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Internship Creative Computing Jobs in Seattle, WA

For decades NVIDIA has pioneered visual computing, doing innovation for and supporting product ... Helping define team research topics, goals, and guiding other researchers and interns. What we need ...

OR 2+ years of professional experience in software development in lieu of a degree (internship ... computing. * Creative approach to problem solving, exceptional analytical skills and engineering ...

OR 2+ years of professional experience in software development in lieu of a degree (internship ... computing. * Creative approach to problem solving, exceptional analytical skills and engineering ...

You need to be creative, responsible, and able to dig deep into AWS emerging technologies including ... BASIC QUALIFICATIONS - 5+ years of non-internship professional software development experience - 5+ ...

OR 2+ years of professional experience in software development in lieu of a degree (internship ... computing. * Creative approach to problem solving, exceptional analytical skills and engineering ...

Showing results 21-40

Internship Creative Computing information

See Seattle, WA salary details

$21.6K

$38.4K

$41.5K

How much do internship creative computing jobs pay per year?

As of Aug 8, 2026, the average yearly pay for internship creative computing in Seattle, WA is $38,370.00, according to ZipRecruiter salary data. Most workers in this role earn between $39,300.00 and $39,800.00 per year, depending on experience, location, and employer.

What is the difference between Internship Creative Computing vs Creative Technologist Intern?

AspectInternship Creative ComputingCreative Technologist Intern
Required CredentialsRelevant coursework, basic programming skillsSimilar technical skills, some may require prior project experience
Work EnvironmentEducational or corporate settings, project-basedCreative agencies, tech companies, innovation labs
Employer & Industry UsageUsed in tech, media, and design industries for entry-level rolesCommon in advertising, digital media, and experiential design
Search & Comparison IntentUnderstanding entry-level roles in creative techExploring roles combining creativity and technology

Internship Creative Computing typically focuses on foundational skills in programming and digital media within educational or corporate environments. Creative Technologist Internships often involve applying technical skills to innovative projects in creative agencies or tech firms. Both roles require similar technical backgrounds but differ slightly in industry focus and project scope.

What types of projects can I expect to work on during an internship in creative computing?

As an intern in Creative Computing, you can expect to collaborate on a variety of projects that merge technology and creativity, such as interactive media installations, generative art, or digital prototyping. You'll typically work closely with designers, engineers, and other creatives, contributing to both the conceptual and technical aspects of projects. Daily tasks may include coding, rapid prototyping, and brainstorming sessions, allowing you to build both your technical and collaborative skills. This role offers an excellent opportunity to gain hands-on experience in a multidisciplinary environment and to develop a strong portfolio for future roles in creative tech.

What are the key skills and qualifications needed to thrive as an internship creative computing, and why are they important?

To thrive as an Internship Creative Computing, you typically need a foundational understanding of programming, digital media, and basic design principles, often supported by coursework or project experience in computing or interactive media. Familiarity with tools such as Adobe Creative Suite, coding languages like JavaScript or Python, and platforms like Arduino or Unity is highly beneficial. Creative problem-solving, collaboration, and effective communication are standout soft skills for this role. These skills and qualities are essential for developing innovative digital projects and working effectively within multidisciplinary teams.

What is an internship in creative computing?

An Internship in Creative Computing is a temporary position where students or recent graduates gain hands-on experience in the intersection of technology and creative disciplines, such as art, design, and media. Interns typically work on projects involving coding, digital media, interactive installations, or creative software development. This role helps build practical skills, expand portfolios, and provides exposure to industry-standard tools and collaborative processes. It’s an excellent opportunity to network with professionals and learn about career paths within creative technology.
What are popular job titles related to Internship Creative Computing jobs in Seattle, WA? For Internship Creative Computing jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Internship Creative Computing jobs in Seattle, WA look for? The top searched job categories for Internship Creative Computing jobs in Seattle, WA are:

Senior Research Scientist, Rendering

Nvidia Corporation

Redmond, WA • On-site

$110K - $140K/yr

Full-time

Re-posted 19 hours ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

8th of 242 rated software companies


Job description

We are now seeking a Senior Research Scientist for Rendering/Path Tracing! For decades NVIDIA has pioneered visual computing, doing innovation for and supporting product design, movie production, PC games, scientific research, and more. Today, NVIDIA leads in practical and efficient real-time path tracing and integrating it into real applications. As an NVIDIAN on the Real-Time Graphics research team, you'll serve as the "high-beams" of NVIDIA's rendering innovation, responsible for discovering, defining, and driving the future of the field-inspiring customers by addressing problems they never imagined to be solvable.
We are looking for a Senior Research Scientist passionate to define the next generation of real-time path tracing, physically based sampling and lighting, denoising, and solving related systems challenges. Specifically, we seek both knowledge of rendering theory and someone who relishes digging into code to bring their ideas to life. In today's world, we cannot afford to leave any tools on the table-we need your help combining theoretical statistical advances, practical engineering, intuitive leaps, and AI techniques.
What you'll be doing:
  • Brainstorming, inventing, publishing, and productizing novel methods to accelerate or improve the quality of path traced imagery.
  • Implementing prototypes of your research ideas.
  • Transferring successful ideas to NVIDIA product teams.
  • Collaborating with fantastic NVIDIA researchers, engineers, and external academics.
  • Helping define team research topics, goals, and guiding other researchers and interns.

What we need to see:
  • Demonstrated experience developing advanced rendering algorithms. PhD (or equivalent experience) and strong publication record, leadership roles on shipped renderers in games or VFX, or widely respected and referenced public presentations sharing your insights.
  • 10+ years of combined experience as a graduate student, industry or academic researcher, rendering engineer, or applied researcher.
  • Track record of high-quality artifacts containing your work---shipped games, films, or publications/presentations on path tracing, sampling, lighting, denoising, etc.
  • Track record of making code performant, efficient, and (ideally) real-time.
  • Deep understanding of rendering theory, sampling, and graphics systems.
  • Strong coding skills with knowledge of C/C++, GPU programming models, parallel programming, and Python.

Ways to stand out from the crowd:
  • Understanding of and interest in advancing sampling algorithms, e.g., ReSTIR.
  • Track record of research ideation and/or tech transfer of productized research.
  • Clear understanding of rendering challenges in games and/or film.
  • Familiarity with how GPUs work and how that impacts performant code.

NVIDIA is widely considered to be one of the world's most desirable employers, with amazingly talented people across the company. If you're an experienced and creative researcher or engineer with a passion for real-time graphics, we want to hear from you!
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 224,000 USD - 356,500 USD.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until June 13, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993