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Internship Game Simulation Programmer Jobs in Oregon

OR

$104.40K - $143.40K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... simulation, and interactive experiences. This role operates at the applied-research boundary ...

OR · On-site

$166.80K/yr

Enhancing Performance analysis tools and simulators. What we need to see: * MS or BS, CS/EE (or ... Cloud Systems, High-Performance Computing, and Cloud Gaming. If you're a creative engineer who ...

... Engineering, Data, and Game teams * Familiarity with big data tools and cloud computing platforms ... simulation, RPG, action, and casual and mash-up games. We believe gaming can be a force for good ...

... experience, internship experiences and or schoolwork/classes/research. Minimum Qualifications ... Custom digital circuit design, simulation, layout design, and verification * Experience with EDA ...

EIT - Fire Protection Engineer

Portland, OR · On-site

$82K - $91.50K/yr

Model fire and smoke behaviour using Fire Dynamics Simulator (NIST) and similar tools * Model ... Minimum of 1 internship in a fire safety role, 1-2 years full-time experience preferred * Excellent ...

... simulations and practical engineering studies to meet desired device specifications through ... internship experiences and or schoolwork/classes/research. Minimum Qualifications - Bachelor ...

... simulations and practical engineering studies to meet desired device specifications through ... internship experiences and or schoolwork/classes/research. Minimum Qualifications - Bachelor ...

... simulations and practical engineering studies to meet desired device specifications through ... internship experiences and or schoolwork/classes/research. Minimum Qualifications - Bachelor ...

... simulations and practical engineering studies to meet desired device specifications through ... internship experiences and or schoolwork/classes/research. Minimum Qualifications - Bachelor ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... physical AI simulation libraries and AI models across our software partner ecosystem. The ...

EIT - Fire Protection Engineer

Portland, OR · On-site

$82K - $91.50K/yr

Model fire and smoke behaviour using Fire Dynamics Simulator (NIST) and similar tools * Model ... Minimum of 1 internship in a fire safety role, 1-2 years full-time experience preferred * Excellent ...

Perform process technology feasibility using theoretical simulations and practical engineering ... experience, internship experiences and or schoolwork/classes/research. Minimum Qualifications:

Perform process technology feasibility using theoretical simulations and practical engineering ... experience, internship experiences and or schoolwork/classes/research. Minimum Qualifications:

OR · On-site

... game AI, and physical simulation. Our past projects include Eureka, VIMA, Voyager, MineDojo ... Collaborate with research and engineering teams across all of NVIDIA to transfer research to ...

OR · Hybrid

$104.40K - $143.40K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... Proficient with circuit simulations for different analyses such as dc, ac, transient, loop ...

Perform process technology feasibility using theoretical simulations and practical engineering ... experience, internship experiences and or schoolwork/classes/research. Minimum Qualifications:

Perform process technology feasibility using theoretical simulations and practical engineering ... experience, internship experiences and or schoolwork/classes/research. Minimum Qualifications:

Design Verification Engineer

Beaverton, OR · On-site

$141.50K - $172.70K/yr

Do you love working on challenges that no one has solved yet and changing the game? We have an ... simulators, waveform viewers, Build and run automation, coverage collection, gate level ...

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Internship Game Simulation Programmer information

What are the key skills and qualifications needed to thrive as an Internship Game Simulation Programmer, and why are they important?

To thrive as an Internship Game Simulation Programmer, a strong foundation in computer science principles, programming (especially C++ or Python), and knowledge of game development concepts is essential, often supported by coursework or relevant projects. Familiarity with game engines like Unity or Unreal Engine, source control systems (e.g., Git), and debugging tools is typically required. Creativity, problem-solving, and effective communication are standout soft skills in this role. These skills and qualities are crucial for building realistic game simulations, collaborating with team members, and adapting quickly to technical challenges in a dynamic development environment.

What types of projects and responsibilities can an Internship Game Simulation Programmer expect during their internship?

As an Internship Game Simulation Programmer, you can expect to work on coding and refining core simulation systems, such as physics, AI behaviors, and gameplay mechanics. Interns often collaborate closely with senior programmers, designers, and artists to implement features and troubleshoot issues within the game engine. Typical daily tasks may include writing and testing code, debugging simulation components, and participating in code reviews. This role provides valuable hands-on experience and exposure to the full game development pipeline, making it an excellent opportunity to learn industry standards and workflows.

What does an Internship Game Simulation Programmer do?

An Internship Game Simulation Programmer assists in developing and improving the systems that drive the behavior and mechanics of video games. Their work often involves writing code to simulate real-world phenomena, such as physics, AI, and character interactions, under the guidance of senior programmers. Interns typically help with debugging, optimization, and implementing new features or tools, gaining hands-on experience in the game development process. This role is ideal for students or recent graduates seeking practical experience in programming within the gaming industry.

What is the difference between Internship Game Simulation Programmer vs Game Developer Intern?

AspectInternship Game Simulation ProgrammerGame Developer Intern
Required skillsProgramming, physics, AI, simulation techniquesProgramming, game design, UI/UX, scripting
Work environmentGame studios, simulation companies, R&D labsGame studios, indie developers, entertainment industry
Typical tasksDeveloping physics models, creating realistic simulations, optimizing performanceImplementing game features, coding gameplay mechanics, testing

The main difference is that Internship Game Simulation Programmers focus on creating realistic simulations and physics models, often for training or research purposes, while Game Developer Interns work on broader game development tasks like gameplay, UI, and story elements. Both roles require programming skills but differ in their specific focus and application within the gaming industry.

What cities in Oregon are hiring for Internship Game Simulation Programmer jobs? Cities in Oregon with the most Internship Game Simulation Programmer job openings:
Senior AI Engineer, World Foundation Models

Senior AI Engineer, World Foundation Models

Nvidia

$104.40K - $143.40K/yr

Full-time

Posted 26 days ago


Job description

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology-and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.

NVIDIA is building the next generation of AI systems that can perceive, reason about, and generate dynamic worlds. Our team advances world foundation models to enable high-fidelity, temporally stable video and world generation for Physical AI, simulation, and interactive experiences. This role operates at the applied-research boundary: developing and validating model improvements, then hardening them into production-grade checkpoints and recipes that teams can reliably build on. The technical focus is on human appearance, motion and action understanding. Progress is measured through disciplined experimentation, robust diagnostics, and repeatable side-by-side evaluation. Work is delivered in close partnership with data, platform, and product engineering to ensure improvements translate into real performance and quality.

What you'll be doing:

  • Research, implement, and validate model architecture and algorithm changes that improve video generation fidelity, with emphasis on human-centric quality.

  • Explore and prototype improvements across spatial multimodal modeling, modality alignment, flow-based or diffusion-based video generation, and neural rendering-inspired representations to improve controllability and long-horizon consistency.

  • Improve training and inference efficiency through architectural and post-training techniques (compute/memory optimizations, distillation, pruning, and compression).

  • Define model training objectives that improve sim-to-real and real-to-sim generalization, especially for human motion, contact, and interaction dynamics across real-world and synthetic/simulation data.

  • Develop detailed, domain-specific benchmarks for evaluating world foundation models, especially generation and understanding world models that reason about video, simulation, and physical environments.

  • Translate research results into robust implementations like training code, production-grade checkpoints, model integrations, and demos that clearly showcase capability gains across teams.

What we need to see:

  • PhD in Computer Science, Graphics, Computer Engineering, or a closely related field (or equivalent experience).

  • 8+ years of applied research and/or industry experience in vision, graphics, or adjacent ML domains or similar area.

  • 3+ years of direct experience designing, training, and evaluating generative models for image/video/audio, with strong fundamentals in modern deep learning.

  • Hands-on experience improving generative models with a focus on perceptual quality and temporal stability, especially for generating humans.

  • Advanced proficiency in Python, PyTorch, C++, and CUDA with strong research-engineering practices (reproducibility, testing, profiling, experiment tracking).

  • Experience training and debugging large models in multi-GPU and/or multi-node environments and distributed training workflows

  • Practical knowledge of inference/runtime bottlenecks and optimization techniques.

  • Strong "eye for quality" and interest in diagnosing visual artifacts (sharpness, texture detail, temporal stability, etc.) using perceptual metrics, human preference signals, or learned evaluators.

Ways to stand out from the crowd:

  • Proven track record in related research, including publications in top conferences (e.g., NeurIPS, CVPR, ICLR), with clear evidence of impact on model quality or robustness.

  • Experience using agentic workflows, and AI coding companions, to accelerate research and production development, including code generation, debugging, test creation, experiment automation, benchmark development, documentation, and large-codebase navigation.

Join us to help build the next generation of world models!Widely considered to be one of the technology world's most desirable employers, NVIDIA offers highly competitive salaries and a comprehensive benefits package. As you plan your future, see what we can offer to you and your family www.nvidiabenefits.com/

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until May 9, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993