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Junior Game Audio Designer Jobs in Bothell, WA (NOW HIRING)

We are seeking a Senior Game Designer to work with our design team to conceptualize and build ... Break down large design projects and assign tasks for junior designers * Manage the work of ...

Sr Game Designer - D&D

Renton, WA · On-site

$112K - $168K/yr

We are seeking a Senior Game Designer to work with our design team to conceptualize and build ... Break down large design projects and assign tasks for junior designers * Manage the work of ...

We believe in the concept of "distraction therapy" and bring the joy of gaming into the lives of our junior gamers in hospitals around the country. We plan to help 10 million kids in the next 5 years.

We believe in the concept of "distraction therapy" and bring the joy of gaming into the lives of our junior gamers in hospitals around the country. We plan to help 10 million kids in the next 5 years.

Product Designer (Mid-Level)

Seattle, WA · On-site

$90K - $125K/yr

On Sleeper, fans can check scores, play games, chat, share memes, and more. We have over 10 million ... to more junior designers * Own all aspects of design execution and be able to innovate and and ...

Sr. Product Designer

Seattle, WA · On-site

$90K - $125K/yr

On Sleeper, fans can check scores, play games, chat, share memes, and more. We have over 10 million ... to more junior designers * Own all aspects of design execution and be able to innovate and and ...

... around gaming, entertainment, music, sports, cooking, and more. It is where thousands of ... Mentor and grow junior designers and help instill best practices with our team You Have: * 5+ years ...

... around gaming, entertainment, music, sports, cooking, and more. It is where thousands of ... Mentor and grow junior designers and help instill best practices with our team You Have: * 5+ years ...

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Junior Game Audio Designer information

See Bothell, WA salary details

$34.7K

$63.4K

$96.1K

How much do junior game audio designer jobs pay per year?

As of Aug 28, 2026, the average yearly pay for junior game audio designer in Bothell, WA is $63,382.00, according to ZipRecruiter salary data. Most workers in this role earn between $50,900.00 and $73,200.00 per year, depending on experience, location, and employer.

What does a junior game audio designer do?

A Junior Game Audio Designer assists in creating and implementing sound effects, music, and voice-overs for video games. They often work under the guidance of senior audio designers, helping to record, edit, and integrate audio assets into the game engine. Their responsibilities may also include collaborating with other departments to ensure audio enhances gameplay and matches the game's artistic vision. This entry-level role is ideal for individuals looking to gain experience in the game audio industry and develop their technical and creative skills.

What are the key skills and qualifications needed to thrive as a junior game audio designer?

To thrive as a Junior Game Audio Designer, you need a solid understanding of sound design principles, audio editing, and a relevant degree or coursework in audio production or music technology. Familiarity with digital audio workstations (DAWs) like Pro Tools or Reaper, middleware such as FMOD or Wwise, and basic implementation within game engines like Unity or Unreal is typically required. Strong collaboration, creativity, and attention to detail are essential soft skills for crafting immersive game audio experiences and working with multidisciplinary teams. These skills enable you to deliver engaging, high-quality audio assets that enhance gameplay and support the overall vision of the game.

What are some common challenges a junior game audio designer might face when working on a collaborative game development team?

As a Junior Game Audio Designer, one common challenge is effectively communicating creative ideas and technical requirements to team members from different disciplines, such as programmers, artists, and producers. Balancing creative vision with the practical limitations of the game engine or hardware can also be tricky, especially when optimizing audio assets for performance. Additionally, juniors often need to quickly adapt to evolving project goals and feedback, which requires flexibility and a willingness to learn new tools and workflows. Building strong collaboration and time-management skills can help overcome these challenges and contribute positively to the team's success.

What is the difference between Junior Game Audio Designer vs Sound Designer?

AspectJunior Game Audio DesignerSound Designer
CredentialsTypically requires a degree in audio production, music, or related field; some experience with game audio softwareOften requires a similar background in audio or music; portfolio and experience are key
Work EnvironmentWorks within game development teams, focusing on integrating audio into gamesWorks across various media, including film, TV, and games, often in studio or freelance settings
Industry UsageCommonly used in game studios for entry-level audio rolesUsed broadly across entertainment industries, including gaming, film, and advertising

The main difference is that a Junior Game Audio Designer focuses specifically on creating and implementing audio for video games, often as an entry-level role within a game development team. A Sound Designer has a broader scope, working across multiple media types, but the roles overlap in skills and qualifications required.

What are popular job titles related to Junior Game Audio Designer jobs in Bothell, WA?

For Junior Game Audio Designer jobs in Bothell, WA, the most frequently searched job titles are:

What job categories do people searching Junior Game Audio Designer jobs in Bothell, WA look for?

The top searched job categories for Junior Game Audio Designer jobs in Bothell, WA are:

Infographic showing various Junior Game Audio Designer job openings in Bothell, WA as of August 2026, with employment types broken down into 66% Full Time, 22% Part Time, 2% Temporary, and 10% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $63,382 per year, or $30.5 per hour.

Sr Game Designer - D&D

Hasbro

Renton, WA • Hybrid

Full-time

Re-posted 9 days ago


Hasbro rating

7.9

Company rating: 7.9 out of 10

Based on 9 frontline employees who took The Breakroom Quiz


Job description

Are you an experienced tabletop RPG designer with the demonstrated ability to lead major RPG products from inception through publication?

We are seeking a Senior Game Designer to work with our design team to conceptualize and build Dungeons & Dragons products. In this role, you'll help craft the future of D&D by designing and writing meaningful portions of future products, mentoring junior designers, and assisting in commissioning and managing freelance writers. If you thrive in a fast-paced environment, can design and write innovative and high-quality RPG material, and hit deadlines, this role is for you. We're looking for passion and integrity in equal measure.

Location & Work Arrangement

This position is located in Renton, WA and follows a hybrid schedule, with in-office collaboration Tuesday, Wednesday, and Thursday each week.

What You'll Do:
  • Design substantial portions of D&D products and help generate new product concepts
  • Provide mentorship and feedback to less experienced designers
  • Collaborate with producers, project leads, editors, and graphic designers to build project schedules and guide products through the entire production process
  • Work with art directors to write art orders for D&D products
  • Break down large design projects and assign tasks for junior designers
  • Manage the work of freelance designers to ensure consistency and quality
  • Incorporate playtest feedback into every product
  • Represent Wizards of the Coast and D&D at events and in interviews
What You'll Bring:
  • Bachelor's degree in the liberal arts, or equivalent professional experience
  • 6+ years designing RPG products with significant credits on products from known publishers
  • Strong interpersonal and communication skills
  • Strong familiarity with Dungeons & Dragons and proficiency in the fifth edition rules
  • A track record of developing innovative and balanced game mechanics
  • Strong long-form writing skills that require no more than a light editing touch
  • Detailed understanding of the production process and how books are assembled and published
  • Experience collaborating with and guiding both in-house and external designers
  • Promotional/marketing experience a plus
  • An eye for detail and dedication to excellence

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