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Internship Xbox Software Engineer Jobs in Edmonds, WA

Senior Software Engineer

Redmond, WA · On-site

$119K - $234K/yr

... and Xbox, and our Windows Server ecosystem - through all of these, we support every one of our ... Ownership of the software engineering process from design, development, code review, validation ...

Principal Software Engineer

Redmond, WA · On-site

$151K - $202K/yr

... Xbox Live. The SPARC organization is responsible for strategy, planning and architecture ... The CSA team is seeking a Principal Software Engineer who could be part of the team to develop ...

Senior Software Engineer

Redmond, WA · On-site

$160K - $261K/yr

... Xbox, Azure etc.) for all types of customers globally. Our team builds solutions and services ... We are looking for a Senior Software Engineer to join our team! We are a unique team with broad ...

Principal Software Engineer

Redmond, WA · On-site

$151K - $202K/yr

Overview We are looking for Prinicipal Software Engineer . Security represents the most critical ... Xbox and Windows. We boldly pursue big ideas that power transformational advances in online ...

Software Engineering IC2

Redmond, WA · On-site

$111K - $183K/yr

We are looking for a Software Engineer to help build full-stack experiences that bring AI-powered ... As a member of our team, you will be instrumental in moving Surface and XBOX devices fresh from the ...

Senior Software Engineer

Redmond, WA · On-site

$160K - $261K/yr

... Xbox Live, Skype, OneDrive and the Microsoft Azure platform globally with our server and data ... software that measures and improves h/w quality at scale. * Mentoring peers to ensure engineering ...

Senior Software Engineering

Redmond, WA · On-site

$160K - $261K/yr

We are looking to hire a Senior Software Engineer to join our team to develop and operate next ... You will be instrumental in moving Surface and XBOX devices fresh from the factory floor, through ...

Software Engineer (Starlink)

Redmond, WA · On-site +1

$145K - $175K/yr

Bachelor's degree in computer science, engineering, math, or STEM discipline * 1+ years of experience in full stack software development (internship and/or project experience is acceptable) PREFERRED ...

About the role and team Interns and university graduates at Uber don't just observe - they build ... Support the company's business operations and improve engineering productivity. * Build software ...

About the role and team Interns and university graduates at Uber don't just observe - they build ... Support the company's business operations and improve engineering productivity. * Build software ...

OR 2+ years of professional experience in software development in lieu of a degree (internship ... Software Engineer/Level I: $125,000.00 - $145,000.00/per year Software Engineer/Level II: $145,000 ...

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Internship Xbox Software Engineer information

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How much do internship xbox software engineer jobs pay per hour?

As of Aug 30, 2026, the average hourly pay for internship xbox software engineer in Edmonds, WA is $27.91, according to ZipRecruiter salary data. Most workers in this role earn between $22.69 and $31.68 per hour, depending on experience, location, and employer.

What does an internship Xbox software engineer do?

An Internship Xbox Software Engineer works with the Xbox development team to design, build, and test software for Xbox consoles and related services. Interns typically assist with creating new features, improving performance, and solving technical challenges under the guidance of experienced engineers. They may work on various projects, such as game development tools, user interface enhancements, or backend systems. The role provides hands-on experience with cutting-edge technology and an opportunity to learn about the gaming industry.

What types of projects do internship Xbox software engineers typically work on, and how do they contribute to the team's goals?

As an Xbox Software Engineer intern, you can expect to work on real-world projects that may include developing new features, improving system performance, or assisting with game integration on the Xbox platform. Interns often collaborate closely with full-time engineers, designers, and product managers, contributing code and ideas to ongoing initiatives. This hands-on experience allows you to learn agile development practices, participate in code reviews, and gain insight into the software development lifecycle at Microsoft. Your contributions, while guided and mentored, are meaningful and can directly impact the user experience for millions of gamers.

What are the key skills and qualifications needed to thrive as an internship Xbox software engineer, and why are they important?

To thrive as an Internship Xbox Software Engineer, you need a solid foundation in computer science principles, programming languages like C++ or C#, and coursework or experience related to software development. Familiarity with development tools such as Visual Studio, version control systems like Git, and possibly experience with game engines or Xbox SDKs is valuable. Strong problem-solving abilities, teamwork, and effective communication skills help interns contribute meaningfully to collaborative projects. These skills and qualities are crucial for delivering high-quality software, learning quickly, and integrating smoothly into the Xbox engineering environment.

What is the difference between Internship Xbox Software Engineer vs Xbox Software Engineer?

AspectInternship Xbox Software EngineerXbox Software Engineer
Required CredentialsCurrently pursuing or recently completed a relevant degree (e.g., Computer Science)Bachelor's or higher in Computer Science or related field, with some experience
Work EnvironmentTemporary, learning-focused, team collaborationFull-time, project-driven, development environment
Employer & Industry UsageInternship programs at Microsoft/Xbox, entry-level experienceFull-time roles at Microsoft/Xbox, professional development
Search & Comparison IntentUnderstanding internship opportunities and entry pointsCareer progression and full-time job roles

The Internship Xbox Software Engineer position is an entry-level, temporary role designed for students or recent graduates to gain industry experience. In contrast, the Xbox Software Engineer is a full-time professional role requiring more experience and responsibilities. Both roles are within the same industry and company, but they differ significantly in scope, expectations, and career stage.

What are popular job titles related to Internship Xbox Software Engineer jobs in Edmonds, WA?

For Internship Xbox Software Engineer jobs in Edmonds, WA, the most frequently searched job titles are:

What job categories do people searching Internship Xbox Software Engineer jobs in Edmonds, WA look for?

The top searched job categories for Internship Xbox Software Engineer jobs in Edmonds, WA are:

What cities near Edmonds, WA are hiring for Internship Xbox Software Engineer jobs?

Cities near Edmonds, WA with the most Internship Xbox Software Engineer job openings:

Senior Software Engineer

Redmond, WA • On-site


Microsoft
Computer and Computer Peripheral Equipment and Software Wholesalers • 10K+ employees

8.5

Company rating: 8.5 out of 10

Based on 132 frontline employees who took The Breakroom Quiz

80th of 246 rated software companies

Great coworkers

People enjoy working here

Good employer


$119K - $234K/yr

Full-time

Re-posted 19 days ago


Job description

Overview
Storage is experiencing incredible innovations right now. The innovations of storage technologies and cloud connected devices are having a profound effect on every area of Microsoft's business. Storage devices are getting larger in capacity, faster in performance and intelligence at an astounding rate; our customers are expecting seamless experiences across devices and across local and cloud boundaries. We are seeking a Senior Software Engineer to help expand, innovate, and maintain the platform and end user experiences for storage across Windows devices and the Cloud.
The Storage and File Systems team is part of the Azure Edge + Platform Core OS Base team. We deliver storage solutions for Windows, Azure, Internet of Things (IoT) and new devices that Microsoft and our industry partners ship in the future. This area involves tough challenges and provides tremendous upside opportunities including leveraging the reduced size, portability and increased functionality of new storage devices, improved software platform infrastructure, emerging protocol standards, seamless integration of local and cloud storage and development of solutions to new content usage paradigms.
In Core OS, we are responsible for the Operating Systems (OS) that power Azure, Microsoft's Linux OS, the platforms for Windows Client and Xbox, and our Windows Server ecosystem - through all of these, we support every one of our cloud businesses and billions of customers around the world. In this era of ubiquitous computing, systems software excellence has never been more important for Microsoft. High quality, high-efficiency operating systems and platform components underpin everything we do as a company, from making our systems more reliable for our customers, to increasing our competitiveness by reducing COGS, to delivering new features and capabilities to delight customers - that's all of us!
At Microsoft, our mission-to empower every person and every organization on the planet to achieve more-guides how we partner with customers to deliver trusted, impactful solutions. With a growth mindset culture, we innovate responsibly and measure success by shared progress-people, teams, and customers. Join us to do meaningful work that changes the world and helps shape what's next for everyone.
Responsibilities
  • Developing and maintaining storage and file system components across client, server, and cloud systems, on both Windows and Linux operating systems.
  • Conceive, design, and implement storage features in tandem with partners inside and outside of Microsoft to address the business needs of our customers.
  • Performance analysis of designs and implementations, taking into consideration the rapid advancements in storage technologies.
  • Ownership of the software engineering process from design, development, code review, validation, delivery, and maintenance.
  • Working as a team member, authoring documentation and tools that improve the team's ability to develop and maintain software, participating in design discussions and code review outside of your immediate scope, and assisting less experienced team members in their personal growth.
  • Building an understanding of the wider storage ecosystem, and bringing that understanding to the table as new features are considered.

Qualifications
Required Qualifications
  • Bachelor's Degree in Computer Science or related technical field AND 4+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
    • OR equivalent experience.

Other Requirements
  • Ability to meet Microsoft, customer and/or government security screening requirements are required for this role. These requirements include but are not limited to the following specialized security screenings:
    • Microsoft Cloud Background Check: This position will be required to pass the Microsoft Cloud background check upon hire/transfer and every two years thereafter.

Preferred Qualifications
  • 4+ years of experience in systems level software development in C/C++/Rust.
  • 4+ years of Systems Engineering experience with multithreaded programming, synchronization, locking, etc.
  • Knowledge of advanced data structures, including, but not limited to: BTrees, Hash Tables, Skip Lists, LSM Trees, RCU Synchronization.
  • 4+ years of experience with kernel and device driver development in Linux or Windows.
  • Proven experience designing key-value (KV) stores, such as NoSQL databases, Redis, or RocksDB, including support for ACID transactions.
  • Experience with storage/file systems in Windows, Linux, Kubernetes.
  • Experience in analyzing storage performance and functionality.
  • Familiarity with current and emerging storage technologies.

#W+DJOBS
#filesystems
#storage
Software Engineering IC4 - The typical base pay range for this role across the U.S. is USD $119,800 - $234,700 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $160,200 - $261,000 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
https://careers.microsoft.com/us/en/us-corporate-pay
This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.
Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance with religious accommodations and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.

Microsoft logo

About Microsoft

Sourced by ZipRecruiter

Our infrastructure is comprised of a large global portfolio of more than 100 datacenters and 1 million servers. Our foundation is built upon and managed by a team of subject matter experts working to support services for more than 1 billion customers and 20 million businesses in over 90 countries worldwide. With environmental sustainability and optimization at the forefront of our datacenter design and operations, we continue to grow and evolve as we meet the ever-changing business demands that hold Microsoft as a world-class cloud provider.

Industry

Computer and computer peripheral equipment and software wholesalers

Company size

10,000+ Employees

Headquarters location

Redmond, WA, US

Year founded

1975

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Benefits

Hours and flexibility

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