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How much do internship remote game programmer jobs pay per year?

As of Jun 1, 2026, the average yearly pay for internship remote game programmer in the United States is $92,636.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,000.00 and $145,500.00 per year, depending on experience, location, and employer.
What cities are hiring for Internship Remote Game Programmer jobs? Cities with the most Internship Remote Game Programmer job openings:
What are the most commonly searched types of Remote Game Programmer jobs? The most popular types of Remote Game Programmer jobs are:
What states have the most Internship Remote Game Programmer jobs? States with the most job openings for Internship Remote Game Programmer jobs include:
Infographic showing various Internship Remote Game Programmer job openings in the United States as of May 2026, with employment types broken down into 2% As Needed, 11% Full Time, 45% Part Time, 3% Temporary, and 39% Contract. Highlights an 14% Physical, 4% Hybrid, and 82% Remote job distribution, with an average salary of $92,636 per year, or $44.5 per hour.
Software Engineer (Game Programmer)

Software Engineer (Game Programmer)

GungHo Online Entertainment America, Inc.

Redondo Beach, CA • On-site, Remote

$75K - $119K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 21 days ago


Job description

** This is a hybrid position that requires residency in California, even during remote work periods. **


About the company:

Located in Redondo Beach, CA, GungHo Online Entertainment America Inc. is the U.S. subsidiary of the Japanese game company GungHo Online Entertainment, Inc. Publishing titles across multiple platforms ranging from console to handheld and mobile, our group is comprised of veterans from various aspects of the industry brought together by one simple thing: a love of gaming.


Position Summary:

This position is responsible for designing and implementing features for our new, internally developed AAA game, as well as general debugging and troubleshooting.


What you will be doing:

  • Design, implement and debug features for our internally developed AAA game.
  • Work with Unreal.
  • Discuss, design, and plan game features with artists and game designers.
  • Attend trade shows and live events as needed (e.g. E3, Anime Expo, etc.).
  • Test prototypes of future game titles to provide constructive feedback.


Qualifications:

  • Must have 4 years experience in programing, professionally or in school.
  • B.S. or equivalent in Computer Science is preferred.
  • In depth knowledge of Unreal and C++.
  • Fluency in 3D graphics and shader programming is a plus.
  • Strong communication skills.
  • Desire to learn and to grow.
  • Ability to work with small, agile team environments.
  • Passion for games is a plus.


Why you want to work here:

At GungHo, we're enthusiastic about creating fun games and we're always looking for talented individuals with whom we can share our passion. We have a highly collaborative culture where everyone wants to work together to get things done!


Perks:

  • 100% employer-paid insurances: Health Insurance (PPO Medical, Dental, and Vision), Life Insurance, Accidental Death and Dismemberment insurance, and Long Term Disability Insurance
  • 401(k) with employer match
  • Competitive paid time off: Vacation, Personal time, Sick Leave, Holidays, and Winter Breaks.
  • An incentive may be provided based on business performance.


Business Hours: 10:00 AM - 7:00 PM in Pacific Time

Salary Range: $75,000 - $119,000 per year (DOE)


Note: Only applications submitted through the online system or formally referred by the designated recruiter will be deemed official and accepted. Any resumes submitted through alternative channels will not be recognized as valid applications.