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Internship Remote Unity Developer Jobs in Washington, DC

During your remote Skillbridge internship at Knexus, you will continue to serve the government by ... Degree in technical field such as, Computer Science, Software Engineering, Mechanical Engineering ...

Data & Software Engineer

Mclean, VA · On-site +1

$115K - $139K/yr

... support remote work) and requires a TS/SCI + Polygraph clearance (acceptable to this customer ... Unity Catalog OSS, Apache Polaris * Apache Superset * Terraform or CloudFormation * OpenLineage

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Internship Remote Unity Developer information

See Washington, DC salary details

$13

$25

$44

How much do internship remote unity developer jobs pay per hour?

As of Jun 22, 2026, the average hourly pay for internship remote unity developer in Washington, DC is $25.93, according to ZipRecruiter salary data. Most workers in this role earn between $20.96 and $27.50 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Internship Remote Unity Developer, and why are they important?

To thrive as an Internship Remote Unity Developer, you need a solid understanding of C# programming, Unity engine fundamentals, and basic software development principles, often supported by coursework or personal projects. Familiarity with version control systems like Git and experience with Unity’s development tools, such as the Inspector and Scene Editor, are typically expected. Strong communication, problem-solving abilities, and self-motivation are standout soft skills, especially for remote collaboration. These competencies ensure effective contribution to team projects, efficient workflow, and successful delivery of interactive applications in a distributed environment.

What is an Internship Remote Unity Developer?

An Internship Remote Unity Developer is a student or early-career professional who works remotely, often from home, to gain practical experience in developing applications or games using the Unity engine. This role typically involves assisting with coding, testing, and debugging Unity projects under the supervision of experienced developers. As a remote intern, communication and collaboration are usually done online, allowing flexibility while learning real-world skills relevant to the gaming and interactive media industry.

What types of projects and responsibilities can a remote Unity Developer intern expect to work on?

As a remote Unity Developer intern, you can typically expect to assist with tasks such as developing and testing interactive features, fixing bugs, and collaborating with designers and other developers to implement new game mechanics or VR/AR experiences. You'll likely participate in regular team meetings via video calls, use version control systems like Git, and receive guidance from senior Unity developers. This role offers valuable hands-on experience with the Unity engine, and you'll have the opportunity to contribute to real projects, build your portfolio, and gain insights into professional software development workflows.

What is the difference between Internship Remote Unity Developer vs Remote Game Designer?

AspectInternship Remote Unity DeveloperRemote Game Designer
Required SkillsUnity, C#, scripting, basic 3D modelingGame mechanics, storytelling, level design, Unity familiarity
Work EnvironmentRemote, collaborative teams, project-basedRemote, creative-focused, iterative design process
Industry UsageGame development studios, indie projectsGame studios, entertainment companies, freelance

While both roles often work remotely and require Unity knowledge, an Internship Remote Unity Developer focuses on coding, scripting, and technical development, whereas a Remote Game Designer emphasizes creative design, storytelling, and gameplay mechanics. The roles complement each other but serve different aspects of game creation.

What are popular job titles related to Internship Remote Unity Developer jobs in Washington, DC? For Internship Remote Unity Developer jobs in Washington, DC, the most frequently searched job titles are:
What job categories do people searching Internship Remote Unity Developer jobs in Washington, DC look for? The top searched job categories for Internship Remote Unity Developer jobs in Washington, DC are:

Senior Satellite/Ground System Engineer

Go Altus

Chantilly, VA • On-site, Remote

$108K - $147K/yr

Full-time

Posted 24 days ago


Job description

Altus provides best value engineering, management consulting, and information services to exceptional customers in the Intelligence Community, Department of Defense, other government agencies, academia, and commercial industry. Altus is a trusted advisor and a forward-thinking provider of service to our customers. We integrate technical, programmatic, and acquisition disciplines to build fully defined and executable solutions — all focused-on mission success.
Altus is seeking a Senior Satellite/Ground System Engineer to support the Space Development Agency mission
Job Responsibilities include but are not limited to:
Key Responsibilities:
  • Manage and orchestrate ground segment technical and interface requirements.
  • Manage interface negotiation between space and ground contractors.
  • Oversee requirements and interface verification.
  • Provide system engineering and technical assistance (SETA) support in the development of the following: CONOPs, requirements definitions (or features, themes, epics), system testing, algorithm document review, and interfaces to other application development efforts.
Job Qualifications:
  • Bachelor of Science in Engineering or relevant discipline
  • 5 years or more of experience (or 4 additional years of experience in lieu of degree).
  • Required Clearance level is at least DoD TS/SCI level - must be active
  • Required experience in the missile warning and/or remote overhead sensing community.
  • Preferred mission operational experience and/or technical experience in support of ground station developments.
  • Experience with technical program management, systems engineering, and government acquisitions of Space/Satellite Systems within the Satellite Control mission area.
  • Experience with contemporary software development processes, such as containerization, orchestration, DevSecOps, and Agile / Spiral SE methodologies.
  • Experience with Integration of key ground segment systems, such as a cloud-based Infrastructure, Platform as a Service (PaaS) baselines, and antennas.
  • Experience with Software Systems Engineering, Design, and Architecture Development
Altus provides equal employment opportunities to all employees and applicants for employment without regard to race, color, creed, ancestry, national origin, citizenship, sex or gender (including pregnancy, childbirth, and pregnancy-related conditions), gender identity or expression (including transgender status), sexual orientation, marital status or domestic violence victim status, religion, age, disability, genetic information, service in the military, or any other characteristic protected by applicable federal, state, or local laws and ordinances. Equal employment opportunities applies to all terms and conditions of employment, including recruitment and hiring, job assignment/placement, promotion, upgrading, demotion, termination, layoff, recall, transfer, leave of absence, rates of pay or other compensation, internship, and training.