ORA_ON_SITE Description The 3D Environmental Artist is an entry-to-mid-level technical artist ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...
ORA_ON_SITE Description The 3D Environmental Artist is an entry-to-mid-level technical artist ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...
3D Environmental Artist
Orlando, FL · On-site
Description The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...
3D Environmental Artist
Orlando, FL · On-site
Description The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...
3D Environmental Artist
Orlando, FL · On-site +1
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...
3D Environmental Artist
Orlando, FL · On-site +1
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...
Junior 3D Visualization Artist
Tampa, FL · On-site
Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or relevant coursework If this sounds like the role for you and you're ready to join an amazing team ...
Junior 3D Visualization Artist
Tampa, FL · On-site
Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or relevant coursework If this sounds like the role for you and you're ready to join an amazing team ...
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...
Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or relevant coursework If this sounds like the role for you and you're ready to join an amazing team ...
Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or relevant coursework If this sounds like the role for you and you're ready to join an amazing team ...
Junior 3D Visualization Artist
Tampa, FL · On-site
Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or relevant coursework If this sounds like the role for you and you're ready to join an amazing team ...
Junior 3D Visualization Artist
Tampa, FL · On-site
Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or relevant coursework If this sounds like the role for you and you're ready to join an amazing team ...
Position Information Recruitment/Posting Title Instructor/Internship Coordinator for CCAS ... Arts and Sciences , University College , and the Graduate School . Posting Details Special ...
Position Information Recruitment/Posting Title Instructor/Internship Coordinator for CCAS ... Arts and Sciences , University College , and the Graduate School . Posting Details Special ...
$2.7K/wk
Position Information Recruitment/Posting Title Instructor/Internship Coordinator for CCAS ... Arts and Sciences , University College , and the Graduate School . Posting Details Special ...
$2.7K/wk
Position Information Recruitment/Posting Title Instructor/Internship Coordinator for CCAS ... Arts and Sciences , University College , and the Graduate School . Posting Details Special ...
Internships are geared to undergrad, graduate and mature-aged students and non-students of all ages ... This internship gives multimedia artists the opportunity to engage creatively with exciting and ...
Internships are geared to undergrad, graduate and mature-aged students and non-students of all ages ... This internship gives multimedia artists the opportunity to engage creatively with exciting and ...
Various Internships Available
Boston, MA · On-site
Internships are geared to undergrad, graduate and mature-aged students and non-students of all ages ... This internship gives multimedia artists the opportunity to engage creatively with exciting and ...
Various Internships Available
Boston, MA · On-site
Internships are geared to undergrad, graduate and mature-aged students and non-students of all ages ... This internship gives multimedia artists the opportunity to engage creatively with exciting and ...
College of Arts, Languages & Letters, School of Cinematic Arts Location: Manoa Date Posted: 08/14 ... Work towards the development of internship opportunities for students; Supervise animation labs;
College of Arts, Languages & Letters, School of Cinematic Arts Location: Manoa Date Posted: 08/14 ... Work towards the development of internship opportunities for students; Supervise animation labs;
College of Arts, Languages & Letters, School of Cinematic Arts Location: Manoa Date Posted: 08/14 ... Work towards the development of internship opportunities for students; * Supervise animation labs;
College of Arts, Languages & Letters, School of Cinematic Arts Location: Manoa Date Posted: 08/14 ... Work towards the development of internship opportunities for students; * Supervise animation labs;
Internship Coordinator
Louisville, KY · On-site
$25/hr
Internship. Schedule: This is a part-time faculty position that requires r egular, on-site ... Master's degree in fine arts or Master's degree with minimum of 18 graduate course credit hours in ...
Internship Coordinator
Louisville, KY · On-site
$25/hr
Internship. Schedule: This is a part-time faculty position that requires r egular, on-site ... Master's degree in fine arts or Master's degree with minimum of 18 graduate course credit hours in ...
Internship Coordinator
Louisville, KY · On-site
$25/hr
Internship. Schedule: This is a part-time faculty position that requires r egular, on-site ... Master's degree in fine arts or Master's degree with minimum of 18 graduate course credit hours in ...
Internship Coordinator
Louisville, KY · On-site
$25/hr
Internship. Schedule: This is a part-time faculty position that requires r egular, on-site ... Master's degree in fine arts or Master's degree with minimum of 18 graduate course credit hours in ...
UIC Illuminate Paid Internship Program - Community Impact
Chicago, IL · On-site
$4.0K/yr
Open to undergraduate and graduate students from all majors, including but not limited to: * Social ... Education * STEM Fields * Arts and Humanities * Social Work and Nonprofit Management
Quick apply
UIC Illuminate Paid Internship Program - Community Impact
Chicago, IL · On-site
$4.0K/yr
Open to undergraduate and graduate students from all majors, including but not limited to: * Social ... Education * STEM Fields * Arts and Humanities * Social Work and Nonprofit Management
Intern Civil Engineering
Leesburg, VA · On-site
$24 - $30/hr
Familiarity with AutoCAD Civil 3D, Bluebeam Revu, and related engineering or design tools ... internship, graduate engineer, and professional development opportunities. Equal Opportunity ...
Intern Civil Engineering
Leesburg, VA · On-site
$24 - $30/hr
Familiarity with AutoCAD Civil 3D, Bluebeam Revu, and related engineering or design tools ... internship, graduate engineer, and professional development opportunities. Equal Opportunity ...
UIC Illuminate Paid Internship Program - Community Impact
Chicago, IL · On-site
$4.0K/yr
Open to undergraduate and graduate students from all majors, including but not limited to: * Social ... Education * STEM Fields * Arts and Humanities * Social Work and Nonprofit Management
Quick apply
UIC Illuminate Paid Internship Program - Community Impact
Chicago, IL · On-site
$4.0K/yr
Open to undergraduate and graduate students from all majors, including but not limited to: * Social ... Education * STEM Fields * Arts and Humanities * Social Work and Nonprofit Management
UIC Illuminate Paid Internship Program - Community Impact
Chicago, IL · On-site
$4.0K/yr
Open to undergraduate and graduate students from all majors, including but not limited to: * Social ... Education * STEM Fields * Arts and Humanities * Social Work and Nonprofit Management
Quick apply
UIC Illuminate Paid Internship Program - Community Impact
Chicago, IL · On-site
$4.0K/yr
Open to undergraduate and graduate students from all majors, including but not limited to: * Social ... Education * STEM Fields * Arts and Humanities * Social Work and Nonprofit Management
Intern Civil Engineering
Leesburg, VA · On-site
$24 - $30/hr
Familiarity with AutoCAD Civil 3D, Bluebeam Revu, and related engineering or design tools ... internship, graduate engineer, and professional development opportunities. Equal Opportunity ...
Intern Civil Engineering
Leesburg, VA · On-site
$24 - $30/hr
Familiarity with AutoCAD Civil 3D, Bluebeam Revu, and related engineering or design tools ... internship, graduate engineer, and professional development opportunities. Equal Opportunity ...
Internship Graduate 3D Artist information
See salary details
$5.29 - $6.58
0% of jobs
$6.58 - $7.87
0% of jobs
$7.87 - $9.16
0% of jobs
$9.16 - $10.45
0% of jobs
$11.52 is the 25th percentile. Wages below this are outliers.
$10.45 - $11.74
30% of jobs
The median wage is $12.31 / hr.
$11.74 - $13.02
45% of jobs
$13.02 - $14.31
2% of jobs
$14.31 - $15.60
10% of jobs
$15.60 - $16.89
7% of jobs
$16.89 - $18.18
4% of jobs
$18.18 - $19.47
1% of jobs
$5
$13
$19
How much do internship graduate 3d artist jobs pay per hour?
What is the difference between Internship Graduate 3D Artist vs Junior 3D Artist?
| Aspect | Internship Graduate 3D Artist | Junior 3D Artist |
|---|---|---|
| Credentials | Typically enrolled or recent graduate in 3D art or related field | Completed relevant education or training, some work experience |
| Work Environment | Internship setting, learning-focused, supervised | Professional studio or company, more independent tasks |
| Employer & Industry Usage | Used for training and entry-level positions in gaming, film, animation | Entry-level to mid-level roles in similar industries |
The main difference is that an Internship Graduate 3D Artist is a trainee or student gaining initial experience, often in a learning environment, while a Junior 3D Artist is a more experienced entry-level professional capable of handling independent tasks in a professional setting.
What cities are hiring for Internship Graduate 3D Artist jobs?
Cities with the most Internship Graduate 3D Artist job openings:
What are the most commonly searched types of Graduate 3D Artist jobs?
The most popular types of Graduate 3D Artist jobs are:
What states have the most Internship Graduate 3D Artist jobs?
States with the most job openings for Internship Graduate 3D Artist jobs include:
What job categories do people searching Internship Graduate 3D Artist jobs look for?
The top searched job categories for Internship Graduate 3D Artist jobs are:

SAIC rating
7.9
Based on 79 frontline employees who took The Breakroom Quiz
80th of 226 rated it services
Job description
Job ID: 2615075
Location: Orlando, FL, US
Date Posted: 2026-08-17
Category: Administration
Subcategory:
Schedule: Full-Time
Shift: Day Job
Travel: No
Minimum Clearance Required: None
Clearance Level Must Be Able to Obtain: Public Trust
Potential for Remote Work: ORA_ON_SITE
Description
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.
This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.
Key Responsibilities
3D Asset Development:
- Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
- Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
- Create and apply textures, materials, and lighting using modern PBR workflows.
- Develop reusable asset libraries for common airport structures and environmental objects.
Airport Environment Construction:
- Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
- Place and align airport objects according to the design guidance provided by senior VDB Developers.
- Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
- Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
- Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).
Visual Refinement & Optimization:
- Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
- Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
- Assist with animation of environmental objects and airport assets where required.
- Optimize models to maintain required simulation performance.
Quality Assurance Support:
- Verify models for proper scale, placement, texture mapping, and rendering performance.
- Correct visual defects identified during QA reviews.
- Participate in iterative design reviews with senior developers and subject matter experts.
- Ensure all assets comply with established modeling, naming, and performance standards.
Repository & Configuration Support:
- Maintain models, textures, and supporting files within the program configuration management system.
- Follow version control procedures for all visual assets.
- Package assets for integration into the Visual Database.
- Maintain organized project documentation and asset libraries.
Collaboration:
- Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
- Participate in Agile sprint planning, backlog refinement, and design reviews.
- Support rapid implementation of airport modifications and visual updates.
Qualifications
Required Education:
- Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
- Computer Graphics
- Game Art
- Digital Media
- Animation
- Visual Effects (VFX)
- Environmental Design
- Architecture
- Geographic Information Systems (GIS)
- A related technical or artistic discipline
- An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.
Required Experience:
- Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
- 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
- Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
- Creation of optimized assets for real-time rendering
- Physically Based Rendering (PBR) materials and texturing workflows
- Interpretation of aerial imagery, engineering drawings, or reference photography
- Basic understanding of version control systems
- A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.
Required Clearance:
- Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.
Preferred Experience:
- Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
- Airport scenery creation or aviation-related environments
- Unreal Engine or Unity
- GIS data processing and terrain development
- OpenFlight or Common Database (CDB/OpenCDB)
- Familiarity with FAA airport diagrams and aviation charting
- Experience working in Agile software development environments
Knowledge, Skills & Abilities:
- Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
- Understanding of real-time rendering and performance optimization techniques
- Ability to accurately implement designs and direction provided by senior VDB Developers
- Strong artistic eye for detail, scale, lighting, and environmental realism
- Ability to rapidly incorporate review feedback and iterate on designs
- Strong organizational skills and attention to detail
- Effective written and verbal communication skills
- Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers
About Science Applications International
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