As a Software Engineer on the User Sharing team you will help build the foundation for how users capture, share, and discover content across Roblox.ย This includes bringing moments (experiences) directly to the homepage driving game discovery, user engagement and retention through content sharing.
You Have:
- Minimum of 1 year of experience building software systems (industry experience)
- Strong coding fundamentals in one or more languages such as C++, TypeScript, React, C#, Java, or similar
- Experience working on either frontend (e.g., React, UI systems) or backend (e.g., APIs, services)
- Basic understanding of system design concepts (e.g., APIs, data storage, scalability)
- Ability to break down problems and deliver solutions with increasing autonomy
- Good communication skills and willingness to collaborate with cross-functional partners
- A growth mindset and eagerness to learn from feedback
You Will:
- Build and ship user-facing features and backend services that power content creation and sharing across Roblox
- Own end-to-end projects (1-3 months) with guidance, from design to launch and iteration
- Improve existing systems by identifying inefficiencies and contributing to reliability, performance, and scalability
- Write clean, maintainable, and well-tested code, and contribute actively to code reviews
- Collaborate closely with cross-functional partners (product, design, data) to deliver high-quality features
- Document technical decisions and communicate clearly with teammates and stakeholders
- Participate in technical discussions and contribute ideas to improve your team's domain
- Support and learn from peers, while beginning to mentor interns or newer engineers
You may redact age, date of birth, and dates of attendance/graduation from your resume if you prefer.