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Internship Game Narrative Designer Jobs (NOW HIRING)

Game Designer - TCG

Seattle, WA

$176K/yr

Collaborate with narrative design, creative, and product teams to ensure mechanics are well ... Deep passion for trading card games as both a designer and a player Location All employees of ...

Game Designer - TCG

Seattle, WA · On-site

$98K - $123K/yr

Collaborate with narrative design, creative, and product teams to ensure mechanics are well ... Deep passion for trading card games as both a designer and a player Location All employees of ...

Senior Mission Designer

Irvine, CA · On-site

$93.10 - $216.70/hr

Collaborate with other game development teams--game designers, narrative designers, artists, and programmers--to ensure that the mission design aligns with the game's overall vision and mechanics.

New

Senior Technical Designer

Santa Monica, CA · On-site

$114K - $122K/yr

Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects ... Working with minimal supervision while keeping lead designers and directors well-informed. What ...

Showing results 21-40

Internship Game Narrative Designer information

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How much do internship game narrative designer jobs pay per hour?

As of Aug 21, 2026, the average hourly pay for internship game narrative designer in the United States is $16.33, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $19.23 per hour, depending on experience, location, and employer.

What is an internship game narrative designer?

Internship Game Narrative Designers are early-career professionals or students who assist in creating and developing the story, dialogue, and world-building elements for video games. In an internship role, they collaborate with senior narrative designers and other game development teams to help shape the game's narrative, write character dialogue, and ensure the story integrates smoothly with gameplay. This position is typically a learning opportunity where interns gain hands-on experience, contribute creative ideas, and build a portfolio for a future career in game writing and narrative design.

What are the typical tasks and responsibilities of an internship game narrative designer?

As an Internship Game Narrative Designer, you'll often assist with writing dialogue, creating character backstories, and collaborating with other departments such as art and design to ensure narrative elements are well-integrated into the game. You may also help brainstorm plot points, review scripts for consistency, and participate in playtesting sessions to evaluate how well the story flows in gameplay. This collaborative role gives you hands-on experience with the storytelling process while learning how narrative supports overall game design. Your contributions directly impact the player's emotional engagement and help shape the game's world and characters.

What are the key skills and qualifications needed to thrive as an internship game narrative designer?

To thrive as an Internship Game Narrative Designer, you need strong creative writing skills, understanding of storytelling techniques, and a basic grasp of game design principles, often supported by a relevant degree or coursework in writing, literature, or game development. Familiarity with narrative design tools like Twine, Ink, or game engines such as Unity or Unreal Engine is commonly required. Excellent communication, collaboration, and adaptability are standout soft skills, as narrative designers often work closely with multidisciplinary teams. These skills ensure engaging, cohesive storytelling that enhances player experience and aligns with the game's vision.
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Infographic showing various Internship Game Narrative Designer job openings in the United States as of August 2026, with employment types broken down into 14% Internship, 79% Full Time, and 7% Part Time. Highlights an 84% In-person, 2% Hybrid, and 14% Remote job distribution, with an average salary of $33,957 per year, or $16.3 per hour.

$176K/yr

Full-time

Re-posted 27 days ago


Job description

About the Company

Fanatics Collectibles is a new company operating at the intersection of collectibles, culture, and technology. Backed by world-class investors, operators, and sports & entertainment partners, we are building the global leader in next-generation collectibles. As part of the broader Fanatics ecosystem, we leverage a digital sports platform that spans over 900 sports properties and engages more than 81 million fans. Together, we are reimagining every part of the collectibles experience for fans, partners, and creators.

About the Team

Fanatics TCG is a new Seattle-based trading card game studio within the Fanatics Collectibles family, founded by industry veterans with a long-term mandate: to build enduring franchises that live across tabletop, digital, community, and culture. We're looking for the most skilled and passionate talent in the games industry and beyond to help us create the best trading card games in the world.

Who We're Looking For

We're seeking a Game Designer to contribute meaningfully to the design of Fanatics trading card game franchises. You'll work within the game design group on systems, mechanics, and set development alongside the greatest minds in the industry.

Responsibilities

  • Contribute to the design of core game systems, rules, and card mechanics across one or more trading card game franchises
  • Take ownership of individual mechanics or card cycles within a set, driving them from initial concept through playtesting, iteration, and final documentation
  • Participate actively in structured playtesting - running tests, recording observations, and contributing to feedback synthesis and design discussions
  • Write clear, precise rules text and internal design documentation for your areas of ownership
  • Collaborate with narrative design, creative, and product teams to ensure mechanics are well-integrated with the world and player experience
  • Engage thoughtfully with the broader TCG landscape - staying informed on design trends, competitive ecosystems, and what players are responding to across the industry

Qualifications & Experience

  • 3-5 years of professional game design experience, with meaningful time spent on trading card games or collectible card games
  • Demonstrated contribution to at least one shipped TCG product or set
  • Solid working knowledge of TCG design fundamentals: card economy, tempo, card advantage, format archetypes, and basic balance principles
  • Strong written communication skills, including the ability to produce clear rules text and design documentation
  • Deep passion for trading card games as both a designer and a player

Location

All employees of Fanatics TCG are expected to be onsite in our Seattle office five days per week.

Ensure your Fanatics job offer is legitimate and don't fall victim to fraud.  Fanatics never seeks payment from job applicants. Feel free to ask your recruiter for a phone call or other type of communication for interview, and ensure your communication is coming from a Fanatics email address (including @collectfanatics.com).  For added security, where possible, apply through our company website at www.fanaticsinc.com/careers