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Internship Computer Science Game Development Jobs in Quebec

Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of ... Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers ...

Do you have the versatility to operate at the intersection of game development, cloud ... Bachelor's degree in computer science or equivalent experience At Wizards, we believe in the magic ...

We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years ... Bachelor's degree in computer science or another related field combined with equivalent experience;

Make your internship count At Intelcom, interns don't just observe, they contribute meaningfully to ... Currently pursuing a degree in Computer Science, Engineering, or a closely related technical field.

Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... Master's degree in Computer Science, Engineering, or related field. * Certifications in cloud ...

Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... Master's degree in Computer Science, Engineering, or related field. * Certifications in cloud ...

... Science Fiction * Ability to work and communicate effectively with designers and other disciplines in a team-oriented collaborative development process Cloud Imperium Games Montreal is committed to ...

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Internship Computer Science Game Development information

What are the key skills and qualifications needed to thrive as an intern in Computer Science Game Development, and why are they important?

To thrive as an intern in Computer Science Game Development, you typically need foundational programming skills (such as C++ or C#), an understanding of computer science principles, and relevant coursework or project experience. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and possibly coursework or certifications in game development are highly beneficial. Creative problem-solving, strong teamwork, and effective communication help interns stand out in collaborative and iterative development environments. These skills and qualities are crucial for contributing meaningfully to projects, learning quickly, and adapting to the fast-paced nature of the game industry.

What kinds of projects or tasks can I expect to work on during a Computer Science Game Development internship?

As a Computer Science Game Development intern, you'll typically be involved in tasks such as coding game features, debugging, testing gameplay mechanics, and collaborating with artists and designers to implement new content. Interns often contribute to both new and ongoing projects, gaining hands-on experience with popular game engines like Unity or Unreal. You may also participate in team meetings, get exposure to agile development processes, and receive mentorship from experienced game developers. This environment offers a valuable opportunity to build your portfolio and gain insights into the fast-paced game development industry.

What are Internship Computer Science Game Development positions?

Internship Computer Science Game Development positions are temporary roles for students or recent graduates that provide hands-on experience in designing, programming, and testing video games. Interns typically work with professional game developers to learn about game engines, coding languages, and the full game development lifecycle. These internships help participants build practical skills, gain industry exposure, and often serve as a stepping stone to full-time jobs in game development.

What is the difference between Internship Computer Science Game Development vs Game Programmer Intern?

AspectInternship Computer Science Game DevelopmentGame Programmer Intern
Required CredentialsTypically pursuing or recent graduate in Computer Science or related fieldSimilar; often pursuing CS or software engineering degree
Work EnvironmentGame studios, development teams, collaborative projectsGame studios, programming teams, collaborative environment
Industry UsageCommonly used for broad entry-level roles in game developmentSpecific to programming-focused roles in game development
Search & Comparison IntentUnderstanding general internship opportunities in game developmentFocusing on programming-specific internship roles

Both roles target students or recent graduates interested in game development, with similar educational backgrounds and work environments. The main difference is that 'Game Programmer Intern' emphasizes programming tasks, while 'Internship Computer Science Game Development' covers broader development activities, including design, testing, and project management.

What are popular job titles related to Internship Computer Science Game Development jobs in Quebec? For Internship Computer Science Game Development jobs in Quebec, the most frequently searched job titles are:
What cities in Quebec are hiring for Internship Computer Science Game Development jobs? Cities in Quebec with the most Internship Computer Science Game Development job openings:
Infographic showing various Internship Computer Science Game Development job openings in Quebec as of May 2026, with employment types broken down into 1% As Needed, 41% Full Time, 53% Part Time, 1% Temporary, 3% Contract, and 1% Nights. Highlights an 72% Physical, 5% Hybrid, and 23% Remote job distribution.

Senior Full Stack Developer - Observability

Haven Interactive Studios - English

Montreal, QC

Other

Posted 3 days ago


Job description

In May 2021, we embarked on a journey to start Haven Studios with a small team and big ambitions. Our goal was to build a studio where we could make the kind of games we've always wanted to create - and games we've longed to play.

We've made amazing progress in a short time thanks to our talented, passionate team and their exceptional contributions. We established a culture at Haven grounded in kindness, adaptability and courage that unlocks creativity. Our first new IP for PlayStation is on track to deliver a AAA multiplayer experience with a vision to build a systemic and evolving world focused on freedom, thrill, and playfulness that will keep players entertained and engaged for years.

Haven joined the PlayStation Studios family in 2022, and we are on track to build an exclusive new IP for Playstation and grow the first Sony game development team in Canada.

Position - Senior Full Stack Developer - Telemetry

We are looking for an experienced Full Stack Developer, passionate about Telemetry and performance analytics, to join us at Haven Entertainment Studios. You will be responsible for implementing the different services and frontends of our analytics platform leveraging AI and LLMs to provide enhanced support and analysis . This platform collects data from our gameplay, game engine as well as our production processes. More precisely, you will be working with our game development team to offer logs, metrics and traces of each system. 

Reporting

The Senior Full Stack Developer will report to the Technical Producer.

Responsibilities and Duties

  • Develop and maintain our instrumentation library in Rust;
  • Develop and maintain our Unreal Engine integration in C++;
  • Guide our game development team in the use and implementation of the instrumentation library;
  • Develop and maintain data ingestion and analysis services as well as the infrastructure that supports it;
  • Enjoy working with a web-based front-end stack;
  • Optimize TypeScript and Canvas rendering code;
  • Collaborate with members of the Telemetry team as well as the game development team to provide training and support (e.g. code review);
  • Plan work effectively, and provide realistic updates on progress to your team and managers;
  • Maintain knowledge and analyze the potential of technological advances and trends;

Experience and skills required

  • 5 years minimum of experience as a Full Stack Developer;
  • Bachelor's degree in computer science or similar;
  • Proficiency using front-end frameworks like Typescript and Svelte (or similar);
  • Experience optimizing real-time rendering of web applications;
  • Experience optimizing async applications/web-services (bonus if experience with Rust);
  • Experience optimizing database schemas and queries (particularly SQL-Like);
  • Experience using data frames and query engines in an analytics context;
  • Experience supporting a distributed application based on container orchestration and cloud; native technologies;
  • Experience in DevOps using infrastructure as code;
  • Experience developing Grafana plugins and/or Golang;
  • Thirst to learn;

Bonus experience and skills

  • Experience with 
    • Machine learning
    • Graph RAG 
    • LLM
  • Experience with AI tools (vectorDB) and Agentic coding
  • Experience with software performance profilers (Unreal Insight, Pix Renderman, VTune, etc).
  • Experience working in AWS (ECS, ECR, S3, MySQL Aurora, Docker).
  • Experience with DataFusion and Parquet file format.
  • Experience using 
    • C++
    • Rust
    • JupyterLab and python
    • Apache Arrow and Datafusion
    • ECS/Fargate
    • Terraform
    • OpenAPI / REST API