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Internship Computer Science Game Development Jobs in Quebec

Company Description Ubisoft is a global leader in gaming with teams across the world creating ... An undergraduate degree in Computer Science, Computer Engineering or equivalent * A minimum of 7 ...

Bachelor's degree in Computer Science, Computer Engineering, or an equivalent discipline. * Strong ... Understanding of the various disciplines involved in game production and development.

An undergraduate degree in Computer Science, Computer Engineering or equivalent * Experience developing on video game consoles * That rare mix of attention to detail and flexibility in your work ...

University degree in Computer Science, Engineering, or a related field. Relevant Experience ... Minimum of 5 years of industry experience in development, coding, scripting, and data-oriented ...

Make your internship count At Intelcom, interns don't just observe, they contribute meaningfully to ... Currently pursuing a bachelor's degree or higher in computer science, statistics, applied ...

Showing results 41-60

Internship Computer Science Game Development information

What is an internship computer science game development?

Internship Computer Science Game Development positions are temporary roles for students or recent graduates that provide hands-on experience in designing, programming, and testing video games. Interns typically work with professional game developers to learn about game engines, coding languages, and the full game development lifecycle. These internships help participants build practical skills, gain industry exposure, and often serve as a stepping stone to full-time jobs in game development.

What kinds of projects or tasks can I expect to work on during a computer science game development internship?

As a Computer Science Game Development intern, you'll typically be involved in tasks such as coding game features, debugging, testing gameplay mechanics, and collaborating with artists and designers to implement new content. Interns often contribute to both new and ongoing projects, gaining hands-on experience with popular game engines like Unity or Unreal. You may also participate in team meetings, get exposure to agile development processes, and receive mentorship from experienced game developers. This environment offers a valuable opportunity to build your portfolio and gain insights into the fast-paced game development industry.

What are the key skills and qualifications needed to thrive as an intern in computer science game development, and why are they important?

To thrive as an intern in Computer Science Game Development, you typically need foundational programming skills (such as C++ or C#), an understanding of computer science principles, and relevant coursework or project experience. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and possibly coursework or certifications in game development are highly beneficial. Creative problem-solving, strong teamwork, and effective communication help interns stand out in collaborative and iterative development environments. These skills and qualities are crucial for contributing meaningfully to projects, learning quickly, and adapting to the fast-paced nature of the game industry.

What is the difference between Internship Computer Science Game Development vs Game Programmer Intern?

AspectInternship Computer Science Game DevelopmentGame Programmer Intern
Required CredentialsTypically pursuing or recent graduate in Computer Science or related fieldSimilar; often pursuing CS or software engineering degree
Work EnvironmentGame studios, development teams, collaborative projectsGame studios, programming teams, collaborative environment
Industry UsageCommonly used for broad entry-level roles in game developmentSpecific to programming-focused roles in game development
Search & Comparison IntentUnderstanding general internship opportunities in game developmentFocusing on programming-specific internship roles

Both roles target students or recent graduates interested in game development, with similar educational backgrounds and work environments. The main difference is that 'Game Programmer Intern' emphasizes programming tasks, while 'Internship Computer Science Game Development' covers broader development activities, including design, testing, and project management.

What cities in Quebec are hiring for Internship Computer Science Game Development jobs?

Cities in Quebec with the most Internship Computer Science Game Development job openings:

Senior 3D Programmer

Montreal, QC

Full-time

Re-posted 25 days ago


Job description

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

We’re a small, empowered team building an ambitious multiplayer experience, developed in Unreal Engine. We’re looking for hands‑on developers with a strong execution mindset, ownership, and pride in building something real—together.

What you’ll do

  • Design, implement, and maintain core engine foundations in Unreal Engine, with a strong focus on stability, performance, and scalability, supporting an always-playable, delivery-driven production environment.
  • Lead rendering and frame performance initiatives, including GPU/CPU diagnostics and optimization, budget definition, pipeline improvements, and the implementation of safeguards (profiling, regression detection, benchmarking) to ensure continuous quality.
  • Own technical solutions end-to-end: design, implementation, integration, review, and hardening, with a production and live-operations mindset focused on stability, performance, security, and maintainability.
  • Collaborate daily with Gameplay, Tech Art, VFX, Level Art, Tools, and Build teams to ensure engine-level decisions (rendering, streaming, LODs) enable rapid delivery without compromising performance, while keeping Unreal Engine workflows efficient for a small, autonomous team.
  • Embody a hands-on senior engineering role by writing code daily, debugging deep within the engine, challenging technical approaches, documenting the rationale behind decisions, and continuously raising the team’s quality standards through best practices, design patterns, and effective technical debt management.
Qualifications

What You Bring 

  • An undergraduate degree in Computer Science, Computer Engineering or equivalent 
  • A minimum of 7 years' experience in general programming, ideally in the video-game industry
  • A proficiency to communicate with all disciplines and to support and elevate the team in terms of visuals and performance 
  • Experience with HLSL, DirectX 
  • Proficiency in C++
  • Experience developing on video-game consoles and in performance optimization for consoles 
  • You are a Philomath (a.k.a. a lover of maths – algebra, geometry, calculus, the whole set) 
  • You are creative and thirsty for innovation 

Nice to Have

  • Experience as part of a team that has shipped a video game