2

Internship Remote Sound Designer Jobs in Raleigh, NC

Manage relationships with external audio studios and freelance sound designers * Set and manage audio budgets, schedules, and resourcing * Establish and evolve audio pipelines, tools, and best ...

Flexible Hybrid (Office & Remote) Salary: $75,000 - $95,000 + Performance Bonus & Benefits ... You are not just a designer; you are a technical navigator responsible for the precision, safety ...

1-20-Sr. SAP Developer

Raleigh, NC ยท Remote

$75 - $100/hr

All Candidates will be allowed to work remote unless the decision is that all staff return to work ... Maintaining a sound production environment for development initiatives while at the same time ...

This position is eligible to be fully remote or for work out of our Lexington, KY HQ or our ... Sound understanding of construction methods and terminology, building codes, and industry standards

This position is eligible to be fully remote or for work out of our Lexington, KY HQ or our ... Sound understanding of construction methods and terminology, building codes, and industry standards

next page

Showing results 1-20

Internship Remote Sound Designer information

See Raleigh, NC salary details

$6

$15

$22

How much do internship remote sound designer jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for internship remote sound designer in Raleigh, NC is $15.87, according to ZipRecruiter salary data. Most workers in this role earn between $14.04 and $18.70 per hour, depending on experience, location, and employer.

What skills and qualifications are needed to thrive as a remote sound designer intern?

To thrive as a Remote Sound Designer Intern, you need a foundational understanding of audio production, sound editing, and music theory, often supported by coursework or a degree in audio engineering or a related field. Familiarity with digital audio workstations (DAWs) like Pro Tools, Logic Pro, or Ableton Live, as well as knowledge of audio plugins and sound libraries, is typically required. Strong communication, creativity, and the ability to collaborate remotely are standout soft skills in this position. These skills and qualities are crucial for producing high-quality audio content, meeting project deadlines, and contributing effectively to distributed creative teams.

What are common challenges faced by remote sound designer interns, and how can they be addressed?

Remote sound design interns often encounter challenges such as limited access to high-quality equipment, difficulty in receiving real-time feedback, and staying connected with team members. To overcome these, it's helpful to set up a reliable home studio space, use collaborative tools like Slack or Zoom for regular check-ins, and proactively seek feedback on your work. Building strong communication habits and being adaptable with different digital audio workstations can significantly enhance your remote internship experience.

What is the difference between Internship Remote Sound Designer vs Remote Sound Editor?

AspectInternship Remote Sound DesignerRemote Sound Editor
CredentialsBasic knowledge of sound design, relevant coursework or portfolioProficiency in editing software, experience in sound editing
Work EnvironmentRemote, often part-time or temporaryRemote, full-time or freelance
Industry UsageEntry-level, training-focused role in media, gaming, filmProfessional editing for media, film, TV, gaming

Internship Remote Sound Designers are typically students or entry-level individuals gaining experience, focusing on learning sound design basics. Remote Sound Editors are more experienced professionals specializing in editing existing audio. While both work remotely and in media industries, internships emphasize training, whereas sound editing involves refining and polishing audio content.

What is a remote sound designer internship?

Remote sound designer internships are temporary positions that allow students or aspiring sound designers to work and gain professional audio experience from home or another remote location. Interns typically assist with creating, editing, and mixing audio for various media such as video games, films, podcasts, or commercials. These roles help individuals build their portfolios, learn industry-standard software, and collaborate with creative teams, all while working remotely. They are ideal for those looking to start a career in sound design without relocating.
What are popular job titles related to Internship Remote Sound Designer jobs in Raleigh, NC? For Internship Remote Sound Designer jobs in Raleigh, NC, the most frequently searched job titles are:
What cities near Raleigh, NC are hiring for Internship Remote Sound Designer jobs? Cities near Raleigh, NC with the most Internship Remote Sound Designer job openings:
Infographic showing various Internship Remote Sound Designer job openings in Raleigh, NC as of June 2026, with employment types broken down into 5% Internship, 70% Full Time, and 25% Part Time. Highlights an 100% Remote job distribution, with an average salary of $33,009 per year, or $15.9 per hour.

Audio Director (Remote)

AGBO

Raleigh, NC โ€ข Remote

Full-time

Posted 12 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Awardwinning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.

AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co-creator of Fortniteas a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytellingand we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you. Position Summary: AGBO is looking for an Audio Director to set the creative and technical bar for audio across games building signature SFX, shaping dialogue and music, and solving implementation problems in-engine. You'll partner directly with game directors to make sure audio drives story and gameplay feel, and you'll define the pipelines and stands that scale as our slate grows.

Key Responsibilities:

  • Own the end-to-end audio vision for interactive projects from pre-production through ship
  • Collaborate with game directors, narrative designers, and production teams to ensure audio supports gameplay, story, and pacing
  • Define the audio team's core tools, workflows, and technical standards so the team can work efficiently and consistently as the company and project scales
  • Own the implementation of audio in-engine in close partnership with programmers and engineers
  • Manage relationships with external audio studios and freelance sound designers
  • Set and manage audio budgets, schedules, and resourcing
  • Establish and evolve audio pipelines, tools, and best practices that scale
  • Set and uphold quality bars for mixing, spatial audio, and platform-specific audio requirements
  • Represent audio in cross-departmental creative reviews
  • Stay current with industry trends and emerging tools in game audio, spatial/ immersive sound and adaptive music
  • Perform all other duties as assigned

Qualifications & Skills:

  • 5-8 years of professional audio design experience, with a strong portfolio of shipped projects
  • Deep proficiency with audio middleware (Wwise, FMOD, MetaSounds) and DAWs (pro tools, Reaper, or similar)
  • Strong understanding of Unreal Engine and how audio integrates with real-time systems
  • Excellent collaboration and communication skills
  • Reel or portfolio demonstrating range across sound design and music integration

Additional Information:

  • Candidates must be legally authorized to work in the U.S.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.

AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.


AGBO logo

About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

Social media