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Internship Pre Visualization Artist Jobs (NOW HIRING)

Concept Artist

Torrance, CA ยท On-site

$103K - $144K/yr

... more than pre-defined process * Demonstrated experience in executing 2D concept design ... Experience with technical visualization specifically for defense tech or military hardware

Culinary Fall Internship

Charlotte, NC ยท On-site

$16.25 - $20/hr

Culinary Arts Interns learn to prepare food for banquets, a la carte dining, and seasonal dining ... Pre-Employment: All candidates will be required to successfully complete a pre-employment ...

... 3D visualization, CGI and digital product rendering? Join Uline as a 2027 CGI Imaging Intern and ... All new hires must complete a pre-employment hair follicle drug screening. All positions are on ...

... 3D visualization, CGI and digital product rendering? Join Uline as a 2027 CGI Imaging Intern and ... All new hires must complete a pre-employment hair follicle drug screening. All positions are on ...

... 3D visualization, CGI and digital product rendering? Join Uline as a 2027 CGI Imaging Intern and ... All new hires must complete a pre-employment hair follicle drug screening. All positions are on ...

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Internship Pre Visualization Artist information

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$5

$13

$19

How much do internship pre visualization artist jobs pay per hour?

As of Sep 7, 2026, the average hourly pay for internship pre visualization artist in the United States is $13.02, according to ZipRecruiter salary data. Most workers in this role earn between $11.54 and $14.42 per hour, depending on experience, location, and employer.

What does an internship pre visualization artist do?

An Internship Pre Visualization Artist assists in creating visual representations of scenes before they are fully produced in movies, TV, or games. Their work involves creating storyboards, 3D animatics, or digital mock-ups to help directors and producers plan camera angles, lighting, and action sequences. As an intern, they typically support senior artists, learn industry-standard software, and contribute creative ideas while gaining hands-on experience in the pre-production process.

What types of projects or tasks can an internship pre visualization artist expect to work on during their internship?

As an Internship Pre Visualization Artist, you'll typically assist with creating animated storyboards, 3D animatics, and visual mockups that help directors and production teams plan out scenes before full production begins. You'll collaborate closely with other artists, animators, and sometimes directors, refining visual concepts and making adjustments based on feedback. This role often involves using industry-standard software like Maya or Blender and requires both creative input and technical proficiency. Interns can expect to work on a variety of sequences, ranging from action scenes to complex camera movements, providing a valuable learning experience in film or game production pipelines.

What are the key skills and qualifications needed to thrive as an internship pre visualization artist, and why are they important?

To thrive as an Internship Pre Visualization Artist, you should have a solid understanding of storytelling, composition, and basic animation principles, often supported by coursework or a portfolio in digital media or animation. Familiarity with industry-standard software such as Maya, Blender, or Unreal Engine, as well as basic knowledge of editing tools like Adobe Premiere, is typically required. Strong communication, teamwork, and adaptability help you interpret creative direction and collaborate effectively with production teams. These skills and qualities ensure that you can visually communicate concepts efficiently, contributing to the overall vision and workflow of film or game projects.

What is the difference between Internship Pre Visualization Artist vs Pre Visualization Artist?

AspectInternship Pre Visualization ArtistPre Visualization Artist
CredentialsTypically enrolled in or recent graduate of relevant art or design programsProfessional experience or portfolio in pre-visualization
Work EnvironmentInternship setting, learning-focused, entry-levelFull-time or freelance, more independent roles
Employer & IndustryStudios, production companies, often in film, animation, or gamingProduction houses, visual effects companies, similar industries

The main difference is that an Internship Pre Visualization Artist is an entry-level role designed for learning and gaining experience, while a Pre Visualization Artist is a more experienced professional responsible for creating detailed pre-visualization content. Interns typically work under supervision, whereas full-time artists handle independent projects and have more advanced skills.

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What are the most commonly searched types of Pre Visualization Artist jobs?

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What states have the most Internship Pre Visualization Artist jobs?

States with the most job openings for Internship Pre Visualization Artist jobs include:

Infographic showing various Internship Pre Visualization Artist job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 80% Full Time, 15% Part Time, 1% Temporary, and 3% Contract. Highlights an 94% Physical, 1% Hybrid, and 5% Remote job distribution, with an average salary of $27,073 per year, or $13 per hour.

Concept Artist

Neros Technologies

Torrance, CA โ€ข On-site

$103K - $144K/yr

Full-time

Posted 13 days ago


Job description

Who we are

Neros is a defense technology company rebuilding America's drone industrial base. We design and manufacture high-performance unmanned systems that are tested in combat, iterated at startup speed, and built at massive scale. Our team culture is fast, hands-on, and obsessed with closing the gap between design and deployment.

As drones transform the character of warfare, Neros is delivering the systems America and its allies needs to compete on the modern battlefield and deter future conflicts, or else win them. We're building a lean Marketing organization of creatives and operators who want to move fast, take extreme ownership, build a brand from the ground up, and tell the Neros story.

What you will be doing

We're looking for a Concept Artist to lead the visual imagination of the company - you'll own the art direction, concepting, and illustration of how our systems are deployed, and build creative that resonates across military end users, government procurement, and the public at large.

You'll define our illustration styles spanning marketing, technical guides, and concept of operations presentations. You'll get deeply immersed in our current and future products, as well as the battlefield realities that American and allied warfighters encounter.

This role straddles visual development, art direction, technical illustration, and storytelling.

Responsibilities

  • Own 2D and 3D art direction for product concepts and illustrations spanning our Marketing channels, customer presentations, and technical guides
  • Define how Neros visually depicts current and future product capabilities, as well as the warfighter scenarios where they're employed
  • Define our concept of operations illustration style, rendering how our systems are employed across mission profiles, operational scenarios, deployment sequences, and battlefield constraints
  • Evolve our visual design language across illustration surfaces: cutaways, callouts, sequences, diagrams, TTP, hero illustrations, etc
  • Translate technically complex product specs and features into intuitive visuals
  • Work collaboratively with brand marketing to art direct and execute artworks for customer-facing content like social media, motion graphics, merchandising and large scale trade shows and events
  • Manage multiple concurrent concept projects of varying scope and complexity

You should have the following

  • 5+ years as concept artist in games, film or entertainment
  • Expert knowledge in 2D illustration and conceptual storytelling with 3D tooling experience like ZBrush, Blender, Rhino, Unreal Engine or Keyshot
  • Enthusiasm to join a low-structure, high velocity startup where you'll lean on your judgment and creative instincts more than pre-defined process
  • Demonstrated experience in executing 2D concept design, storyboarding and visual storytelling
  • Excellent verbal and written communication skills
  • High attention to detail and ability to document work processes and establish systems
  • A portfolio showcasing a range of design styles in 2D and 3D. Projects that clearly delineates where you were sole creative owner versus shared responsibility, and what specific deliverables you owned in group efforts

Nice to have

  • Experience working in defense, aerospace, robotics, frontier technology or hardware development is preferred
  • Experience illustrating for physical events, print, and team wear
  • Experience with technical visualization specifically for defense tech or military hardware
  • Experience working cross functionally with other teams like marketing or brand design
  • 3D modeling or technical animation experience

US Salary Range

$103,500 - $144,500 USD

The salary range for this role is an estimate based on a wide range of compensation factors, inclusive of base salary only. Actual salary may vary based on (but not limited to) work experience, education and/or training, critical skills, and/or business considerations. Highly competitive equity grants are considered part of Neros' total compensation package.

We're an equal opportunity employer. We welcome all applicants without attention to race, color, religion, sex, sexual orientation, gender identity, national origin, veteran or disability status.