time

Posted 3 days ago

New


Job description

Position Summary

Bring our games to life as a translator between art and engineering, working closely with the game studio artists and engineers to ensure that the player-facing vision for the game is achieved. Other duties include managing and improving the content creation pipeline, working with game artists on asset implementation, and staying current on game industry tools and processes.

*Requires experience working with game development software, excellent coding skills, and a good eye for detail.

Essential Job Functions:

Implement art assets in 2D and 3D games.

Participate in the planning, architecting, and implementing of game functionality.

Identify and fix code errors and performance bottlenecks.

Ensure the optimal performance, quality, and responsiveness of games.

Experience with memory and space optimization.

Knowledge of scripting, animation, session management, and textures.

Good troubleshooting skills.

Excellent attention to detail.

Assist Artists and Engineers with technical issues related to the art pipeline.

Assist with documenting best practices.

Our studio is located in Raleigh, North Carolina.

This role requires on-site presence 4 days a week.

Qualifications

Training and/or Experience:

Bachelor's degree or equivalent work experience required.

Minimum of 2-5 years of relevant work experience in technical art, animation, or relevant field.

1 year game development experience or academic equivalent is an asset but not required.

Knowledge, Skills and Abilities:

Working knowledge of Godot, Unity, Unreal, or equivalent game engine.

Understanding of versioning software i.e. Git (Preferred), Perforce, CVS, Alien Brain or similar.

Experience with game assets (examples: meshes, animations, materials).

Experience in profiling and optimizing game and render performance (GPU and CPU).

Understanding of game design process, and experience working with game development team.

Ability to identify errors and troubleshoot.

Ability to interact and collaborate with the immediate team, as well as junior and senior colleagues.

Physical Requirements: The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. While performing the duties of this job, the employee is regularly required to sit, stand, walk, bend, use hands, operate a computer, and have specific vision abilities to include close and distance vision, and ability to adjust focus working with computer and business equipment.

Work Conditions: The work conditions are representative and typical of similar jobs in comparable organizations

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