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Internship Video Game Concept Artist Jobs (NOW HIRING)

Airrack Thumbnail Concept Artist

Los Angeles, CA ยท On-site

$136K - $157K/yr

THE ROLE We're looking for a world-class freelance Thumbnail Concept Artist -- the creative brain ... You take a video title or a raw idea and engineer a concept that stops the scroll : sketched out ...

Airrack Thumbnail Concept Artist

Los Angeles, CA ยท On-site

$136K - $157K/yr

THE ROLE We're looking for a world-class freelance Thumbnail Concept Artist - the creative brain ... You take a video title or a raw idea and engineer a concept that stops the scroll : sketched out ...

Airrack Thumbnail Concept Artist

Los Angeles, CA ยท On-site

$136K - $157K/yr

THE ROLE We're looking for a world-class freelance Thumbnail Concept Artist - the creative brain ... You take a video title or a raw idea and engineer a concept that stops the scroll: sketched out ...

Senior Concept Artist

$112K - $154K/yr

Senior Concept Artist Req ID: 10157163 ESPN is seeking a highly imaginative and versatile Senior ... video editing, motion design, animation, live action, digital, social, and experiential work.

New

Video Game Design Tutor

Fayetteville, AR ยท Remote

$18 - $40/hr

Skilled at teaching game concept development, engine-based implementation, and iterative design ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

Video Game Design Tutor

Indianapolis, IN ยท Remote

$18 - $40/hr

Skilled at teaching game concept development, engine-based implementation, and iterative design ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

Skilled at teaching game concept development, engine-based implementation, and iterative design ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

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Internship Video Game Concept Artist information

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How much do internship video game concept artist jobs pay per hour?

As of Aug 21, 2026, the average hourly pay for internship video game concept artist in the United States is $15.27, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $18.27 per hour, depending on experience, location, and employer.

What does an internship video game concept artist do?

An Internship Video Game Concept Artist assists in creating visual ideas and illustrations that establish the look and feel of characters, environments, and objects in a video game. They work closely with senior artists and game designers to develop concept art that guides the production team throughout the game development process. Interns typically contribute by researching references, sketching ideas, and refining artwork based on feedback. This role helps build a strong portfolio and provides valuable experience in the video game industry.

What are the key skills and qualifications needed to thrive as an internship video game concept artist, and why are they important?

To thrive as an Internship Video Game Concept Artist, you need strong drawing and design fundamentals, creativity, and a portfolio showcasing original character, environment, or prop concepts, typically supported by coursework or self-study in art or game design. Familiarity with industry-standard digital art tools such as Adobe Photoshop, Corel Painter, or Clip Studio Paint is expected. Strong communication, adaptability, and openness to feedback are important soft skills that help you collaborate effectively with development teams. These skills ensure your artistic vision aligns with project goals and enables you to contribute valuable ideas within a fast-paced, collaborative environment.

What types of projects and tasks can I expect to work on as an internship video game concept artist?

As an Internship Video Game Concept Artist, you'll typically contribute to early-stage visual development, such as creating character and environment sketches, mood boards, and color studies. You'll collaborate closely with experienced artists, designers, and other teams to help visualize the game's artistic direction. Interns often participate in brainstorming sessions, receive feedback on their work, and may iterate on concepts based on team input. This experience provides valuable exposure to the workflows and communication styles common in game development studios.

What is the difference between Internship Video Game Concept Artist vs Junior Video Game Artist?

AspectInternship Video Game Concept ArtistJunior Video Game Artist
CredentialsPortfolio, relevant coursework or degreePortfolio, some professional experience
Work EnvironmentInternship program, learning-focusedEntry-level professional setting
Industry UsageOften part of training or education programsFull-time or part-time employment in game studios

The Internship Video Game Concept Artist is typically a temporary, learning-focused position for students or emerging artists gaining industry experience. In contrast, a Junior Video Game Artist is an entry-level professional role with more responsibilities and expectations. Both roles require a strong portfolio, but the internship emphasizes skill development and education, while the junior position involves contributing to ongoing projects.

How much do internship video game concept artists make?

Internship video game concept artists typically earn between $15 and $25 per hour, depending on the company, location, and level of experience. Compensation may also include stipends or benefits, and internships often serve as a training period to develop skills in digital painting, character design, and industry-standard tools like Photoshop or SketchUp.

How to get a job as an internship video game concept artist?

To secure an internship as a video game concept artist, build a strong portfolio showcasing original character and environment designs, and gain proficiency in tools like Photoshop or Illustrator. Relevant education in art or design, networking within the industry, and applying to companies offering internships are also important steps.

How to get an internship at a video game company?

To secure an internship as a video game concept artist, build a strong portfolio showcasing your art and concept designs, gain experience with relevant tools like Photoshop or Blender, and apply to companies through their internship programs or job portals. Networking within the industry and demonstrating passion for game development can also improve your chances.
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Infographic showing various Internship Video Game Concept Artist job openings in the United States as of August 2026, with employment types broken down into 25% Internship, 50% Part Time, and 25% Summer. Highlights an 100% In-person job distribution, with an average salary of $31,769 per year, or $15.3 per hour.

Sr Concept Artist, Environments

PlayStation Global

Los Angeles, CA โ€ข On-site

$136K - $157K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 16 days ago


Job description

Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn't just the Best Place to Play - it's also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we're part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
Join the award-winning team that created God of War
Santa Monica Studio is seeking an experienced Sr Environment Concept Artist for the development of a new unannounced title!
We are looking for an experienced concept artist with a focus on environments to help us visualize imaginative and unique worlds that set the bar for creativity and complexity on the PlayStation console. You would contribute to the artistic vision, working with art teams to establish the tone of the game, and bring it to life. As a member of the team passionate about environments, you must effectively collaborate with the Art Director, Game Director, and Art Leads to craft worlds that are visually spectacular and cohesive while also working with a wide range of development team members to ensure technical feasibility. Help us craft unique visuals that define our industry!
Responsibilities
  • Design environments, props, production callouts, system interacts, high vision concept art, color scripts, marketing material and other visual guides and tasks as needed to assist the development team
  • Combine the goals of game design, art direction, and technological considerations to build industry defining environments
  • Research and initiate information gathering of pertinent subject matter to your task
  • Develop and maintain strong creative and collaborative partnerships across disciplines to help further develop the in-game environments, visual language, and rule sets for fantasy-based worlds
  • Solve complex artistic development issues for both artists as well as other team members
  • Actively improve your skills and maintain an awareness of industry techniques, tools, evaluate competitive products, learning new software packages and traditional art methods
  • Serve as an artistic resource for overall product or as a studio resource - this includes, but is not limited to conducting general research, developing ground-breaking techniques, or testing new systems and tools
Requirements
  • Strong command of foundation art skills (drawing, painting and rendering, material indication, perspective, composition, color theory, design, anatomy and 2d and 3d design techniques)
  • Strong design skills with the ability to render realistic believable fantasy based props, architecture, and natural landscapes using contemporary industry standard tools and techniques
  • Strong ideation, brainstorming and documentation skills
  • Proficiency in Photoshop with an emphasis on drawing, painting and image making
  • Ability to block out ideas in 3D as well as 2D depending on the needs of the task
  • Strong time management and prioritization skills - this entails collaborating with the Production group to coordinate task lists to ensure assignments are progressing well according to schedules, objectives, and overall project goals
  • Familiarity with video game product development and the fundamentals of 3D packages
  • Good communication, organizational, and interpersonal skills
  • Bachelor's Degree in Fine Arts or relevant curriculum or equivalent skillset
  • 3+ years of AAA video game platform experience
Preferred Experience
  • Two or more published titles is desirable

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Avoid Recruitment Scams/Phishing Attempts:
Please be aware that any official outreach in response to your application will always be done from a @sony.com email address. Always make sure to double check the spelling on Sony is correct and the characters have not been replaced with any numbers/symbols before replying.
Anyone using an email that is not @sony.com is not affiliated with us and should be reported either via the platform they are contacting you on or directly to your email service as a phishing attempt/scam.
At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
The estimated base pay range for this role is listed below.
$120,600-$180,800 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.