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Internship Xbox Software Engineer Jobs in Seattle, WA

Principal Software Engineer

Redmond, WA · On-site

$151K - $202K/yr

... Xbox Live. The SPARC organization is responsible for strategy, planning and architecture ... The CSA team is seeking a Principal Software Engineer who could be part of the team to develop ...

Senior Software Engineer

Redmond, WA · On-site

$160K - $261K/yr

... Xbox, Azure etc.) for all types of customers globally. Our team builds solutions and services ... We are looking for a Senior Software Engineer to join our team! We are a unique team with broad ...

Principal Software Engineer

Redmond, WA · On-site

$151K - $202K/yr

Overview We are looking for Prinicipal Software Engineer . Security represents the most critical ... Xbox and Windows. We boldly pursue big ideas that power transformational advances in online ...

Software Engineer

Redmond, WA · On-site

$111K - $183K/yr

Experience through internships, academic projects, open-source contributions, or professional software development. * Programming experience in one or more languages such as C#, Java, Python, C++, or ...

Senior Software Engineering

Redmond, WA · On-site

$160K - $261K/yr

We are looking to hire a Senior Software Engineer to join our team to develop and operate next ... You will be instrumental in moving Surface and XBOX devices fresh from the factory floor, through ...

As a Software Engineer I at NexHealth, you'll work on meaningful, real-world problems from day one ... Internships, co-ops, and meaningful open-source contributions count. * Solid grasp of data ...

Principal Software Engineer

Redmond, WA · On-site

$151K - $202K/yr

Overview The Microsoft Content team powers AI-driven experiences for more than 1B users across Copilot, Bing, Edge, Windows, and Xbox. We are seeking a Principal Software Engineer to define and lead ...

Software Engineer (Starlink)

Redmond, WA · On-site +1

$145K - $175K/yr

Bachelor's degree in computer science, engineering, math, or STEM discipline * 1+ years of experience in full stack software development (internship and/or project experience is acceptable) PREFERRED ...

About the role and team Interns and university graduates at Uber don't just observe - they build ... Support the company's business operations and improve engineering productivity. * Build software ...

About the role and team Interns and university graduates at Uber don't just observe - they build ... Support the company's business operations and improve engineering productivity. * Build software ...

OR 2+ years of professional experience in software development in lieu of a degree (internship ... Software Engineer/Level I: $125,000.00 - $145,000.00/per year Software Engineer/Level II: $145,000 ...

OR 2+ years of professional experience in software development in lieu of a degree (internship ... Software Engineer/Level I: $122,500.00 - $145,000.00/per year Software Engineer/Level II: $140,000 ...

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Internship Xbox Software Engineer information

See Seattle, WA salary details

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$28

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How much do internship xbox software engineer jobs pay per hour?

As of Aug 22, 2026, the average hourly pay for internship xbox software engineer in Seattle, WA is $28.93, according to ZipRecruiter salary data. Most workers in this role earn between $23.51 and $32.84 per hour, depending on experience, location, and employer.

What does an internship Xbox software engineer do?

An Internship Xbox Software Engineer works with the Xbox development team to design, build, and test software for Xbox consoles and related services. Interns typically assist with creating new features, improving performance, and solving technical challenges under the guidance of experienced engineers. They may work on various projects, such as game development tools, user interface enhancements, or backend systems. The role provides hands-on experience with cutting-edge technology and an opportunity to learn about the gaming industry.

What types of projects do internship Xbox software engineers typically work on, and how do they contribute to the team's goals?

As an Xbox Software Engineer intern, you can expect to work on real-world projects that may include developing new features, improving system performance, or assisting with game integration on the Xbox platform. Interns often collaborate closely with full-time engineers, designers, and product managers, contributing code and ideas to ongoing initiatives. This hands-on experience allows you to learn agile development practices, participate in code reviews, and gain insight into the software development lifecycle at Microsoft. Your contributions, while guided and mentored, are meaningful and can directly impact the user experience for millions of gamers.

What are the key skills and qualifications needed to thrive as an internship Xbox software engineer, and why are they important?

To thrive as an Internship Xbox Software Engineer, you need a solid foundation in computer science principles, programming languages like C++ or C#, and coursework or experience related to software development. Familiarity with development tools such as Visual Studio, version control systems like Git, and possibly experience with game engines or Xbox SDKs is valuable. Strong problem-solving abilities, teamwork, and effective communication skills help interns contribute meaningfully to collaborative projects. These skills and qualities are crucial for delivering high-quality software, learning quickly, and integrating smoothly into the Xbox engineering environment.

What is the difference between Internship Xbox Software Engineer vs Xbox Software Engineer?

AspectInternship Xbox Software EngineerXbox Software Engineer
Required CredentialsCurrently pursuing or recently completed a relevant degree (e.g., Computer Science)Bachelor's or higher in Computer Science or related field, with some experience
Work EnvironmentTemporary, learning-focused, team collaborationFull-time, project-driven, development environment
Employer & Industry UsageInternship programs at Microsoft/Xbox, entry-level experienceFull-time roles at Microsoft/Xbox, professional development
Search & Comparison IntentUnderstanding internship opportunities and entry pointsCareer progression and full-time job roles

The Internship Xbox Software Engineer position is an entry-level, temporary role designed for students or recent graduates to gain industry experience. In contrast, the Xbox Software Engineer is a full-time professional role requiring more experience and responsibilities. Both roles are within the same industry and company, but they differ significantly in scope, expectations, and career stage.

What cities near Seattle, WA are hiring for Internship Xbox Software Engineer jobs?

Cities near Seattle, WA with the most Internship Xbox Software Engineer job openings:

Principal Software Engineer

Microsoft

Redmond, WA • On-site

$151K - $202K/yr

Full-time

Re-posted 12 days ago


Microsoft rating

8.5

Company rating: 8.5 out of 10

Based on 132 frontline employees who took The Breakroom Quiz

80th of 246 rated software companies


Job description

Overview
Do you want to be at the forefront of innovating the latest hardware and systems designs to propel Microsoft's cloud growth? Are you seeking a unique career opportunity that combines technical capabilities, cross team collaboration, with business insight and strategy?
Join our Compute System Architecture (CSA)team within the System Planning and Architecture (SPARC) organization in Azure Hardware Systems & Infrastructure (AHSI). AHSI is the team behind Microsoft's expanding cloud business, responsible for delivering the hardware systems and infrastructure for cloud computing across Microsoft Azure, Bing, MSN, Office 365, OneDrive, Skype, Teams and Xbox Live.
The SPARC organization is responsible for strategy, planning and architecture pathfinding, and manages Azure's hardware roadmap from architecture concept, through production for Microsoft's current and future offerings. The CSA team within SPARC is at the forefront of systems architecture and technology pathfinding spanning compute, memory, storage, and system interconnects. Drawing on deep insights of workloads, emerging technology trends, and focused industry engagements, CSA team's charter is to define and evaluate novel systems architecture innovations through hardware/software co-design and advance them through technical readiness for productization.
The CSA team is seeking a Principal Software Engineer who could be part of the team to develop hardware/software co-design, software prototyping, and building reference designs to enable pathfinding for novel system architecture spanning OS memory management, memory overcommit, memory disaggregation, data acceleration and resource virtualization capabilities. This role has substantial technical responsibilities that require in-depth technical expertise in system software memory management internals, virtualization technologies, virtual machines memory management, memory compression technologies, and memory tiering/pooling systems. The candidate should have proven track-record of co-designing systems innovations collaborating with hardware/software/workload experts, building capable proof of concepts, developing and delivering high-quality reference software, and experience with influencing and driving innovations from concept to productization.
Success in this role requires:
  • Listening to those who operate Azure and their customers to identify current and emerging problems
  • Identifying promising technologies to address problems relevant for Azure business, engaging ecosystem partners, and derisking productization via capable proof-of-concepts
  • Working across organizational boundaries with roadmap planners, product architects, and hardware and software engineering teams, to land promising solutions in Azure data centers.
  • Collaborating closely with software principals to influence and accelerate time to solution through software support for hardware technologies in product roadmap.

Microsoft's mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
Responsibilities
  • Lead full system software prototyping to develop capable proof-of-concepts to evaluate hardware/software co-designed capabilities for memory TCO reduction such as through memory tiering/pooling and overcommit solutions for Azure usages and deployment scenarios.
  • Develop deep insights through workload characterization and correlation to identify systems optimization opportunities.
  • Collaborate with diverse workload experts across Microsoft and partner ISVs to engineer TCO-optimized solutions for Azure general-purpose and specialized compute fleet.
  • Influence and shape hardware architecture and industry alignment, targeting three-to-six-year timeframe, with data-driven analysis, insights and recommendations.

Qualifications
Required/Minimum Qualifications:
  • Bachelor's Degree in Computer Science or related technical field AND 6+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python OR equivalent experience.

Other Requirements:
  • Ability to meet Microsoft, customer and/or government security screening requirements are required for this role. These requirements include but are not limited to the following specialized security screenings: Microsoft Cloud Background Check: This position will be required to pass the Microsoft Cloud Background Check upon hire/transfer and every two years thereafter.

Preferred:
  • Master's Degree in Computer Science or related technical field AND 8+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python OR Bachelor's Degree in Computer Science or related technical field AND 12+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python OR equivalent experience.
  • 12+ years of experience in systems software (OS kernel, memory management, I/O stacks, Virtualization) with demonstrated track record of success, guiding architecture and software enabling.
  • 10+ years of experience leading significant hardware/software co-design projects involving CPU and/or systems architecture and influencing technical direction.
  • Deep expertise in Windows Operating System internals and OS memory management and Virtual Machine memory management principles.
  • Deep expertise in CPU, memory and I/O along with virtualization of hardware(x86,ARM) and software architecture
  • Deep understanding of system architecture and the related firmware interactions to provide optimized platform for workloads.
  • Skilled in partnering and influencing architects, hardware engineers, and software leads
  • Ability to manage through ambiguity, bringing clarity and results orientation to engage and energize collaborators and stakeholders
  • Collaboration skills, teamwork, and sense of presumed responsibility
  • Verbal and written communication skills, and ability to articulate and engage with both technical and non-technical stakeholders at all levels.
  • Experience leading and driving complex projects with respect and integrity, including those with multiple workstreams spanning different business and technical disciplines.
  • Intellectual curiosity and passion about learning and deploying new technologies.
  • Problem-solving skills, analytical capabilities, and attention to detail

Software Engineering IC5 - The typical base pay range for this role across the U.S. is USD $142,800 - $274,800 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $188,000 - $304,200 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
https://careers.microsoft.com/us/en/us-corporate-pay
This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.
Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance with religious accommodations and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.

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About Microsoft

Sourced by ZipRecruiter

Our infrastructure is comprised of a large global portfolio of more than 100 datacenters and 1 million servers. Our foundation is built upon and managed by a team of subject matter experts working to support services for more than 1 billion customers and 20 million businesses in over 90 countries worldwide. With environmental sustainability and optimization at the forefront of our datacenter design and operations, we continue to grow and evolve as we meet the ever-changing business demands that hold Microsoft as a world-class cloud provider.

Industry

Computer and computer peripheral equipment and software wholesalers

Company size

10,000+ Employees

Headquarters location

Redmond, WA, US

Year founded

1975

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