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Internship Remote Game Programmer Jobs (NOW HIRING)

Junior Game Developer (Java / libGDX) Job Type: Contractor Location: Remote Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how ...

Sales Internship - Remote

Newton, MA ยท On-site +1

$16.50 - $22.25/hr

Looking for an exciting Sales internship opportunity? Perfect opportunity to get your foot in the ... As a developer of technologies that help manage millions of medical images every year, PaxeraHealth ...

Remote We are looking for a Game Tools & Modding Engineer with strong expertise in graphics programming, rendering systems, and engine-level development to build high-performance, real-time ...

Sales Internship - Remote

Newton, MA ยท Remote

$15.25 - $20.75/hr

Looking for an exciting Sales internship opportunity? Perfect opportunity to get your foot in the ... As a developer of technologies that help manage millions of medical images every year, PaxeraHealth ...

Insomniac is looking for a Senior Gameplay Programmer (Contract). In this role you'll collaborate ... At Insomniac, we've embraced a digital-first culture, and support in-office, remote and hybrid ...

A Senior Gameplay Programmer anticipates design needs and player expectations and leverages their ... At Insomniac, we've embraced a digital-first culture, and support in-office, remote and hybrid ...

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

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How much do internship remote game programmer jobs pay per year?

As of Sep 14, 2026, the average yearly pay for internship remote game programmer in the United States is $92,636.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,000.00 and $145,500.00 per year, depending on experience, location, and employer.

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Infographic showing various Internship Remote Game Programmer job openings in the United States as of August 2026, with employment types broken down into 12% Internship, 69% Full Time, 17% Part Time, 1% Temporary, and 1% Contract. Highlights an 92% Physical, 1% Hybrid, and 7% Remote job distribution, with an average salary of $92,636 per year, or $44.5 per hour.

Game Developer (Java / libGDX) - Remote

Indianapolis, IN โ€ข Remote

micro1 AI
Software Developmentย โ€ขย 11 - 50 employees

$20 - $120/hr

Part-time

Re-posted 23 days ago


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required โ€” your domain knowledge is what matters.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.