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Internship Video Game Concept Artist Jobs (NOW HIRING)

Principal Concept Artist

Madison, WI · On-site +1

$128K - $147K/yr

Defines artistic direction and drives results through collaboration. * Understands concept artwork ... Annual health & wellness, video game, and continuing education reimbursements * Industry-leading ...

Senior Concept Artist

Cary, NC · On-site

$117K - $140K/yr

Whether it's building award-winning games or crafting engine technology that enables others to make ... What You'll Do Epic is looking for a Senior Concept Artist to join the Rocket League team. This is ...

Concept Artist [Contract] (Retro Studios)

Austin, TX · On-site

$125K - $144K/yr

Work closely with Design to rapidly iterate gameplay thumbnails to be used in conjunction with ... Has 3 or more years' gaming industry experience as a concept artist, including at least one ...

Airrack Thumbnail Concept Artist

Los Angeles, CA · On-site

$136K - $157K/yr

THE ROLE We're looking for a world-class freelance Thumbnail Concept Artist - the creative brain ... You take a video title or a raw idea and engineer a concept that stops the scroll: sketched out ...

Airrack Thumbnail Concept Artist

Los Angeles, CA · On-site

$136K - $157K/yr

THE ROLE We're looking for a world-class freelance Thumbnail Concept Artist -- the creative brain ... You take a video title or a raw idea and engineer a concept that stops the scroll : sketched out ...

THE ROLE We're looking for a world-class freelance Thumbnail Concept Artist - the creative brain ... You take a video title or a raw idea and engineer a concept that stops the scroll : sketched out ...

Video Game Design Tutor

Miramar, FL · Remote

$18 - $40/hr

Skilled at teaching game concept development, engine-based implementation, and iterative design ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

Video Game Design Tutor

IA · Remote

$18 - $40/hr

Skilled at teaching game concept development, engine-based implementation, and iterative design ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

Video Game Design Tutor

Miami, FL · Remote

$18 - $40/hr

Skilled at teaching game concept development, engine-based implementation, and iterative design ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

Skilled at teaching game concept development, engine-based implementation, and iterative design ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

Video Game Design Tutor

Evanston, IL · Remote

$18 - $40/hr

Skilled at teaching game concept development, engine-based implementation, and iterative design ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

Skilled at teaching game concept development, engine-based implementation, and iterative design ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

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Internship Video Game Concept Artist information

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How much do internship video game concept artist jobs pay per hour?

As of Aug 1, 2026, the average hourly pay for internship video game concept artist in the United States is $15.27, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $18.27 per hour, depending on experience, location, and employer.

What is the difference between Internship Video Game Concept Artist vs Junior Video Game Artist?

AspectInternship Video Game Concept ArtistJunior Video Game Artist
CredentialsPortfolio, relevant coursework or degreePortfolio, some professional experience
Work EnvironmentInternship program, learning-focusedEntry-level professional setting
Industry UsageOften part of training or education programsFull-time or part-time employment in game studios

The Internship Video Game Concept Artist is typically a temporary, learning-focused position for students or emerging artists gaining industry experience. In contrast, a Junior Video Game Artist is an entry-level professional role with more responsibilities and expectations. Both roles require a strong portfolio, but the internship emphasizes skill development and education, while the junior position involves contributing to ongoing projects.

Is there a high demand for concept artists?

The demand for concept artists, including those working in the video game industry, is generally strong due to the ongoing growth of the gaming market and the need for visual development. Skilled concept artists with proficiency in digital tools like Photoshop and 3D software are sought after for their ability to contribute to creative and production processes. However, competition can be high, and building a strong portfolio is essential for securing opportunities.

Do video game companies do internships?

Yes, many video game companies offer internships for aspiring concept artists and other roles in game development. These internships typically provide hands-on experience with industry-standard tools like Photoshop and Maya, and often require a portfolio demonstrating artistic skills. They are usually available during summer or semester breaks and can serve as a pathway to full-time employment in the industry.

How to get a job as a concept artist for video games?

To become a concept artist for video games, build a strong portfolio showcasing your artistic skills and understanding of game design, and gain experience through internships or freelance work. Proficiency in digital art tools like Photoshop or Illustrator and knowledge of the game development process are essential. Networking within the industry and staying updated on current art styles can also improve your chances of securing a position.

What does an Internship Video Game Concept Artist do?

An Internship Video Game Concept Artist assists in creating visual ideas and illustrations that establish the look and feel of characters, environments, and objects in a video game. They work closely with senior artists and game designers to develop concept art that guides the production team throughout the game development process. Interns typically contribute by researching references, sketching ideas, and refining artwork based on feedback. This role helps build a strong portfolio and provides valuable experience in the video game industry.

How much do video game concept artists make?

Video game concept artists typically earn between $40,000 and $80,000 annually, depending on experience, location, and the complexity of projects. Entry-level artists may start lower, while experienced professionals with strong portfolios and skills in digital tools can earn higher salaries.

What types of projects and tasks can I expect to work on as an Internship Video Game Concept Artist?

As an Internship Video Game Concept Artist, you'll typically contribute to early-stage visual development, such as creating character and environment sketches, mood boards, and color studies. You'll collaborate closely with experienced artists, designers, and other teams to help visualize the game's artistic direction. Interns often participate in brainstorming sessions, receive feedback on their work, and may iterate on concepts based on team input. This experience provides valuable exposure to the workflows and communication styles common in game development studios.

What are the key skills and qualifications needed to thrive as an Internship Video Game Concept Artist, and why are they important?

To thrive as an Internship Video Game Concept Artist, you need strong drawing and design fundamentals, creativity, and a portfolio showcasing original character, environment, or prop concepts, typically supported by coursework or self-study in art or game design. Familiarity with industry-standard digital art tools such as Adobe Photoshop, Corel Painter, or Clip Studio Paint is expected. Strong communication, adaptability, and openness to feedback are important soft skills that help you collaborate effectively with development teams. These skills ensure your artistic vision aligns with project goals and enables you to contribute valuable ideas within a fast-paced, collaborative environment.
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Infographic showing various Internship Video Game Concept Artist job openings in the United States as of July 2026, with employment types broken down into 25% Internship, 50% Part Time, and 25% Summer. Highlights an 100% In-person job distribution, with an average salary of $31,769 per year, or $15.3 per hour.

Concept Artist - Trading Card Game

Fanatics Collectibles

Seattle, WA

$144K - $166K/yr

Other

Posted 23 days ago


Job description

About the Company

Fanatics Collectibles is a new company operating at the intersection of collectibles, culture, and technology. Backed by world-class investors, operators, and sports & entertainment partners, we are building the global leader in next-generation collectibles. As part of the broader Fanatics ecosystem, we leverage a digital sports platform that spans over 900 sports properties and engages more than 81 million fans. Together, we are reimagining every part of the collectibles experience for fans, partners, and creators.

Concept Artist - Fanatics TCG

Role Overview

Fanatics Collectibles is building the next generation of trading card games.

The Fanatics TCG studio is creating original worlds designed to live for decades - expressed through gameplay, art, story, and collectible objects. Our ambition is to build franchises that are not only widely played, but deeply loved.

We are seeking a Concept Artist to help define the visual identity of these worlds from the ground up.

This is a role for an artist who wants to help invent worlds - to establish the look, tone, and emotional resonance of new universes, and to create imagery that becomes foundational to a franchise.

You will work closely with Creative, Design, and Product leadership to shape the earliest visual explorations of characters, cultures, environments, and moments - helping answer not just what things look like, but what they feel like.

The ideal candidate brings a strong point of view, exceptional craft, and a desire to create work that endures.

What You'll Do

Define the Visual Identity of New Worlds

  • Create concept art that establishes the tone, mood, and visual language of new TCG franchises. 
  • Explore and iterate on visual directions that define what makes a world distinct, memorable, and ownable. 
  • Contribute to the creation of iconic characters, factions, creatures, and environments.

Create Work That Shapes a Franchise

  • Develop imagery that becomes foundational reference for the entire art pipeline. 
  • Help establish the visual standards that guide internal teams and external artists. 
  • Create work that is not only functional, but evocative, inspiring, and collectible in its own right. 

Collaborate at the Earliest Stages of Creation

  • Partner with Creative and Design leadership during ideation and worldbuilding. 
  • Help translate abstract ideas into clear, compelling visual direction. 
  • Engage in creative exploration - pushing beyond the first idea to find the most interesting one. 
  • Rapid prototyping - be able to switch into rough sketch and concept work when needed.

Elevate Taste and Craft

  • Bring a strong artistic point of view and contribute to the studio's overall creative bar. 
  • Help shape the visual culture of the team through feedback, references, and collaboration. 
  • Continuously refine work toward clarity, originality, and emotional impact. 

What You Bring

  • A portfolio that demonstrates exceptional taste, craft, and originality. 
  • Strength in one or more areas such as character design, creature design, or environment design, with the ability to contribute broadly. 
  • Deep understanding of composition, lighting, color, and visual storytelling. 
  • Ability to explore multiple directions and converge on clear, compelling solutions. 
  • Strong collaboration skills and comfort working in early-stage, ambiguous creative spaces.
  • A genuine passion for fantasy, sci-fi, games, and worldbuilding. 

Preferred Qualifications

  • Experience contributing to the development of original IP or franchise worlds. 
  • Background in games, film, publishing, or other visual storytelling mediums. 
  • Familiarity with how concept art translates into final production pipelines. 
  • Experience collaborating with or guiding external artists and partners. 

Why Join Fanatics TCG

Fanatics Collectibles is building the future of fandom.

The Fanatics TCG studio is a rare opportunity to create new worlds at scale - worlds that will be expressed through millions of physical objects, shared across global communities, and evolved over many years.

As a Concept Artist, your work will help define the foundation of these worlds - shaping the images that players and collectors return to again and again.

If you want to build something enduring, we'd love to hear from you.

Ensure your Fanatics job offer is legitimate and don't fall victim to fraud.  Fanatics never seeks payment from job applicants. Feel free to ask your recruiter for a phone call or other type of communication for interview, and ensure your communication is coming from a Fanatics email address (including @collectfanatics.com).  For added security, where possible, apply through our company website at www.fanaticsinc.com/careers