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Internship Remote Unity Game Developer Jobs in Austin, TX

Unity : Collaboration is key to success. That's why we foster a work environment where every ... Remote considered for exceptional candidates. As part of a software-defined hardware company, you ...

Senior Core Tech Project Manager

Austin, TX ยท Remote

$125K - $156K/yr

... games. This role will work closely with engineering leadership, technical directors, and cross ... Currently for this role, we can hire remote candidates with legal residence in the following states:

Senior Core Tech Project Manager

Austin, TX ยท On-site +1

$125K - $156K/yr

... games. This role will work closely with engineering leadership, technical directors, and cross ... Currently for this role, we can hire remote candidates with legal residence in the following states:

Unity : Collaboration is key to success. That's why we foster a work environment where every ... Location : Hybrid in either our Austin, TX or Minneapolis, MN offices preferred but Remote ...

Unity: Collaboration is key to success. That's why we foster a work environment where every ... Location : Hybrid in either our Austin, TX or Minneapolis, MN offices preferred but Remote ...

Data Processing Engineer

Austin, TX ยท On-site +1

$111K - $144K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

We are also open to candidates who are remote in the United States, but can travel to our ... We are looking for a passionate Security Data Analyst/Python Developer to help us parse, transform ...

Showing results 41-60

Internship Remote Unity Game Developer information

See Austin, TX salary details

$32.2K

$107.5K

$178.4K

How much do internship remote unity game developer jobs pay per year?

As of Aug 20, 2026, the average yearly pay for internship remote unity game developer in Austin, TX is $107,517.00, according to ZipRecruiter salary data. Most workers in this role earn between $80,800.00 and $122,900.00 per year, depending on experience, location, and employer.

What does a remote Unity game developer intern do?

A remote Unity game developer intern assists in designing, developing, and testing video games or interactive experiences using the Unity engine, all while working offsite. Their tasks often include coding in C#, creating or modifying game assets, debugging, and collaborating with team members via online tools. They may also participate in meetings, contribute ideas, and learn industry-standard workflows to gain practical experience. The internship offers hands-on opportunities to apply programming knowledge and creative problem-solving in a real-world game development environment.

What are the key skills and qualifications needed to thrive as an internship remote Unity game developer?

To thrive as an Internship Remote Unity Game Developer, you need a solid grasp of C# programming, familiarity with Unity engine fundamentals, and a basic understanding of game development principles, often supported by coursework or personal projects. Experience with version control systems like Git and exposure to Unity's asset management, animation, and physics tools are commonly expected. Strong problem-solving skills, effective communication, and the ability to work independently in a remote setting help interns stand out. These skills and qualities are crucial for producing quality work, collaborating with distributed teams, and adapting to the fast-paced nature of game development.

What is the difference between Internship Remote Unity Game Developer vs Remote Unity Game Developer?

AspectInternship Remote Unity Game DeveloperRemote Unity Game Developer
Experience LevelEntry-level, internship-focusedMid to senior-level, professional
CredentialsLimited or no professional experience, often students or recent graduatesProven experience, portfolio, relevant certifications
Work EnvironmentRemote, often part-time or temporaryRemote, full-time or freelance
ResponsibilitiesAssisting in game development tasks, learning, supporting teamDesign, develop, optimize Unity games, lead projects

In summary, an Internship Remote Unity Game Developer is an entry-level position aimed at gaining experience, while a Remote Unity Game Developer is a more experienced professional responsible for developing and managing Unity projects independently.

What are the most commonly searched types of Remote Unity Game Developer jobs in Austin, TX?

The most popular types of Remote Unity Game Developer jobs in Austin, TX are:

What are popular job titles related to Internship Remote Unity Game Developer jobs in Austin, TX?

For Internship Remote Unity Game Developer jobs in Austin, TX, the most frequently searched job titles are:

What job categories do people searching Internship Remote Unity Game Developer jobs in Austin, TX look for?

The top searched job categories for Internship Remote Unity Game Developer jobs in Austin, TX are:

What cities near Austin, TX are hiring for Internship Remote Unity Game Developer jobs?

Cities near Austin, TX with the most Internship Remote Unity Game Developer job openings:

Staff HPC Applications Engineer

NextSilicon

Austin, TX โ€ข On-site, Remote

Full-time

Posted 17 days ago


Job description

Description
NextSilicon is reimagining high-performance computing. Our accelerated compute solutions leverage intelligent adaptive algorithms to vastly accelerate supercomputers, driving them forward into a new generation. Our new software-defined hardware architecture enables HPC to fulfill its promise of breakthroughs in all fields of advanced research.
At NextSilicon, everything we do is guided by three core values:
  • Professionalism: We strive for exceptional results through professionalism and unwavering dedication to quality and performance.
  • Unity: Collaboration is key to success. That's why we foster a work environment where every employee can feel valued and heard.
  • Impact: We're passionate about developing technologies that make a meaningful impact on industries, communities, and individuals worldwide.

We are looking for an experienced Staff Applications Engineer to join the Applications team, with demonstrated ability in moving HPC applications onto new platforms and in evaluating performance on node and at scale.
Location: Hybrid in either our Austin, TX or Minneapolis, MN offices (or willing to relocate) preferred but Remote considered for exceptional candidates.
As part of a software-defined hardware company, you will play a pivotal role in driving new software features based on your analysis of customer-defined applications and measuring the resulting performance improvements. This role stands on the edge of computer science/architecture and scientific applications which span a wide range of fields, including but not limited to graph algorithms, sparse computations, weather prediction, seismic imaging, genomics, molecular dynamics, quantum chemistry, and computational fluid dynamics. If you have a passion for science, a knack for solving complex problems, and thrive in a bleeding-edge multidisciplinary environment, we want to hear from you!
Requirements
  • US citizenship and eligibility to visit US government research facilities
  • B.S. degree in a hard science, engineering, computer science, or a related field; M.S. or Ph.D. strongly preferred

  • Hands-on experience with development applications in one or more HPC domains, particularly scientific applications that run at rack or system scale
  • High level of proficiency in one of C/C++/Fortran and familiarity with the others
  • Extensive experience with node level and distributed parallel programming models and a working understanding of OpenMP, MPI in particular
  • Ability to measure application-level performance and profile HPC applications at the node level and at scale
  • Willingness to travel as necessary
  • Ability to work remotely and independently in a fast-paced environment with minimal direct supervision

Desired Skills:
  • Expertise in competitive performance analysis is strongly preferred
  • CUDA or similar GPU kernel languages
  • Hands-on experience with one or more AI/ML frameworks, such as pytorch

Responsibilities
  • Profile and identify bottlenecks of a wide range of HPC applications on different architectures
  • Develop creative algorithmic and software solutions to solve bottlenecks and accelerate applications on a novel dataflow architecture
  • Translate application requirements into software features and hardware requirements
  • Develop performance models for future hardware architectures