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Junior 3D Game Designer Jobs (NOW HIRING)

We are seeking a Senior Game Designer to work with our design team to conceptualize and build ... Break down large design projects and assign tasks for junior designers * Manage the work of ...

Sr Game Designer - D&D

Renton, WA · On-site

$112K - $168K/yr

We are seeking a Senior Game Designer to work with our design team to conceptualize and build ... Break down large design projects and assign tasks for junior designers * Manage the work of ...

OR · On-site

... 3D and animation to make in-game gameplay affordances clear to players REQUIRED SKILLS Intuitive ... with designers, artists, programmers, audio professionals, quality assurance and producers to ...

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Junior 3D Game Designer information

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$31K

$56.7K

$86K

How much do junior 3d game designer jobs pay per year?

As of Aug 8, 2026, the average yearly pay for junior 3d game designer in the United States is $56,698.00, according to ZipRecruiter salary data. Most workers in this role earn between $45,500.00 and $65,500.00 per year, depending on experience, location, and employer.

What is the difference between Junior 3D Game Designer vs 3D Artist?

AspectJunior 3D Game Designer3D Artist
Primary FocusGame mechanics, level design, interactive elementsModeling, texturing, rendering 3D assets
Required SkillsGame design principles, scripting, basic 3D modelingAdvanced 3D modeling, texturing, software proficiency
Work EnvironmentGame studios, interactive media companiesAnimation studios, visual effects companies, game studios

While both roles involve 3D skills, a Junior 3D Game Designer focuses on designing gameplay and interactive elements, whereas a 3D Artist specializes in creating visual assets. The roles often collaborate but serve different functions within game development and digital media projects.

What does a junior 3D game designer do?

A Junior 3D Game Designer assists in creating and implementing 3D environments, characters, and objects within a video game. They work closely with other designers and developers to bring the creative vision of the game to life, often using software like Unity or Unreal Engine. Their tasks can include modeling, texturing, and sometimes basic animation. Junior designers typically start with smaller elements and gradually take on more complex design responsibilities as they gain experience.

What types of projects and responsibilities can a junior 3D game designer expect to be involved with during their first year?

As a Junior 3D Game Designer, you can expect to work on a variety of tasks that support the development team, such as creating and refining 3D assets, assisting with level design, and implementing feedback from senior designers. You'll likely collaborate closely with artists, programmers, and other designers to ensure assets meet both artistic and technical requirements. Early on, you'll often handle smaller features or sections of a game, gradually taking on more complex responsibilities as you gain experience. Regular communication and iteration are key, and you'll have opportunities to learn industry-standard tools and workflows while contributing to live projects.

What are the key skills and qualifications needed to thrive as a junior 3D game designer, and why are they important?

To succeed as a Junior 3D Game Designer, you need a solid understanding of 3D modeling, texturing, and animation principles, often supported by a relevant degree or coursework in game design or computer graphics. Familiarity with industry-standard tools like Unity or Unreal Engine, 3ds Max, Blender, and Adobe Creative Suite is typically required. Creativity, teamwork, and effective communication are vital soft skills for collaborating with multidisciplinary teams and contributing original ideas. These competencies ensure seamless integration of assets, engaging gameplay experiences, and effective project delivery in a competitive game development environment.
More about Junior 3D Game Designer jobs
What cities are hiring for Junior 3D Game Designer jobs? Cities with the most Junior 3D Game Designer job openings:
What are the most commonly searched types of 3D Game Designer jobs? The most popular types of 3D Game Designer jobs are:
What states have the most Junior 3D Game Designer jobs? States with the most job openings for Junior 3D Game Designer jobs include:
What job categories do people searching Junior 3D Game Designer jobs look for? The top searched job categories for Junior 3D Game Designer jobs are:
Infographic showing various Junior 3D Game Designer job openings in the United States as of August 2026, with employment types broken down into 65% Full Time, 23% Part Time, 2% Temporary, and 10% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $56,698 per year, or $27.3 per hour.

Sr Game Designer - D&D

Hasbro

Renton, WA • Hybrid

Full-time

Re-posted 20 days ago


Hasbro rating

7.9

Company rating: 7.9 out of 10

Based on 9 frontline employees who took The Breakroom Quiz


Job description

Are you an experienced tabletop RPG designer with the demonstrated ability to lead major RPG products from inception through publication?

We are seeking a Senior Game Designer to work with our design team to conceptualize and build Dungeons & Dragons products. In this role, you'll help craft the future of D&D by designing and writing meaningful portions of future products, mentoring junior designers, and assisting in commissioning and managing freelance writers. If you thrive in a fast-paced environment, can design and write innovative and high-quality RPG material, and hit deadlines, this role is for you. We're looking for passion and integrity in equal measure.

Location & Work Arrangement

This position is located in Renton, WA and follows a hybrid schedule, with in-office collaboration Tuesday, Wednesday, and Thursday each week.

What You'll Do:
  • Design substantial portions of D&D products and help generate new product concepts
  • Provide mentorship and feedback to less experienced designers
  • Collaborate with producers, project leads, editors, and graphic designers to build project schedules and guide products through the entire production process
  • Work with art directors to write art orders for D&D products
  • Break down large design projects and assign tasks for junior designers
  • Manage the work of freelance designers to ensure consistency and quality
  • Incorporate playtest feedback into every product
  • Represent Wizards of the Coast and D&D at events and in interviews
What You'll Bring:
  • Bachelor's degree in the liberal arts, or equivalent professional experience
  • 6+ years designing RPG products with significant credits on products from known publishers
  • Strong interpersonal and communication skills
  • Strong familiarity with Dungeons & Dragons and proficiency in the fifth edition rules
  • A track record of developing innovative and balanced game mechanics
  • Strong long-form writing skills that require no more than a light editing touch
  • Detailed understanding of the production process and how books are assembled and published
  • Experience collaborating with and guiding both in-house and external designers
  • Promotional/marketing experience a plus
  • An eye for detail and dedication to excellence

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