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Internship 3D Rigging Jobs in Wisconsin (NOW HIRING)

WI · On-site

$110 - $150/hr

... rigging, fluids, and mechanical/avionics/propulsion testing to eliminate assembly error, prevent ... Proficiency with 3D CAD (NX, SolidWorks, or CATIA). * Knowledge of welding (MIG, TIG, laser, stud ...

Internship 3D Rigging information

What is an internship 3D rigging?

An Internship 3D Rigging position is an entry-level role where students or recent graduates learn and assist in creating digital skeletons and control systems for 3D character models used in animation, games, or visual effects. Interns work under the guidance of experienced riggers to build, test, and refine rigs, ensuring that models can move realistically and efficiently. This position provides hands-on experience with industry-standard software and tools, helping interns develop technical and problem-solving skills essential for a career in 3D animation or visual effects.

What types of projects and responsibilities can an intern expect during a 3D rigging internship?

As a 3D Rigging intern, you can expect to work closely with senior riggers and animators, assisting in building and maintaining character and prop rigs for animation projects. Your daily tasks may include creating control rigs, skinning models, troubleshooting deformation issues, and participating in team meetings to review animation requirements. You may also have the opportunity to contribute to pipeline improvements and learn about industry-standard software like Maya or Blender. This collaborative environment provides hands-on experience and valuable mentorship, helping you build a foundation for a career in 3D animation or visual effects.

What are the key skills and qualifications needed to thrive as an internship 3D rigging?

To thrive as an Internship 3D Rigging, you need a foundational understanding of 3D modeling, anatomy, and basic rigging principles, often supported by coursework or a portfolio. Familiarity with software such as Autodesk Maya, Blender, and rigging plugins or scripting languages like Python is typically required. Strong problem-solving, attention to detail, and the ability to communicate effectively with animators and other team members are valuable soft skills. These skills ensure the creation of flexible, efficient rigs that support smooth animation workflows in production environments.

What is the difference between Internship 3D Rigging vs 3D Modeler?

AspectInternship 3D Rigging3D Modeler
Required SkillsBasic rigging, anatomy, software familiarityModeling, texturing, software proficiency
Work EnvironmentInternship programs, entry-level projectsStudio, freelance, or in-house teams
Industry UsageAnimation, gaming, VFX studiosGame development, film, visualization
Career PathEntry-level, learning-focusedSpecialized artist, senior modeler

Internship 3D Rigging focuses on learning rigging techniques and basic character setup, often as an entry point into animation and VFX industries. In contrast, 3D Modelers concentrate on creating detailed models and textures, serving as foundational artists in various digital media projects. Both roles require proficiency in 3D software but differ in their core responsibilities and career progression.

What are popular job titles related to Internship 3D Rigging jobs in Wisconsin?

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What cities in Wisconsin are hiring for Internship 3D Rigging jobs?

Cities in Wisconsin with the most Internship 3D Rigging job openings:

$110 - $150/hr

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Posted 5 days ago


SpaceX rating

8.7

Company rating: 8.7 out of 10

Based on 149 frontline employees who took The Breakroom Quiz

17th of 72 rated aerospace companies


Job description

SpaceX was founded under the belief that a future where humanity is out exploring the stars is fundamentally more exciting than one where we are not. Today SpaceX is actively developing the technologies to make this possible, with the ultimate goal of enabling human life on Mars.

STARSHIP ENGINEER, FOD CONTROL

As a Starship Engineer specializing in FOD Control, you will own Foreign Object Debris (FOD) prevention and elimination across Starship Production while developing engineering and manufacturing processes that maximize quality at high rate. You will employ root cause investigations and data review to deploy robust fabrication methods, work instructions, tooling design, inspection and cleaning measures. Engineering design, process, facility and supply chain controls will all be areas of ownership.

RESPONSIBILITIES:

  • Own FOD control strategy and execution for Starship Production; ensure facilities and processes comply with AS9146 (Foreign Object Debris Prevention Program) and related aerospace/defense standards.
  • Partner with design engineering to apply Design for Manufacturability (DFM) and design-for-cleanliness principles—sealing machined areas, eliminating hidden cavities where debris can lodge, and enabling clean assembly line layouts—while influencing flight design and vehicle architecture.
  • Develop and enforce manufacturing, integration, assembly, welding, NDE, cleanliness, and checkout processes across work centers, including Clean-As-You-Go methodologies, tool accountability tracking, and hardware kitting protocols.
  • Design and implement precision tooling and poka-yoke systems for work access, build fixturing, lifting & rigging, fluids, and mechanical/avionics/propulsion testing to eliminate assembly error, prevent FOD introduction, improve quality, and minimize cycle time.
  • Develop, qualify, and automate manufacturing processes and in-situ inspection techniques to enable high-rate, repeatable production with higher yield and lower takt time.
  • Evaluate and integrate automated FOD detection systems, millimeter-wave radar, and specialized mechanical sweeping equipment into production and integration environments.
  • Define inspection requirements, author planning/test plans/work instructions, and create training for production and inspection—including FOD awareness—ensuring stable quality as volume scales.
  • Contain non-conforming hardware with quality, production, and design; conduct build quality and FOD audits to identify high-impact issues; drive corrective action and manage fleet risk.
  • Challenge and simplify requirements where design intent, cleanliness, and production rate conflict; manage transition of parts and assemblies from development to high-rate production with FOD controls built in.

BASIC QUALIFICATIONS:

  • Bachelor's degree in mechanical engineering, aerospace engineering, materials engineering, manufacturing engineering, chemical engineering, electrical engineering, engineering physics, or other engineering discipline.
  • 1+ years in manufacturing, quality, process design, and/or design engineering (student project team or internship experience qualifies).

PREFERRED SKILLS AND EXPERIENCE:

  • Master's degree in an engineering discipline.
  • Experience developing or leading FOD prevention, cleanliness, contamination control, or AS9146 (or equivalent) programs.
  • Hands-on experience with high-rate or mixed value stream manufacturing, focused on yield, rate, and process control.
  • Experience building, assembling, or integrating aerospace hardware (structures, avionics, propulsion, fluids, valves, actuators, thermal protection, or similar).
  • Mechanical tooling or component design with strong DFM; proficiency in assembly methods, testing, FMEA, and troubleshooting.
  • Proficiency with 3D CAD (NX, SolidWorks, or CATIA).
  • Knowledge of welding (MIG, TIG, laser, stud, spot, or robot) and NDT (visual, penetrant, x-ray, EMAT, or other); experience improving weld processes and inspection, including automation.
  • Knowledge of metallic manufacturing processes (machining, forming, casting, additive, fastening, drilling, bonding).
  • Experience evaluating or deploying automated inspection, sensing, detection, or shop-floor cleanup technology.
  • Proficiency with SQL, Power BI, or similar tools to prioritize work and measure performance.
  • Collegiate or hobby design project experience (Formula SAE, rocketry, etc.); thrives hands-on on the shop floor.
  • Strong interpersonal skills and ability to collaborate across diverse engineering disciplines.

ADDITIONAL REQUIREMENTS:

  • Ability to work extended hours, weekends, and offsite as needed; schedule varies with site operational needs.
  • Flexibility to travel to remote build sites, up to 10%.
  • Flight hardware is built in tight quarters; physical dexterity required. Duties may include standing, kneeling, crouching, twisting, working in cramped openings, and climbing (including ladders/stairs up to 6 hours/day).
  • Work may involve extreme outdoor environments (heat, cold, rain), temperatures over 80°F for 6+ hours/day, and exposure to fumes, odors, and noise.
  • To conform to U.S. Government export regulations, applicant must be a (i) U.S. citizen or national, (ii) U.S. lawful, permanent resident (aka green card holder), (iii) Refugee under 8 U.S.C. § 1157, or (iv) Asylee under 8 U.S.C. § 1158, or be eligible to obtain the required authorizations from the U.S. Department of State. Learn more about the ITAR here .

SpaceX is an Equal Opportunity Employer; employment with SpaceX is governed on the basis of merit, competence and qualifications and will not be influenced in any manner by race, color, religion, gender, national origin/ethnicity, veteran status, disability status, age, sexual orientation, gender identity, marital status, mental or physical disability or any other legally protected status.

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About SpaceX

Sourced by ZipRecruiter

Industry

Aerospace product and parts manufacturing, data services, guided missile and space vehicle manufacturing and satellite telecommunications

Company size

1,001 - 5,000 Employees

Headquarters location

Hawthorne, CA, US