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Game Tools Programmer Remote Jobs in Washington, DC

Senior Firmware Engineer - Remote! Senior Embedded Firmware Engineer (100% Hands-On IoT) Location ... Diagnostic Tools: Deep comfort using physical laboratory equipment to isolate firmware defects ...

... Engineer with 6-8 years of experience to join our AI applications team. This is a fully remote ... We are committed to providing you with the necessary tools and training to produce world-class ...

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AI Foundry Engineer (US - Remote) Position summary We are seeking a highly skilled AI Foundry ... using tools to evaluate accuracy, bias, and reliability of AI tools and systems § Hands-on ...

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z/OS Mainframe Developer (Remote)

Alexandria, VA · Remote

$52.50 - $67.50/hr

... Developer to support our US Government client. * This is going to be a 100% remote position ... Develop quality assurance procedures and deploy software tools, processes and metrics.

z/OS Mainframe Developer (Remote)

Alexandria, VA · Remote

$52.50 - $67.50/hr

... Developer to support our US Government client. * This is going to be a 100% remote position ... Develop quality assurance procedures and deploy software tools, processes and metrics.

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Showing results 1-20

Game Tools Programmer Remote information

See Washington, DC salary details

$12.5K

$104.9K

$196.5K

How much do game tools programmer remote jobs pay per year?

As of Jul 17, 2026, the average yearly pay for game tools programmer remote in Washington, DC is $104,919.00, according to ZipRecruiter salary data. Most workers in this role earn between $27,200.00 and $164,800.00 per year, depending on experience, location, and employer.

What does a Game Tools Programmer do, especially in a remote role?

A Game Tools Programmer is responsible for creating and maintaining software tools that help game developers design, build, and optimize video games. These tools can include level editors, asset importers, debugging utilities, and workflow automation scripts. In a remote role, Game Tools Programmers collaborate with designers, artists, and other programmers using online communication tools to ensure their tools meet the team's needs. Their work streamlines the development process and increases the efficiency of game production.

How does a remote Game Tools Programmer typically collaborate with artists, designers, and other developers on project workflows?

As a remote Game Tools Programmer, you'll frequently collaborate with multidisciplinary teams, including artists, designers, and other developers, to design and refine internal tools that streamline game development workflows. Communication is usually facilitated through video calls, project management platforms, and real-time messaging to ensure everyone stays aligned on tool requirements and feedback. You may also participate in regular sprint meetings or code reviews to integrate new ideas and resolve technical challenges. This collaborative environment not only helps you understand diverse needs but also enables you to have a direct impact on the efficiency and creativity of the overall game development process.

What are the key skills and qualifications needed to thrive as a Game Tools Programmer Remote, and why are they important?

To thrive as a Game Tools Programmer Remote, you need a strong background in computer science, proficiency in programming languages like C++ or Python, and experience with game development workflows. Familiarity with industry-standard engines (such as Unity or Unreal Engine), source control systems, and relevant APIs or scripting tools is typically required. Excellent problem-solving, communication, and self-management skills are vital for collaborating effectively in a remote team environment. These skills ensure efficient tool development, smooth production pipelines, and successful remote collaboration within the game development process.
What are the most commonly searched types of Game Tools Programmer jobs in Washington, DC? The most popular types of Game Tools Programmer jobs in Washington, DC are:
What are popular job titles related to Game Tools Programmer Remote jobs in Washington, DC? For Game Tools Programmer Remote jobs in Washington, DC, the most frequently searched job titles are:
What job categories do people searching Game Tools Programmer Remote jobs in Washington, DC look for? The top searched job categories for Game Tools Programmer Remote jobs in Washington, DC are:
Senior Airport Civil Engineer (Remote)

Senior Airport Civil Engineer (Remote)

Pragmatics

Washington, DC • On-site, Remote

Full-time

Re-posted 20 days ago


Job description

Job Title
Senior Airport Civil Engineer (Remote)
Location
FAA-470 L'Enfant Plz SW#4102DC - WASHINGTON, DC 20024 US (Primary)
Job Type
Full-time
Travel
Job Description
Pragmatics Inc. is seeking a Senior Airport Civil Engineer to support its direct client. The position is based in Washington DC Metro Area but remote work is possible.
The Senior Airport Civil Engineer will be the subject matter expert in aspects of airport civil engineering and will provide technical support for airport civil engineering issues and recommendations to the COR. The Senior Airport Civil Engineer will provide technical support for FAA software systems (e.g., Taxiway Fillet Design Tools (FAA and ICAO versions, via MS Excel/Visual Basic (VBA)), Taxiway Design Tool for High-Speed Exits (via MS Excel), Taxiway Design Tool for Multiple Turns (via MS Excel), FAA wind analysis program) to revise or improve these tools as the relevant airport design standards are updated.
Job Responsibilities:
    • Airport Construction Safety and Standards
    • Airport Paving Design and Standards
    • Airport Pavement Maintenance and Management Standards
    • Pavement Construction
    • Pavement Research and Development
    • Heliport Design
    • Vertiport Design
    • New Large Aircraft
    • Airport Marking
    • Airport Signing
    • Airport Drainage
    • Safety Management systems
    • EMAS/Aircraft Arresting Systems
    • Frangible Connections
    • Aircraft Rescue and Fire Fighting (ARFF) Vehicles and Training Facilities
    • Winter Operations
    • Snow and Ice Control Equipment
    • Runway Deicing Chemicals
    • Geospatial Information System (GIS)
    • Experience in, and understanding of:
      • Airports Geospatial Information System (GIS) and the Airport Data and Information Portal (ADIP)
      • Emerging Entrants (unmanned aircraft, commercial space, urban/advanced air mobility, human spaceflight, etc.)
      • Airspace (TERPS, Part 77, FAA's Airport Design)
      • ICAO Aerodrome Design criteria

Requirements
Qualifications and Education Requirements:
  • Undergraduate degree in Civil Engineering and 15 years of Airport Civil Engineering experience.
  • Excellent oral and written communication skills.
  • Proficient with Microsoft Office365, SharePoint, and Excel skills.
  • Detail-oriented with ability to execute multiple tasks accurately and efficiently.
  • Desire and drive to learn, grow, and advance within the industry.
  • Secret clearance
  • Preferred Skills:
  • Strong communication and interpersonal skills, with the ability to collaborate effectively with cross-functional teams.
  • Professional Document writing skill or editing experience (for white papers, etc.)
  • Expert proficiency in Microsoft Word, Excel, PowerPoint, Teams, and SharePoint on Windows-based computers