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Internship Game Narrative Designer Jobs (NOW HIRING)

Senior Mission Designer

Irvine, CA · On-site

$93K - $216K/yr

Collaborate with other game development teams--game designers, narrative designers, artists, and programmers--to ensure that the mission design aligns with the game's overall vision and mechanics.

Level Designer

Frisco, TX · Remote

$102K/yr

Prototype, iterate, and polish moment-to-moment gameplay while working with narrative designers, enemy designers, artists, and other disciplines to ensure quality combats and mission experiences for ...

Design Manager

$140K - $200K/yr

We're Squanch Games! Squanch Games has been around since 2016, and since then we've released ... and narrative designers alike - aligned, unblocked, and shipping great work, while balancing ...

Senior Technical Designer

Santa Monica, CA · On-site

$114K - $122K/yr

Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects ... Working with minimal supervision while keeping lead designers and directors well-informed. What ...

Cinematic Designer

Los Angeles, CA · On-site

$85K - $110K/yr

Working closely with directors, writers, artists, animators, and game designers, you will translate narrative and creative direction into compelling sequences through camera composition, staging ...

Game Developer

New York, NY · On-site

$38 - $40/hr

Collaborate with designers to translate narrative horror elements into elegant analog rules that evoke psychological tension and thematic gameplay. * Act as the primary technical liaison for external ...

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Internship Game Narrative Designer information

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How much do internship game narrative designer jobs pay per hour?

As of Sep 13, 2026, the average hourly pay for internship game narrative designer in the United States is $16.33, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $19.23 per hour, depending on experience, location, and employer.

What is an internship game narrative designer?

Internship Game Narrative Designers are early-career professionals or students who assist in creating and developing the story, dialogue, and world-building elements for video games. In an internship role, they collaborate with senior narrative designers and other game development teams to help shape the game's narrative, write character dialogue, and ensure the story integrates smoothly with gameplay. This position is typically a learning opportunity where interns gain hands-on experience, contribute creative ideas, and build a portfolio for a future career in game writing and narrative design.

What are the typical tasks and responsibilities of an internship game narrative designer?

As an Internship Game Narrative Designer, you'll often assist with writing dialogue, creating character backstories, and collaborating with other departments such as art and design to ensure narrative elements are well-integrated into the game. You may also help brainstorm plot points, review scripts for consistency, and participate in playtesting sessions to evaluate how well the story flows in gameplay. This collaborative role gives you hands-on experience with the storytelling process while learning how narrative supports overall game design. Your contributions directly impact the player's emotional engagement and help shape the game's world and characters.

What are the key skills and qualifications needed to thrive as an internship game narrative designer?

To thrive as an Internship Game Narrative Designer, you need strong creative writing skills, understanding of storytelling techniques, and a basic grasp of game design principles, often supported by a relevant degree or coursework in writing, literature, or game development. Familiarity with narrative design tools like Twine, Ink, or game engines such as Unity or Unreal Engine is commonly required. Excellent communication, collaboration, and adaptability are standout soft skills, as narrative designers often work closely with multidisciplinary teams. These skills ensure engaging, cohesive storytelling that enhances player experience and aligns with the game's vision.
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Infographic showing various Internship Game Narrative Designer job openings in the United States as of September 2026, with employment types broken down into 77% Full Time, and 23% Part Time. Highlights an 77% In-person, 15% Hybrid, and 8% Remote job distribution, with an average salary of $33,957 per year, or $16.3 per hour.

Game Design - (Various Disciplines) - Talent Pool (N Americas)

Los Angeles, CA

$167K/yr

Contractor

Re-posted 3 days ago


Job description

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Requirements

  • Design, implement, and iterate on game mechanics, systems, levels, encounters, or narratives, depending on your specialization.
  • Work closely with cross-disciplinary teams, including programmers, artists, and producers, to ensure seamless gameplay integration.
  • Develop and maintain design documentation, prototypes, and iterative improvements based on internal testing and player feedback.
  • Balance and refine gameplay mechanics to achieve engaging and rewarding player experiences.
  • Analyze player behavior, feedback, and data to inform design decisions and enhance engagement.
  • Participate in design reviews, offering and receiving constructive feedback to refine design implementations.
  • Ensure consistency and alignment with the game's creative vision and project objectives.

Qualifications:

    • 3+ years of professional experience in game design (level design, combat design, worldbuilding, narrative design, technical design, or encounter design).
    • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

    • Proficiency with game engines such as Unreal Engine or Unity.
    • Familiarity with scripting languages, visual scripting tools, or proprietary game design tools.
    • Strong understanding of player psychology, game mechanics, pacing, and balance.

Collaboration and Communication Skills:

    • Ability to work effectively within a cross-functional team and integrate feedback into iterative design.
    • Strong written and verbal communication skills to convey complex design ideas clearly.

Passion for Game Design:

    • Deep knowledge of game design principles, industry trends, and player expectations.
    • Enthusiasm for problem-solving and pushing the boundaries of interactive experiences.

Preferred Skills

  • Experience working on AAA titles.
  • Knowledge of procedural design, emergent gameplay systems, or AI-driven gameplay mechanics.
  • Background in narrative design, interactive storytelling, or dialogue systems.
  • Experience with multiplayer, live-service, or co-op game design.

Note: Specific requirements may vary depending on project needs.

About the Talent Pool

This is a general game designer application. We encourage all qualified designers to apply regardless of specialization. We regularly review this pool when staffing new or ongoing projects, so even if there isn't an open role now, joining ensures you'll be top of mind when client needs arise.

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you are expressing interest in being considered for future project-based opportunities that align with your skills and experience.

Benefits

  • Competitive Salary.
  • Dynamic, multicultural and fun environment.
  • You will be working for the world's leading provider of game services.
  • We empower our people and offer regular progression opportunities to ensure our employees flourish.

About Side 
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. 

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets. 

Experience our side of life. For more information, visit www.side.inc