Internship Unity Technical Artist information
See Riverside, CA salary details
$99.6K - $105.1K
0% of jobs
$105.1K - $110.6K
0% of jobs
$110.6K - $116.1K
0% of jobs
$116.1K - $121.6K
0% of jobs
$121.6K - $127.1K
0% of jobs
$127.1K - $132.6K
22% of jobs
$133.2K is the 25th percentile. Wages below this are outliers.
$132.6K - $138.1K
33% of jobs
$138.1K - $143.6K
0% of jobs
$143.6K - $149.1K
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$149.1K - $154.6K
0% of jobs
$157.1K is the 75th percentile. Wages above this are outliers.
$154.6K - $160.1K
45% of jobs
How much do internship unity technical artist jobs pay per year?
As of Aug 17, 2026, the average yearly pay for internship unity technical artist in Riverside, CA is $144,715.00, according to ZipRecruiter salary data. Most workers in this role earn between $132,500.00 and $158,600.00 per year, depending on experience, location, and employer.
To thrive as an Internship Unity Technical Artist, you need a solid understanding of 3D modeling, digital art fundamentals, and basic programming or scripting, often supported by coursework in game design or computer graphics. Familiarity with Unity, shader development, and tools like Blender or Maya is commonly expected, along with a portfolio demonstrating relevant projects. Creativity, problem-solving, and collaborative communication are valuable soft skills in this role. These competencies are crucial for translating artistic vision into interactive experiences and ensuring smooth integration between art and technical systems in game development.
An Internship Unity Technical Artist supports the development of video games or interactive experiences by bridging the gap between artists and programmers within the Unity engine. They help optimize art assets, implement visual effects, and ensure assets are efficiently integrated into the game. Interns in this role often work on tasks such as shader development, tool creation, and troubleshooting visual issues, all while collaborating closely with both the art and engineering teams.
As an Internship Unity Technical Artist, you can expect to work on a variety of projects that bridge the gap between art and programming. Common tasks include creating shaders, optimizing 3D assets for real-time performance, assisting with the implementation of visual effects, and collaborating closely with both artists and developers. Interns often contribute to prototyping new features, troubleshooting visual bugs, and supporting the asset pipeline for game or interactive application development. This hands-on experience provides a valuable understanding of how artistic vision and technical constraints are balanced in a professional Unity-driven environment.
What are the most commonly searched types of Unity Technical Artist jobs in Riverside, CA?
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