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Internship Blueprint Designer Jobs (NOW HIRING)

Think Like a Designer - Evaluate customer proposals, specs, and manuals to assess feasibility, cost ... Proficiency in AutoCAD, Autodesk Inventor (2009+), and blueprint reading--or a willingness to learn ...

Job Overview We are currently looking for paid Manufacturing Engineering Interns to join our team ... Blueprint reading * SAP experience Ideally, you have also demonstrated the following: * Ability to ...

General Landscape/Irrigation Installer Landscape Designer / Architect ( Internships available ... You will have access to state of the art auto cad programs that can design in a blueprint format or ...

General Landscape/Irrigation Installer Landscape Designer / Architect ( Internships available ... You will have access to state of the art auto cad programs that can design in a blueprint format or ...

... components - is designed to support the varying needs of our diverse and global employees ... blueprint, work orders and established procedure guidelines. Reshape and refinish worn tools and ...

Manufacturing Engineering Intern

Holland, MI · On-site

$15.50 - $20.25/hr

You'll join a cohort of around 50 other dynamic interns for a 12-week program packed with hands on ... Blueprint reading * SAP experience Ideally, you have also demonstrated the following: * Ability to ...

Designing and updating parts and assemblies with minimal instruction. * Completing Engineering ... blueprint reading, and advanced problem-solving techniques * Internship or professional experience ...

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Internship Blueprint Designer information

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How much do internship blueprint designer jobs pay per hour?

As of Jun 8, 2026, the average hourly pay for internship blueprint designer in the United States is $16.33, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $19.23 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Internship Blueprint Designer, and why are they important?

To thrive as an Internship Blueprint Designer, you need expertise in instructional design, program development, and a background in education or human resources. Familiarity with learning management systems (LMS), curriculum design software, and project management tools is typically required. Strong communication, creativity, and organizational skills help in collaborating with stakeholders and tailoring programs to diverse intern needs. These skills ensure the creation of effective, engaging, and scalable internship programs that support both organizational goals and intern development.

What types of projects can an Internship Blueprint Designer expect to work on, and how is feedback typically provided during the internship?

As an Internship Blueprint Designer, you can expect to work on projects that involve creating detailed design plans, drafting technical blueprints, and collaborating with senior designers to develop project documentation. Interns often contribute to real-world projects, assisting with revisions and updates based on client or team input. Feedback is usually provided through regular check-ins with mentors or supervisors, as well as during team design reviews, which helps interns refine their skills and grow professionally.

What is the difference between Internship Blueprint Designer vs Curriculum Developer?

AspectInternship Blueprint DesignerCurriculum Developer
CredentialsTypically requires a degree in education, instructional design, or related fieldRequires a degree in education, instructional design, or related field
Work EnvironmentDesigns internship programs for organizations, often in corporate or educational settingsCreates educational curricula for schools, training programs, or online platforms
Industry UsageCommonly used in corporate training, educational institutions, and internship programsUsed across schools, universities, online education providers, and corporate training
Search & Comparison IntentOften compared for designing experiential learning programsCompared for developing comprehensive educational content

The Internship Blueprint Designer focuses on creating structured internship programs tailored to organizations' needs, emphasizing experiential learning. In contrast, the Curriculum Developer designs broader educational content and curricula for various learning environments. While both roles require similar credentials and work in educational or training settings, their primary focus and application differ.

What is an Internship Blueprint Designer?

An Internship Blueprint Designer is a professional who develops structured plans and frameworks for internship programs within an organization. They are responsible for outlining learning goals, project timelines, mentoring processes, and evaluation criteria to ensure interns gain valuable experience. By collaborating with various departments, they tailor internship blueprints to meet both organizational needs and the professional development of interns. This role is crucial for creating effective, engaging, and equitable internship experiences that benefit both the company and interns.
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Combat Designer (Associate/Mid-Level/Senior / Principal)

Combat Designer (Associate/Mid-Level/Senior / Principal)

Gunfire Games

Austin, TX • On-site

$60K - $130K/yr

Full-time

Posted 13 days ago


Job description

Description:

What we do:

At Gunfire Games, we’re passionate about creating unforgettable worlds and experiences. With a legacy built on titles like Darksiders 3, The Remnant Series and Chronos, we're driven by the future of game development. Our team thrives on innovation, collaboration, and honing our craft to its finest edge. We're looking for talented, passionate people to help shape the next chapter in our story.


Gunfire Games is seeking a Combat Designer (Associate, Mid-Level, Senior, or Principal) to focus on creature design for our upcoming titles. In this role, you will conceptualize and implement compelling creature mechanics using Unreal Engine 5, helping bring dynamic and memorable encounters to life.


The ideal candidate has a passion for making characters feel alive and authentic, along with a strong understanding of combat design, animation fundamentals, and gameplay systems. You should be comfortable working in-engine, using tools such as state machines and Blueprints to implement and iterate on creature behaviors. We’re looking for a self-starter who is highly motivated and capable of working with minimal supervision, with expectations and scope scaling based on experience level. All candidates must provide a portfolio demonstrating relevant work in creature design or gameplay implementation.

Requirements:

Who You Are:

We are open to candidates across multiple experience levels. Responsibilities and expectations scale based on experience and scope of ownership.


Associate Level

• 0–2+ years of experience (professional, internship, or equivalent personal/indie work)

• Foundational understanding of combat design, AI behaviors, or gameplay systems

• Familiarity with Unreal Engine (UE4/UE5) and Blueprint scripting

• Demonstrates potential through portfolio work, with a focus on implementation

• Eagerness to learn, take feedback, and grow within a collaborative team


Mid-Level

• 2–5+ years of experience in combat or gameplay design

• Portfolio demonstrating implemented creature behaviors and combat encounters

• Strong working knowledge of Unreal Engine (UE4/UE5), including animation systems and state machines

• Proficiency with Blueprint scripting to implement gameplay systems

• Ability to own features from concept through iteration and polish

• Solid understanding of combat feel, AI behaviors, and animation fundamentals


Senior Level

• 5+ years of professional experience in combat or systems design

• Shipped at least one title with meaningful contribution to combat or AI systems

• Deep understanding of creature design, combat mechanics, and player experience

• Advanced experience with Unreal Engine systems, including optimization and technical constraints

• Ability to lead features, mentor other designers, and drive quality across systems

• Strong cross-disciplinary collaboration and problem-solving skills


Principal Level

• 8+ years of experience with a focus on combat systems or AI-driven gameplay

• Multiple shipped titles with significant ownership of combat or creature systems

• Proven ability to define and drive combat design vision at a system or project level

• Establishes best practices, pipelines, and long-term direction for combat design

• Mentors across the discipline and influences both creative and technical decision-making

• Balances high-level vision with hands-on execution when needed


All Levels Should Have:

• Strong technical understanding of Unreal Engine (UE4/UE5), especially animation systems and state machines

• Experience working with 3D game engines and understanding of game development pipelines

• Excellent communication skills and ability to collaborate across disciplines

• Ability to iterate quickly without compromising quality

• Strong problem-solving, time management, and organizational skills

• Adaptability in a fast-paced, evolving development environment

• Self-motivated with the ability to work independently

• Must be based in the U.S. and legally authorized to work without sponsorship


Bonus XP:

• Animation experience, especially related to creature behaviors

• Shipped a AA/AAA title (For Mid, Senior, Principal Levels)

• Experience iterating on work based on playtests and player feedback

The above list of job duties is not exclusive or exhaustive, and the hired applicant may be required to undertake additional tasks as may be reasonably expected to perform.


Pay range: $60,000 - $130,000. Title level and base pay offered will be based on candidate’s skills, experience, and other professional considerations.


Gunfire Games LLC is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran’s status (including protected veterans, as may be required by federal law), sexual orientation or any other category protected by law.


Gunfire Games LLC participates in E-Verify. All new hires are required to complete the I-9 employment eligibility verification form and provide documentation to confirm their identity and authorization to work in the United States.