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Internship Unreal Engine Technical Artist Jobs in Indiana

Experience with Unreal Engine or Unity for real-time interactive environments. Key Responsibilities ... Maintain high technical and visual quality standards while ensuring project deliverables meet ...

Experience with Unreal Engine or Unity for real-time interactive environments. Key Responsibilities ... Maintain high technical and visual quality standards while ensuring project deliverables meet ...

Video Game Design Tutor

Indianapolis, IN ยท Remote

$18 - $40/hr

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Video Game Design Tutor

Bloomington, IN ยท Remote

$18 - $40/hr

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Video Game Design Tutor

Fort Wayne, IN ยท Remote

$18 - $40/hr

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Video Game Design Tutor

Valparaiso, IN ยท Remote

$18 - $40/hr

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Mechanical Engineer 2

Lafayette, IN ยท On-site

$35 - $38/hr

This is an excellent opportunity for an engineer with 1-2+ years of experience (internships ... Develop technical expertise in engine systems, design processes, and product lifecycle management.

Responsible for the technical execution of these elements from concept to final export, ensuring ... Significant experience with the Adobe Creative Suite, Blender, and Unreal. Working Conditions ...

Develop and maintain engine models and engineering documentation for new product development ... Analyze engineering drawings, specifications, blueprints, and technical documentation to support ...

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Internship Unreal Engine Technical Artist information

What is the difference between Internship Unreal Engine Technical Artist vs Internship 3D Artist?

AspectInternship Unreal Engine Technical ArtistInternship 3D Artist
Required SkillsUnreal Engine proficiency, technical problem-solving, shader creation, scripting basicsModeling, texturing, rendering, artistic skills
Work EnvironmentGame/interactive media development, technical teamsCreative studios, animation, visual effects
Industry UsageVideo games, virtual production, real-time visualizationAnimation, film, advertising

Internship Unreal Engine Technical Artists focus on integrating art with technical tools within Unreal Engine, emphasizing scripting and shader work. In contrast, Internship 3D Artists concentrate on creating visual assets like models and textures. Both roles require artistic skills, but the Technical Artist role combines technical knowledge with artistic talent to optimize workflows and enhance real-time visuals.

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The most popular types of Unreal Engine Technical Artist jobs in Indiana are:

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For Internship Unreal Engine Technical Artist jobs in Indiana, the most frequently searched job titles are:

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What cities in Indiana are hiring for Internship Unreal Engine Technical Artist jobs?

Cities in Indiana with the most Internship Unreal Engine Technical Artist job openings:

Infographic showing various Internship Unreal Engine Technical Artist job openings in Indiana as of August 2026, with employment types broken down into 1% As Needed, 85% Full Time, 9% Part Time, 4% Contract, and 1% Nights. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution.

Controls Engineer (engine control systems)

Purple Hires Inc

Lafayette, IN โ€ข On-site

$80K - $103K/yr

Full-time

Posted 8 days ago


Job description

Job Summary

Seeking a Controls Engineer 2 to support large engine control systems through simulation, calibration, testing, and on-engine validation. The engineer will work with dynamic systems, control algorithms, engine data, and real engine hardware in test-cell environments.

Key Responsibilities
  • Calibrate engine control systems in simulation and on-engine environments.
  • Analyze and present engine/test data.
  • Support electrical design activities from specifications through system completion.
  • Test, evaluate, modify, and calibrate products and instruments.
  • Analyze processes and implement improvements.
  • Troubleshoot hardware and process issues.
  • Perform technical calculations related to electrical requirements, motor controls, and safety.
  • Support control-system development and validation.
  • Perform root-cause analysis and resolve technical issues.
  • Collaborate with technical leads, engineering peers, and process partners.
Required Skills
  • 2+ years of relevant engineering experience.
  • BS in Mechanical, Electrical, or Aerospace Engineering.
  • Strong understanding of feedback control of dynamic systems.
  • Experience with control systems design and analysis using MATLAB/Simulink.
  • Strong root-cause analysis and problem-solving skills.
  • Good verbal and written communication.
  • Ability to work independently and manage priorities.
Preferred Experience
  • Engine controls experience.
  • Control-system calibration in simulation and/or on-engine environments.
  • Experience analyzing engine/test data.
  • Hands-on experience with real engine hardware or test cells.
  • Controls Engineer 1/2 or similar experience.
  • Relevant graduate degree may count toward experience.
  • Internships in engine controls may be considered as experience.
Important Note

PLC controls experience is a disqualifier/red flag for this role. The focus is on feedback control, dynamic systems, MATLAB/Simulink, and engine controls, not traditional PLC controls.